Player Matchup

Odin
Odin
Lucifer2651
Odin
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,376 Elo+
Solo
Artio
Artio
PIPEitUP500
Artio
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,691 Elo+
Party 1
Surtr
Surtr
Qualityqueso491
Surtr
Level 31
God Stats
12W - 20L
1,500 SR
Queue Stats
129W - 129L
1,230 Elo+
Solo
Anubis
Anubis
monkcook
Anubis
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,691 Elo+
Party 1
Ah Puch
Ah Puch
noahca25
Ah Puch
Level 68
God Stats
6W - 3L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,498 Elo+

VS

Team Averages
Level 80
1,588 SR
1,636 Elo+
Kukulkan
Kukulkan
BIGBOA41996
Kukulkan
Level 90
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 29L
1,748 Elo+
Solo
Nemesis
Nemesis
Billikin
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,296 Elo+
Solo
Aphrodite
Aphrodite
Celestial Nav1
Aphrodite
Level 27
God Stats
6W - 3L
1,722 SR
Queue Stats
11W - 13L
1,737 Elo+
Party 2
Hun Batz
Hun Batz
ComplexMangod
Hun Batz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,737 Elo+
Party 2
Surtr
Surtr
HowIcy
Surtr
Level 36
God Stats
5W - 3L
1,719 SR
Queue Stats
42W - 55L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 13
10,086
1,009
14,245
12,114
13,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 3 / 9
10,099
1,010
8,470
16,298
18,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 11
10,572
1,057
17,427
17,017
20,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
monkcook
Anubis
16
9 / 0 / 8
12,102
1,210
21,886
7,681
4,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
noahca25
Ah Puch
16
5 / 1 / 8
11,336
1,134
20,094
8,198
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

251

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIGBOA41996
Kukulkan
16
3 / 2 / 5
11,312
1,131
16,461
11,726
5,901
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Billikin
Nemesis
15
3 / 4 / 5
10,104
1,010
11,278
17,971
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Celestial Nav1
Aphrodite
15
0 / 2 / 8
9,609
961
10,136
11,094
7,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hun Batz
ComplexMangod
Hun Batz
15
1 / 6 / 5
9,490
949
7,215
23,562
9,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
HowIcy
Surtr
15
2 / 3 / 6
9,868
987
11,183
21,437
18,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
17
Kills
9
9
Deaths
17
49
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BIGBOA41996
Kukulkan
3
2
5
2.75
L
Nemesis
Billikin
Nemesis
3
4
5
1.38
L
Aphrodite
Celestial Nav1
Aphrodite
0
2
8
2
L
Hun Batz
ComplexMangod
Hun Batz
1
6
5
0.58
L
Surtr
HowIcy
Surtr
2
3
6
1.67
W
0
1
13
6.5
W
1
3
9
1.83
W
2
4
11
1.88
W
Anubis
monkcook
Anubis
9
0
8
13
W
Ah Puch
noahca25
Ah Puch
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,122
Damage
56,273
61,308
Taken
85,790
60,015
Mitigated
48,859
15,311
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BIGBOA41996
Kukulkan
16,461
1,503
0
345
11,726
5,901
0
5,897
5,312
63,587
0
L
Nemesis
Billikin
Nemesis
11,278
5,023
0
1,436
17,971
7,735
0
11,122
6,315
0
21,321
L
Aphrodite
Celestial Nav1
Aphrodite
10,136
368
5,682
3,901
11,094
7,271
0
7,500
3,275
16,474
1,505
L
Hun Batz
ComplexMangod
Hun Batz
7,215
3,029
0
47
23,562
9,616
0
15,404
7,277
0
19,191
L
Surtr
HowIcy
Surtr
11,183
3,830
0
2,404
21,437
18,336
0
11,520
8,929
348
19,442
W
14,245
2,964
511
1,129
12,114
13,397
0
5,719
6,395
0
25,619
W
8,470
232
1,397
2,965
16,298
18,544
0
6,337
9,961
23,160
0
W
17,427
6,248
0
2,001
17,017
20,180
0
7,286
9,731
3,604
36,586
W
Anubis
monkcook
Anubis
21,886
471
564
4,442
7,681
4,621
0
1,891
5,790
35,425
0
W
Ah Puch
noahca25
Ah Puch
20,094
45
325
1,977
8,198
3,273
0
4,584
3,614
39,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,195
Gold Earned
50,383
213
Minions Killed
244
9
Camps Cleared
4
946,480
Distance Traveled
913,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,312
1,131
144
14
3
193,246
0
L
Nemesis
10,104
1,010
18
2
1
215,852
0
L
Aphrodite
9,609
961
25
3
0
202,994
0
L
Hun Batz
9,490
949
23
2
0
135,734
0
L
Surtr
9,868
987
34
3
0
166,144
0
W
Odin
10,086
1,009
26
3
0
200,817
0
W
Artio
10,099
1,010
33
3
2
197,046
0
W
Surtr
10,572
1,057
54
5
6
185,288
0
W
Anubis
12,102
1,210
40
4
1
182,416
0
W
Ah Puch
11,336
1,134
60
6
0
180,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role