Player Matchup

Artio
Artio
Batbayou
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Neith
Neith
Loooguirah824
Neith
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Serqet
Serqet
Overcommiter
Serqet
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,507 Elo+
Solo
Surtr
Surtr
mgrizzle95
Surtr
Level 124
God Stats
4W - 6L
1,500 SR
Queue Stats
330W - 306L
1,715 Elo+
Solo
Ah Puch
Ah Puch
风里雨里场里等你
Ah Puch
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 79L
1,758 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,596 Elo+

VS

Team Averages
Level 76
1,414 SR
1,494 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
BulldoZer3
Maui
Level 23
God Stats
4W - 3L
1,285 SR
Queue Stats
14W - 9L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
Obstrebus
Danzaburou
Level 15
God Stats
1W - 1L
1,285 SR
Queue Stats
27W - 19L
1,404 Elo+
Party 1
Vulcan
Vulcan
Whoоps
Vulcan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 73L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kokos42
Cu Chulainn
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Batbayou
Artio
6
0 / 1 / 0
4,511
451
1,848
8,552
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 0
4,154
415
1,826
2,750
889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
10
2 / 1 / 0
5,860
586
2,481
7,658
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
8
0 / 5 / 0
4,946
495
2,972
10,383
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 1
5,638
564
6,999
7,988
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 1 / 2
6,734
673
4,381
9,513
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 3
5,285
529
3,439
5,012
3,461
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Obstrebus
Danzaburou
9
2 / 0 / 0
5,446
545
3,464
5,590
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Whoоps
Vulcan
11
2 / 2 / 4
6,626
663
3,049
5,765
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
kokos42
Cu Chulainn
10
5 / 0 / 0
6,088
609
6,523
6,790
5,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
2
5
L
Artio
Batbayou
Artio
0
1
0
0
W
0
0
3
1.5
L
0
1
0
0
W
Danzaburou
Obstrebus
Danzaburou
2
0
0
2
L
Serqet
2
1
0
2
W
Vulcan
Whoоps
Vulcan
2
2
4
2
W
Cu Chulainn
kokos42
Cu Chulainn
5
0
0
5
L
Surtr
0
5
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,126
Damage
20,856
37,331
Taken
32,670
17,332
Mitigated
16,543
7,686
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,381
1,817
0
4,772
9,513
3,732
0
2,468
6,799
0
47,379
L
Artio
Batbayou
Artio
1,848
303
60
2,385
8,552
5,787
0
2,921
5,631
8,290
0
W
3,439
774
329
2,516
5,012
3,461
46
874
4,138
15,140
0
L
1,826
596
0
246
2,750
889
0
850
1,900
0
18,167
W
Danzaburou
Obstrebus
Danzaburou
3,464
1,594
0
3,504
5,590
1,991
276
1,242
4,348
0
37,315
L
Serqet
2,481
593
0
625
7,658
3,011
0
671
6,987
0
37,200
W
Vulcan
Whoоps
Vulcan
3,049
712
0
585
5,765
2,072
0
4,263
1,153
43,755
0
W
Cu Chulainn
kokos42
Cu Chulainn
6,523
1,662
0
2,449
6,790
5,287
0
118
6,672
0
36,074
L
Surtr
2,972
1,339
0
2,795
10,383
5,176
0
0
10,383
514
30,880
L
6,999
85
0
1,575
7,988
2,469
0
2,046
5,942
40,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
30,179
230
Minions Killed
344
0
Camps Cleared
0
906,717
Distance Traveled
1,003,899
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,734
673
87
9
0
227,487
2
L
Artio
4,511
451
13
1
0
195,341
6
W
Maui
5,285
529
25
3
0
200,036
5
L
Neith
4,154
415
34
3
0
160,768
0
W
Danzaburou
5,446
545
65
7
0
165,246
0
L
Serqet
5,860
586
68
7
0
218,878
1
W
Vulcan
6,626
663
104
10
0
207,955
0
W
Cu Chulainn
6,088
609
63
6
0
203,175
4
L
Surtr
4,946
495
49
5
0
165,520
0
L
Ah Puch
5,638
564
66
7
0
166,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role