Player Matchup

Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DISPEREDOSINA
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,262 Elo+
Solo
Chang'e
Chang'e
Ewwel
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,137 Elo+
Solo
Chernobog
Chernobog
Mansen89
Chernobog
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Solo
Tyr
Tyr
psychoperes
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,249 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,329 Elo+

VS

Team Averages
Level 70
1,500 SR
1,437 Elo+
Thoth
Thoth
 
Thoth
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Clean Rockstar
Hades
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
189W - 209L
1,289 Elo+
Solo
Hachiman
Hachiman
KingB3sSo
Hachiman
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 70L
1,490 Elo+
Solo
Chernobog
Chernobog
nemmesisss
Chernobog
Level 69
God Stats
6W - 5L
1,500 SR
Queue Stats
313W - 387L
1,453 Elo+
Party 1
Horus
Horus
ymapalympa
Horus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 53L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 2 / 6
7,638
764
12,055
9,000
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 5
7,952
795
6,753
17,386
20,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
Ewwel
Chang'e
13
3 / 4 / 7
7,601
760
7,265
12,869
5,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Mansen89
Chernobog
14
3 / 3 / 6
8,116
812
8,596
9,554
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 6
7,135
714
5,719
12,124
10,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 1 / 9
8,337
834
12,860
5,917
2,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 2 / 9
8,381
838
7,651
10,207
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
KingB3sSo
Hachiman
16
4 / 3 / 8
9,169
917
15,662
7,861
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
nemmesisss
Chernobog
14
4 / 4 / 11
8,515
852
11,581
10,284
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
13
2 / 4 / 6
7,997
800
5,188
12,811
12,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
60
14
Kills
17
17
Deaths
14
30
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
2
6
3
W
Thoth
 
Thoth
3
1
9
7.5
W
4
2
9
4.25
L
2
5
5
0.9
L
Chang'e
Ewwel
Chang'e
3
4
7
1.63
W
Hachiman
KingB3sSo
Hachiman
4
3
8
2.67
L
Chernobog
Mansen89
Chernobog
3
3
6
2
W
Chernobog
nemmesisss
Chernobog
4
4
11
2.38
L
3
3
6
2
W
Horus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,388
Damage
52,942
60,933
Taken
47,080
46,307
Mitigated
29,640
21,639
Healing
19,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,055
3,854
1,229
1,772
9,000
5,081
0
2,647
6,353
27,684
0
W
Thoth
 
Thoth
12,860
981
1,121
1,981
5,917
2,689
169
3,613
2,304
22,501
0
W
7,651
1,532
1,728
4,251
10,207
5,983
47
5,757
4,450
14,305
0
L
6,753
461
1,190
4,350
17,386
20,966
0
5,704
11,682
12,244
0
L
Chang'e
Ewwel
Chang'e
7,265
520
6,306
3,828
12,869
5,062
0
4,619
8,250
10,894
1,270
W
Hachiman
KingB3sSo
Hachiman
15,662
7,790
0
893
7,861
3,755
1,452
4,400
3,461
0
30,655
L
Chernobog
Mansen89
Chernobog
8,596
3,243
546
1,735
9,554
4,274
0
2,187
7,367
0
19,400
W
Chernobog
nemmesisss
Chernobog
11,581
4,555
727
2,041
10,284
5,162
465
5,930
4,354
0
18,506
L
5,719
942
210
473
12,124
10,924
0
5,354
6,770
0
8,231
W
Horus
5,188
2,193
2,531
4,491
12,811
12,051
0
5,702
7,109
0
10,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,442
Gold Earned
42,399
82
Minions Killed
106
0
Camps Cleared
0
971,499
Distance Traveled
985,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,638
764
25
3
0
172,414
0
W
Thoth
8,337
834
21
2
0
220,059
0
W
Hades
8,381
838
15
2
0
204,606
0
L
Sobek
7,952
795
11
1
0
196,938
0
L
Chang'e
7,601
760
6
1
0
193,128
0
W
Hachiman
9,169
917
40
4
0
184,245
0
L
Chernobog
8,116
812
38
4
0
196,695
0
W
Chernobog
8,515
852
24
2
0
184,161
0
L
Tyr
7,135
714
2
0
0
212,324
0
W
Horus
7,997
800
6
1
0
192,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role