Player Matchup

Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
JaysolMC
Jing Wei
Level 103
God Stats
46W - 48L
1,500 SR
Queue Stats
565W - 560L
1,292 Elo+
Solo
Surtr
Surtr
MakiosThighs
Surtr
Level 148
God Stats
4W - 2L
1,715 SR
Queue Stats
115W - 115L
1,650 Elo+
Party 2
Zhong Kui
Zhong Kui
RIZExNOVA
Zhong Kui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,798 Elo+
Solo
Sylvanus
Sylvanus
Sylvestter
Sylvanus
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 122
1,543 SR
1,548 Elo+

VS

Team Averages
Level 115
1,365 SR
1,356 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Chicub77
Thor
Level 84
God Stats
0W - 4L
1,176 SR
Queue Stats
0W - 6L
1,066 Elo+
Party 1
Surtr
Surtr
GringkoLST
Surtr
Level 122
God Stats
18W - 15L
1,148 SR
Queue Stats
98W - 88L
1,212 Elo+
Party 1
Rama
Rama
JVallstars
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 2 / 4
5,729
521
5,962
7,669
3,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
JaysolMC
Jing Wei
11
0 / 1 / 0
5,985
544
3,604
6,996
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
11 / 2 / 1
7,708
701
11,614
9,689
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
RIZExNOVA
Zhong Kui
9
0 / 1 / 0
5,265
479
1,820
5,540
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
Sylvestter
Sylvanus
9
1 / 2 / 3
5,337
485
2,829
7,658
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 3 / 2
6,638
603
5,423
5,320
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
 
Ganesha
8
0 / 4 / 4
5,454
496
3,538
11,719
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
8
3 / 5 / 2
5,568
506
3,146
9,560
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
12
1 / 0 / 2
7,111
646
4,619
5,814
4,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 0
5,873
534
3,732
7,053
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
12
Kills
8
8
Deaths
12
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
2
4
1
L
Kukulkan
 
Kukulkan
3
3
2
1.33
L
Ganesha
 
Ganesha
0
4
4
0.5
L
Thor
3
5
2
0.8
L
Surtr
1
0
2
2
L
1
0
0
1
W
Jing Wei
JaysolMC
Jing Wei
0
1
0
0
W
11
2
1
5.75
W
Zhong Kui
RIZExNOVA
Zhong Kui
0
1
0
0
W
Sylvanus
Sylvestter
Sylvanus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,829
Damage
20,458
37,552
Taken
39,466
20,935
Mitigated
18,939
17,294
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,962
134
82
4,008
7,669
3,112
0
2,650
5,019
44,006
0
L
Kukulkan
 
Kukulkan
5,423
480
0
332
5,320
1,671
0
1,658
3,662
50,736
321
L
Ganesha
 
Ganesha
3,538
495
0
1,449
11,719
7,631
0
4,593
7,126
13,559
0
L
Thor
3,146
991
0
2,393
9,560
3,068
0
1,792
7,768
0
26,138
L
Surtr
4,619
1,654
0
1,717
5,814
4,173
296
1,903
3,559
429
51,519
L
3,732
3,113
0
3,670
7,053
2,396
0
380
6,673
0
38,195
W
Jing Wei
JaysolMC
Jing Wei
3,604
2,227
0
3,717
6,996
2,540
0
712
6,284
0
44,980
W
11,614
5,691
0
4,231
9,689
4,391
0
2,521
7,168
815
42,734
W
Zhong Kui
RIZExNOVA
Zhong Kui
1,820
335
0
1,620
5,540
5,572
0
247
5,293
26,182
0
W
Sylvanus
Sylvestter
Sylvanus
2,829
1,465
1,008
2,628
7,658
5,320
0
3,016
4,642
18,195
8,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,024
Gold Earned
30,644
323
Minions Killed
295
0
Camps Cleared
0
1,119,908
Distance Traveled
1,136,185
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,729
521
74
7
0
213,923
0
L
Kukulkan
6,638
603
92
8
0
241,537
2
L
Ganesha
5,454
496
3
0
0
225,947
4
L
Thor
5,568
506
37
3
0
238,479
2
L
Surtr
7,111
646
85
8
0
208,005
0
L
Rama
5,873
534
78
7
0
222,217
2
W
Jing Wei
5,985
544
77
7
0
237,686
0
W
Surtr
7,708
701
66
6
0
245,620
0
W
Zhong Kui
5,265
479
59
5
0
193,132
2
W
Sylvanus
5,337
485
47
4
0
229,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role