Player Matchup

Aphrodite
Aphrodite
GlizzyGøbbler
Aphrodite
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
361W - 356L
1,669 Elo+
Party 2
Zhong Kui
Zhong Kui
Lucky_kitty1209
Zhong Kui
Level 73
God Stats
3W - 0L
1,500 SR
Queue Stats
284W - 289L
1,565 Elo+
Party 1
The Morrigan
The Morrigan
OutragedBaker1
The Morrigan
Level 135
God Stats
9W - 8L
1,500 SR
Queue Stats
265W - 260L
1,565 Elo+
Party 1
Cerberus
Cerberus
Quandrius
Cerberus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,850 Elo+
Party 2
Rama
Rama
Torkeel
Rama
Level 99
God Stats
7W - 4L
1,500 SR
Queue Stats
266W - 248L
1,477 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,625 Elo+

VS

Team Averages
Level 133
1,500 SR
1,598 Elo+
Mercury
Mercury
 
Mercury
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Eskhal
Nemesis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,569 Elo+
Solo
Aphrodite
Aphrodite
Nidhalz
Aphrodite
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 139L
1,710 Elo+
Party 3
Scylla
Scylla
almatawaa
Scylla
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 73L
1,710 Elo+
Party 3
Nox
Nox
ragtagcoma
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GlizzyGøbbler
Aphrodite
19
0 / 1 / 23
11,059
737
9,237
14,146
13,385
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Lucky_kitty1209
Zhong Kui
19
11 / 3 / 7
12,150
810
17,436
21,304
18,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
OutragedBaker1
The Morrigan
17
1 / 4 / 12
11,178
745
14,010
12,136
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Quandrius
Cerberus
18
4 / 4 / 19
12,536
836
17,318
27,507
35,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
Torkeel
Rama
19
12 / 4 / 12
12,767
851
22,908
16,572
8,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 5 / 5
8,129
542
1,203
6,431
2,482
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Eskhal
Nemesis
16
0 / 6 / 9
8,909
594
9,896
25,629
27,596
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Nidhalz
Aphrodite
20
7 / 5 / 4
12,059
804
20,388
23,528
24,957
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
almatawaa
Scylla
19
7 / 6 / 5
11,609
774
25,186
13,207
7,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 6 / 6
9,015
601
10,551
16,540
9,440
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
44
28
Kills
15
16
Deaths
28
73
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
5
0.5
L
Nemesis
Eskhal
Nemesis
0
6
9
0.75
W
Aphrodite
GlizzyGøbbler
Aphrodite
0
1
23
11.5
W
Zhong Kui
Lucky_kitty1209
Zhong Kui
11
3
7
4.83
L
Aphrodite
Nidhalz
Aphrodite
7
5
4
1.8
W
The Morrigan
OutragedBaker1
The Morrigan
1
4
12
1.75
W
Cerberus
Quandrius
Cerberus
4
4
19
3.38
W
Rama
Torkeel
Rama
12
4
12
4.5
L
Scylla
almatawaa
Scylla
7
6
5
1.58
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,909
Damage
67,224
91,665
Taken
85,335
81,785
Mitigated
72,021
51,128
Healing
32,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,203
458
0
0
6,431
2,482
0
3,682
2,749
0
2,727
L
Nemesis
Eskhal
Nemesis
9,896
3,523
812
4,218
25,629
27,596
0
16,706
8,923
0
18,337
W
Aphrodite
GlizzyGøbbler
Aphrodite
9,237
884
11,429
8,817
14,146
13,385
580
7,923
6,223
21,155
0
W
Zhong Kui
Lucky_kitty1209
Zhong Kui
17,436
2,087
1,971
8,675
21,304
18,117
2,929
14,221
7,083
42,712
0
L
Aphrodite
Nidhalz
Aphrodite
20,388
540
10,247
12,486
23,528
24,957
0
15,903
7,625
55,380
472
W
The Morrigan
OutragedBaker1
The Morrigan
14,010
2,546
1,552
1,792
12,136
6,029
828
8,378
3,758
37,243
494
W
Cerberus
Quandrius
Cerberus
17,318
1,709
1,905
8,660
27,507
35,622
973
13,585
13,922
21,637
422
W
Rama
Torkeel
Rama
22,908
11,968
1,954
4,373
16,572
8,632
3,456
9,706
6,866
0
37,486
L
Scylla
almatawaa
Scylla
25,186
1,494
683
449
13,207
7,546
0
9,002
4,205
48,947
1,320
L
10,551
797
615
2,838
16,540
9,440
0
12,128
4,412
21,750
3,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,690
Gold Earned
49,721
171
Minions Killed
166
0
Camps Cleared
0
1,300,215
Distance Traveled
1,054,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,129
542
1
0
0
64,081
0
L
Nemesis
8,909
594
14
1
0
242,946
0
W
Aphrodite
11,059
737
18
1
0
318,210
0
W
Zhong Kui
12,150
810
58
4
0
253,828
0
L
Aphrodite
12,059
804
71
5
0
268,836
0
W
The Morrigan
11,178
745
45
3
0
243,102
0
W
Cerberus
12,536
836
19
1
0
276,688
0
W
Rama
12,767
851
31
2
0
208,387
0
L
Scylla
11,609
774
46
3
0
241,865
0
L
Nox
9,015
601
34
2
0
236,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role