Player Matchup

Charybdis
Charybdis
HNXO
Charybdis
Level 25
God Stats
3W - 6L
1,274 SR
Queue Stats
55W - 72L
1,227 Elo+
Party 1
Hachiman
Hachiman
Juruli
Hachiman
Level 15
God Stats
1W - 4L
1,265 SR
Queue Stats
6W - 17L
1,227 Elo+
Party 1
Ares
Ares
LilLew123
Ares
Level 10
God Stats
1W - 4L
1,331 SR
Queue Stats
20W - 28L
1,227 Elo+
Party 1
He Bo
He Bo
egaV
He Bo
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 56L
1,225 Elo+
Party 1
Da Ji
Da Ji
slimo94
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 92L
1,227 Elo+
Party 1
Team Averages
Level 43
1,374 SR
1,226 Elo+

VS

Team Averages
Level 44
1,457 SR
1,420 Elo+
Kukulkan
Kukulkan
AFKoreanPlayer
Kukulkan
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Dingot
King Arthur
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,263 Elo+
Party 2
Skadi
Skadi
EgeOgeLSD
Skadi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,263 Elo+
Party 2
Fenrir
Fenrir
WesternBell4948
Fenrir
Level 37
God Stats
35W - 31L
1,500 SR
Queue Stats
139W - 141L
1,603 Elo+
Solo
Sobek
Sobek
ZAPATO21
Sobek
Level 42
God Stats
7W - 6L
1,285 SR
Queue Stats
111W - 88L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HNXO
Charybdis
11
0 / 0 / 0
6,198
563
5,527
5,295
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Juruli
Hachiman
9
0 / 4 / 1
5,060
460
3,943
5,640
1,929
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
8
0 / 3 / 2
4,665
424
1,221
6,925
4,505
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
egaV
He Bo
10
1 / 2 / 2
5,985
544
4,935
6,297
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
slimo94
Da Ji
9
2 / 4 / 0
5,821
529
2,989
10,343
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
4 / 1 / 2
6,749
614
6,618
5,332
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Dingot
King Arthur
9
0 / 0 / 0
5,278
480
1,553
9,174
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
EgeOgeLSD
Skadi
10
4 / 1 / 3
6,222
566
5,026
4,355
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 5
6,363
578
5,463
7,112
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sobek
ZAPATO21
Sobek
9
1 / 1 / 8
6,371
579
2,646
10,051
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
13
13
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
1
2
5
W
King Arthur
Dingot
King Arthur
0
0
0
0
W
Skadi
EgeOgeLSD
Skadi
4
1
3
5.5
L
Charybdis
HNXO
Charybdis
0
0
0
0
L
Hachiman
Juruli
Hachiman
0
4
1
0.13
L
Ares
0
3
2
0.33
W
4
0
5
6.5
W
Sobek
ZAPATO21
Sobek
1
1
8
5
L
He Bo
egaV
He Bo
1
2
2
1
L
Da Ji
slimo94
Da Ji
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,615
Damage
21,306
34,500
Taken
36,024
14,283
Mitigated
18,433
9,682
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,618
632
0
990
5,332
2,297
0
2,881
2,451
39,539
0
W
King Arthur
Dingot
King Arthur
1,553
130
0
3,295
9,174
4,050
38
0
9,174
0
24,549
W
Skadi
EgeOgeLSD
Skadi
5,026
2,067
0
80
4,355
1,492
1,601
855
3,500
0
41,363
L
Charybdis
HNXO
Charybdis
5,527
2,875
0
3,990
5,295
1,660
575
0
5,295
0
42,473
L
Hachiman
Juruli
Hachiman
3,943
2,023
0
514
5,640
1,929
0
1,424
4,216
0
24,334
L
Ares
1,221
92
0
715
6,925
4,505
0
2,539
4,386
13,301
0
W
5,463
2,279
0
1,393
7,112
2,654
0
567
6,545
0
32,205
W
Sobek
ZAPATO21
Sobek
2,646
214
0
4,887
10,051
7,940
189
1,853
8,198
15,957
0
L
He Bo
egaV
He Bo
4,935
294
0
1,744
6,297
2,265
0
3,033
3,264
39,301
0
L
Da Ji
slimo94
Da Ji
2,989
604
0
2,719
10,343
3,924
0
2,268
8,075
0
28,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,729
Gold Earned
30,983
253
Minions Killed
257
0
Camps Cleared
0
1,035,005
Distance Traveled
1,131,374
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,749
614
74
7
0
196,189
2
W
King Arthur
5,278
480
45
4
0
221,782
0
W
Skadi
6,222
566
70
6
0
202,088
0
L
Charybdis
6,198
563
71
6
0
207,384
1
L
Hachiman
5,060
460
35
3
0
198,586
1
L
Ares
4,665
424
19
2
0
202,828
1
W
Fenrir
6,363
578
55
5
0
272,064
0
W
Sobek
6,371
579
13
1
0
239,251
3
L
He Bo
5,985
544
76
7
0
215,899
0
L
Da Ji
5,821
529
52
5
0
210,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role