Player Matchup

Atlas
Atlas
Black is HIM
Atlas
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 65L
1,592 Elo+
Party 1
Nemesis
Nemesis
Kadaji0310
Nemesis
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 44L
1,500 Elo+
Solo
Horus
Horus
KingPav30
Horus
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
280W - 279L
1,761 Elo+
Solo
Raijin
Raijin
Momosuki
Raijin
Level 129
God Stats
2W - 1L
1,824 SR
Queue Stats
29W - 37L
1,492 Elo+
Party 1
Thoth
Thoth
ll CoPe
Thoth
Level 159
God Stats
5W - 6L
1,824 SR
Queue Stats
390W - 373L
1,476 Elo+
Party 1
Team Averages
Level 134
1,629 SR
1,564 Elo+

VS

Team Averages
Level 109
1,500 SR
1,439 Elo+
Cernunnos
Cernunnos
AphroExtra
Cernunnos
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 235L
1,586 Elo+
Party 2
Guan Yu
Guan Yu
EduWar_2099
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,505 Elo+
Solo
Bellona
Bellona
Merizora
Bellona
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 41L
1,586 Elo+
Party 2
Hera
Hera
MiguexCHIDD
Hera
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,253 Elo+
Solo
Kuzenbo
Kuzenbo
SAUKKO45
Kuzenbo
Level 166
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 108L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
8,877
740
7,534
14,690
18,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Kadaji0310
Nemesis
16
5 / 2 / 7
9,151
763
10,462
13,292
6,506
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
KingPav30
Horus
13
3 / 5 / 10
8,636
720
5,012
16,544
17,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Momosuki
Raijin
14
5 / 5 / 7
8,932
744
12,921
12,389
5,928
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
ll CoPe
Thoth
15
1 / 3 / 10
8,459
705
14,370
11,052
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AphroExtra
Cernunnos
15
2 / 4 / 9
8,990
749
9,995
10,958
5,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
EduWar_2099
Guan Yu
16
4 / 2 / 8
9,844
820
10,332
15,952
20,474
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Merizora
Bellona
14
4 / 5 / 7
9,440
787
11,271
15,150
13,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 2 / 10
9,921
827
16,353
10,873
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
SAUKKO45
Kuzenbo
14
1 / 2 / 11
8,755
730
8,613
13,417
21,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
60
15
Kills
15
17
Deaths
15
45
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AphroExtra
Cernunnos
2
4
9
1.63
L
1
2
11
3.25
W
Guan Yu
EduWar_2099
Guan Yu
4
2
8
4
L
Nemesis
Kadaji0310
Nemesis
5
2
7
4.25
L
Horus
KingPav30
Horus
3
5
10
1.6
W
Bellona
Merizora
Bellona
4
5
7
1.5
W
4
2
10
4.5
L
Raijin
Momosuki
Raijin
5
5
7
1.7
W
Kuzenbo
SAUKKO45
Kuzenbo
1
2
11
3.25
L
Thoth
ll CoPe
Thoth
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,299
Damage
56,564
67,967
Taken
66,350
52,605
Mitigated
66,460
20,618
Healing
26,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AphroExtra
Cernunnos
9,995
3,950
0
961
10,958
5,638
3,424
6,287
4,671
0
30,315
L
7,534
3,180
166
2,020
14,690
18,258
360
5,047
9,159
19,863
0
W
Guan Yu
EduWar_2099
Guan Yu
10,332
742
5,190
7,318
15,952
20,474
309
6,784
9,168
0
17,709
L
Nemesis
Kadaji0310
Nemesis
10,462
3,568
1,628
4,098
13,292
6,506
145
3,314
9,675
0
20,013
L
Horus
KingPav30
Horus
5,012
1,962
4,246
3,162
16,544
17,092
162
5,638
10,377
0
8,157
W
Bellona
Merizora
Bellona
11,271
1,419
2,216
1,758
15,150
13,311
223
7,961
7,189
0
19,609
W
16,353
2,784
3,080
3,058
10,873
5,936
2,947
5,378
5,495
34,177
1,363
L
Raijin
Momosuki
Raijin
12,921
1,829
684
1,042
12,389
5,928
473
4,738
7,118
24,757
0
W
Kuzenbo
SAUKKO45
Kuzenbo
8,613
2,489
1,374
1,829
13,417
21,101
490
8,329
5,088
8,964
746
L
Thoth
ll CoPe
Thoth
14,370
139
1,618
1,954
11,052
4,821
788
3,610
6,974
34,311
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,055
Gold Earned
46,950
111
Minions Killed
116
0
Camps Cleared
0
1,005,070
Distance Traveled
1,132,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,990
749
26
2
0
216,988
0
L
Atlas
8,877
740
17
1
0
186,930
0
W
Guan Yu
9,844
820
13
1
0
237,953
0
L
Nemesis
9,151
763
28
2
0
261,969
0
L
Horus
8,636
720
3
0
0
177,517
0
W
Bellona
9,440
787
21
2
0
230,367
0
W
Hera
9,921
827
54
5
0
223,587
0
L
Raijin
8,932
744
24
2
0
180,303
0
W
Kuzenbo
8,755
730
2
0
0
223,263
0
L
Thoth
8,459
705
39
3
0
198,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role