Player Matchup

Artio
Artio
Gold IV
 
Artio
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Gold II
ElOneBasic
Jing Wei
Gold II
Level 45
God Stats
2W - 3L
1,715 SR
Queue Stats
309W - 285L
1,813 MMR
Solo
Thoth
Thoth
Gold II
Exurian
Thoth
Gold II
Level 121
God Stats
1W - 3L
1,421 SR
Queue Stats
38W - 29L
1,795 MMR
Solo
Ganesha
Ganesha
Gold III
IFrostt
Ganesha
Gold III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,776 MMR
Party 1
Fenrir
Fenrir
Gold V
xGoguP
Fenrir
Gold V
Level 213
God Stats
2W - 7L
1,500 SR
Queue Stats
184W - 172L
1,743 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,527 SR
1,725 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,662 SR
1,771 MMR
Ullr
Ullr
Gold III
Fuji Natsuo
Ullr
Gold III
Level 129
God Stats
22W - 13L
1,961 SR
Queue Stats
357W - 294L
1,758 MMR
Party 2
Bacchus
Bacchus
Gold III
Ruвi
Bacchus
Gold III
Level 111
God Stats
5W - 3L
1,610 SR
Queue Stats
35W - 31L
1,753 MMR
Solo
Susano
Susano
Gold IV
Yеji
Susano
Gold IV
Level 149
God Stats
10W - 7L
1,741 SR
Queue Stats
75W - 58L
1,758 MMR
Party 2
Chang'e
Chang'e
Gold III
cryophobic
Chang'e
Gold III
Level 229
God Stats
3W - 0L
1,500 SR
Queue Stats
231W - 206L
1,714 MMR
Solo
Vulcan
Vulcan
Gold II
pumapun90
Vulcan
Gold II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 114L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 2 / 0
8,187
512
11,041
20,431
21,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
ElOneBasic
Jing Wei
14
0 / 5 / 0
7,903
494
6,707
15,440
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Exurian
Thoth
14
2 / 4 / 1
8,451
528
9,820
7,545
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
IFrostt
Ganesha
12
0 / 1 / 1
7,408
463
5,604
10,021
9,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
xGoguP
Fenrir
12
1 / 8 / 2
7,205
450
6,781
19,659
8,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GebSetAgni

VS

Bans
Ao KuangKaliHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 4
10,145
634
12,265
9,450
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Ruвi
Bacchus
13
1 / 0 / 6
8,490
531
6,180
12,639
11,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Yеji
Susano
16
13 / 0 / 3
10,186
637
17,029
12,771
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
cryophobic
Chang'e
16
1 / 1 / 1
9,915
620
11,443
15,601
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
pumapun90
Vulcan
16
2 / 3 / 5
9,447
590
6,713
11,573
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
20
20
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
0
0.5
L
Jing Wei
ElOneBasic
Jing Wei
0
5
0
0
L
Thoth
Exurian
Thoth
2
4
1
0.63
W
3
0
4
5
L
Ganesha
IFrostt
Ganesha
0
1
1
0.5
W
Bacchus
Ruвi
Bacchus
1
0
6
4
W
Susano
Yеji
Susano
13
0
3
14.5
W
Chang'e
cryophobic
Chang'e
1
1
1
1.5
W
Vulcan
pumapun90
Vulcan
2
3
5
1.5
L
Fenrir
xGoguP
Fenrir
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,953
Damage
53,630
73,096
Taken
62,034
48,875
Mitigated
31,186
25,136
Healing
26,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
11,041
1,115
0
9,086
20,431
21,572
0
11,190
9,241
71,542
0
L
Jing Wei
ElOneBasic
Jing Wei
6,707
5,255
0
4,409
15,440
6,128
0
981
14,459
0
83,475
L
Thoth
Exurian
Thoth
9,820
320
0
302
7,545
2,628
0
2,731
4,814
73,038
2,506
W
12,265
6,112
0
2,056
9,450
3,876
0
2,269
7,181
0
93,997
L
Ganesha
IFrostt
Ganesha
5,604
704
2,277
2,980
10,021
9,650
0
3,747
6,274
25,512
0
W
Bacchus
Ruвi
Bacchus
6,180
1,475
2,799
4,078
12,639
11,847
0
4,661
7,978
21,629
0
W
Susano
Yеji
Susano
17,029
6,841
0
1,080
12,771
5,113
0
2,930
9,775
0
77,200
W
Chang'e
cryophobic
Chang'e
11,443
1,517
465
12,285
15,601
6,279
0
9,203
5,684
89,363
145
W
Vulcan
pumapun90
Vulcan
6,713
1,698
0
3,247
11,573
4,071
0
6,388
5,185
87,682
0
L
Fenrir
xGoguP
Fenrir
6,781
2,493
0
6,082
19,659
8,897
0
5,641
14,018
0
53,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
48,183
537
Minions Killed
589
0
Camps Cleared
0
1,673,708
Distance Traveled
1,792,370
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,187
512
137
9
0
348,750
0
L
Jing Wei
7,903
494
147
9
0
314,989
1
L
Thoth
8,451
528
171
11
0
304,601
3
W
Ullr
10,145
634
163
10
0
349,498
2
L
Ganesha
7,408
463
9
1
0
355,869
6
W
Bacchus
8,490
531
18
1
0
345,742
5
W
Susano
10,186
637
97
6
0
432,722
0
W
Chang'e
9,915
620
166
10
0
319,370
4
W
Vulcan
9,447
590
145
9
0
345,038
3
L
Fenrir
7,205
450
73
5
0
349,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role