Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Noxtius
Thanatos
Level 63
God Stats
8W - 9L
1,262 SR
Queue Stats
26W - 24L
1,233 Elo+
Solo
Jormungandr
Jormungandr
Paladin745
Jormungandr
Level 121
God Stats
14W - 11L
1,500 SR
Queue Stats
263W - 275L
1,810 Elo+
Party 1
Surtr
Surtr
heerther
Surtr
Level 125
God Stats
4W - 5L
1,703 SR
Queue Stats
116W - 147L
1,810 Elo+
Party 1
Chang'e
Chang'e
ndsss
Chang'e
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 41L
1,603 Elo+
Party 1
Team Averages
Level 82
1,493 SR
1,591 Elo+

VS

Team Averages
Level 88
1,500 SR
1,366 Elo+
Hera
Hera
AFernandoBD
Hera
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,065 Elo+
Party 2
Ishtar
Ishtar
Adroya
Ishtar
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Osiris
Osiris
CazaFurcias
Osiris
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,065 Elo+
Party 2
Surtr
Surtr
OzxzO
Surtr
Level 145
God Stats
8W - 9L
1,500 SR
Queue Stats
110W - 119L
1,500 Elo+
Solo
Cthulhu
Cthulhu
noctisfreedom
Cthulhu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
6 / 5 / 11
10,761
566
16,337
19,810
9,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
Noxtius
Thanatos
16
11 / 3 / 10
11,101
584
13,705
21,413
9,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Paladin745
Jormungandr
16
3 / 0 / 21
10,554
555
11,762
20,409
21,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
heerther
Surtr
16
5 / 4 / 12
11,047
581
15,185
26,932
27,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
ndsss
Chang'e
19
15 / 1 / 6
12,539
660
20,202
16,736
7,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 2
9,821
517
13,912
15,842
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Adroya
Ishtar
12
1 / 9 / 2
7,843
413
7,775
18,315
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
12
2 / 9 / 2
7,781
410
8,130
22,303
24,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
OzxzO
Surtr
12
3 / 9 / 1
8,271
435
8,882
22,226
11,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
12
1 / 5 / 4
7,937
418
8,143
18,930
18,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
40
Kills
11
13
Deaths
40
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
5
11
2.3
L
4
8
2
0.63
L
Ishtar
Adroya
Ishtar
1
9
2
0.22
L
Osiris
2
9
2
0.33
W
Thanatos
Noxtius
Thanatos
11
3
10
5.33
L
Surtr
OzxzO
Surtr
3
9
1
0.39
W
Jormungandr
Paladin745
Jormungandr
3
0
21
13.5
W
Surtr
heerther
Surtr
5
4
12
2.75
W
Chang'e
ndsss
Chang'e
15
1
6
18
L
Cthulhu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,191
Damage
46,842
105,300
Taken
97,616
76,584
Mitigated
66,797
56,653
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
16,337
8,965
0
8,018
19,810
9,793
2,622
4,137
15,673
0
87,399
L
13,912
2,953
4
1,613
15,842
5,919
0
8,629
7,213
79,708
461
L
Ishtar
Adroya
Ishtar
7,775
3,745
0
3,598
18,315
7,256
0
4,353
13,962
0
49,356
L
Osiris
8,130
2,867
0
2,166
22,303
24,311
0
4,318
17,985
0
35,833
W
Thanatos
Noxtius
Thanatos
13,705
3,667
0
13,877
21,413
9,227
3,059
6,091
15,274
0
63,772
L
Surtr
OzxzO
Surtr
8,882
3,962
0
5,029
22,226
11,006
0
8,589
13,637
939
51,961
W
Jormungandr
Paladin745
Jormungandr
11,762
4,167
925
2,432
20,409
21,983
1,210
2,627
17,739
64,656
0
W
Surtr
heerther
Surtr
15,185
6,801
311
11,116
26,932
27,857
1,804
4,214
21,720
2,598
81,470
W
Chang'e
ndsss
Chang'e
20,202
2,293
9,973
10,001
16,736
7,724
3,668
5,341
11,347
111,640
0
L
Cthulhu
8,143
763
282
2,180
18,930
18,305
0
7,180
11,750
27,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,002
Gold Earned
41,653
581
Minions Killed
351
0
Camps Cleared
0
1,844,413
Distance Traveled
1,631,545
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,761
566
109
6
0
320,316
0
L
Hera
9,821
517
137
7
0
331,178
0
L
Ishtar
7,843
413
62
3
0
315,616
0
L
Osiris
7,781
410
47
2
0
318,031
0
W
Thanatos
11,101
584
72
4
0
420,869
4
L
Surtr
8,271
435
66
3
0
317,061
0
W
Jormungandr
10,554
555
80
4
0
362,870
6
W
Surtr
11,047
581
136
7
0
328,784
2
W
Chang'e
12,539
660
184
10
0
411,574
2
L
Cthulhu
7,937
418
39
2
0
349,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role