Player Matchup

Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ALOSTOORAx
Horus
Level 78
God Stats
4W - 8L
1,500 SR
Queue Stats
797W - 789L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
F2o l ToxiiK
Cu Chulainn
Level 139
God Stats
4W - 5L
1,285 SR
Queue Stats
50W - 65L
1,413 Elo+
Party 1
Ullr
Ullr
N3SS7
Ullr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 243L
1,413 Elo+
Party 1
Sol
Sol
TheKyustomc2
Sol
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Team Averages
Level 91
1,457 SR
1,456 Elo+

VS

Team Averages
Level 72
1,500 SR
1,412 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Luffysempaii
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 2
Nu Wa
Nu Wa
Mita4koAilq4ko
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 3
Ra
Ra
christianctm
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 3 / 10
8,588
859
7,131
8,831
3,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
14
1 / 5 / 17
8,818
882
2,196
16,874
21,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
F2o l ToxiiK
Cu Chulainn
16
8 / 3 / 12
10,023
1,002
10,085
11,625
15,982
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
N3SS7
Ullr
16
4 / 3 / 12
8,802
880
6,474
11,497
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 11
9,760
976
11,203
10,720
3,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 4 / 4
7,960
796
13,109
9,778
7,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
 
Anubis
13
4 / 5 / 5
7,891
789
9,821
9,287
4,911
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Luffysempaii
The Morrigan
12
2 / 5 / 5
7,311
731
7,057
7,039
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 8
7,501
750
6,757
7,462
3,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 5
7,700
770
6,192
6,175
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
22
Kills
14
16
Deaths
22
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
10
2.67
L
Zhong Kui
 
Zhong Kui
4
4
4
1.5
L
Anubis
 
Anubis
4
5
5
1.3
W
Horus
1
5
17
1.9
W
Cu Chulainn
F2o l ToxiiK
Cu Chulainn
8
3
12
4.67
L
The Morrigan
Luffysempaii
The Morrigan
2
5
5
0.9
L
1
4
8
1.25
W
Ullr
N3SS7
Ullr
4
3
12
3.33
W
6
2
11
5.75
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,089
Damage
42,936
59,547
Taken
39,741
49,189
Mitigated
21,294
26,155
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,131
4,552
2,459
2,150
8,831
3,169
2,513
6,007
2,824
0
23,728
L
Zhong Kui
 
Zhong Kui
13,109
1,404
720
1,245
9,778
7,561
84
2,461
7,317
18,657
1,476
L
Anubis
 
Anubis
9,821
339
483
2,130
9,287
4,911
0
2,011
7,276
18,559
0
W
Horus
2,196
767
2,989
4,393
16,874
21,721
44
8,703
8,171
0
6,106
W
Cu Chulainn
F2o l ToxiiK
Cu Chulainn
10,085
522
3,237
2,551
11,625
15,982
324
7,915
3,710
0
22,320
L
The Morrigan
Luffysempaii
The Morrigan
7,057
1,201
528
7
7,039
3,207
159
2,707
4,332
13,032
1,324
L
6,757
1,733
819
831
7,462
3,092
390
1,603
5,859
15,905
0
W
Ullr
N3SS7
Ullr
6,474
1,715
1,262
1,940
11,497
4,531
978
9,158
2,339
0
16,649
W
11,203
1,250
623
4,551
10,720
3,786
3,627
8,510
2,210
31,495
0
L
6,192
590
1,699
657
6,175
2,523
74
2,421
3,754
10,531
1,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,991
Gold Earned
38,363
132
Minions Killed
88
0
Camps Cleared
0
896,750
Distance Traveled
794,185
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,588
859
44
4
0
185,346
0
L
Zhong Kui
7,960
796
15
2
0
161,972
2
L
Anubis
7,891
789
26
3
0
175,481
0
W
Horus
8,818
882
6
1
0
167,106
0
W
Cu Chulainn
10,023
1,002
9
1
0
193,746
0
L
The Morrigan
7,311
731
13
1
0
143,719
0
L
Nu Wa
7,501
750
18
2
0
144,297
0
W
Ullr
8,802
880
17
2
0
172,034
0
W
Sol
9,760
976
56
6
0
178,518
0
L
Ra
7,700
770
16
2
0
168,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role