Player Matchup

Chronos
Chronos
Bronze III
MANDALEM
Chronos
Bronze III
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 5L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,500 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,500 SR
1,295 MMR
Nox
Nox
Silver II
TheGorgon3511
Nox
Silver II
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MANDALEM
Chronos
18
0 / 1 / 0
12,613
901
4,444
13,117
6,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
HadesAnubisMedusaZhong KuiSkadi

VS

Bans
PoseidonUllrFreyaAh Muzen CabKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 0
11,064
790
6,589
7,794
7,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
MANDALEM
Chronos
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,444
Damage
6,589
13,117
Taken
7,794
6,185
Mitigated
7,807
5,062
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
MANDALEM
Chronos
4,444
513
0
5,062
13,117
6,185
2,189
6,827
6,290
80,903
0
L
6,589
539
0
2,304
7,794
7,807
0
4,732
3,062
57,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,613
Gold Earned
11,064
164
Minions Killed
120
7
Camps Cleared
3
302,485
Distance Traveled
246,413
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,613
901
164
12
7
302,485
0
L
Nox
11,064
790
120
9
3
246,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role