Player Matchup

Kuzenbo
Kuzenbo
Adamator1991
Kuzenbo
Level 126
God Stats
5W - 5L
1,500 SR
Queue Stats
329W - 304L
1,500 Elo+
Solo
Jormungandr
Jormungandr
F2o l ToxiiK
Jormungandr
Level 139
God Stats
0W - 3L
1,298 SR
Queue Stats
50W - 65L
1,390 Elo+
Party 1
Cupid
Cupid
FngukiCat
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,244 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
N3SS7
Morgan Le Fay
Level 94
God Stats
3W - 3L
1,500 SR
Queue Stats
240W - 243L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
TiibZou
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,546 Elo+
Solo
Team Averages
Level 86
1,460 SR
1,414 Elo+

VS

Team Averages
Level 125
1,453 SR
1,552 Elo+
Scylla
Scylla
 
Scylla
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DjVasili
Chaac
Level 87
God Stats
2W - 1L
1,267 SR
Queue Stats
28W - 18L
1,551 Elo+
Solo
Neith
Neith
Hellismine
Neith
Level 171
God Stats
5W - 2L
1,500 SR
Queue Stats
572W - 576L
1,708 Elo+
Solo
The Morrigan
The Morrigan
Tukuś
The Morrigan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,500 Elo+
Party 2
Cupid
Cupid
Yataroo
Cupid
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adamator1991
Kuzenbo
15
0 / 5 / 11
10,063
671
11,445
21,154
34,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
F2o l ToxiiK
Jormungandr
18
2 / 3 / 11
10,634
709
19,631
19,336
25,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
FngukiCat
Cupid
17
4 / 5 / 1
10,313
688
12,708
15,927
8,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
N3SS7
Morgan Le Fay
20
8 / 3 / 4
11,670
778
20,492
15,475
10,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TiibZou
Danzaburou
15
1 / 5 / 4
9,129
609
7,993
13,912
7,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
4 / 4 / 7
11,066
738
11,709
13,396
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
DjVasili
Chaac
19
2 / 2 / 13
11,055
737
14,285
26,734
27,407
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
17
1 / 3 / 13
10,167
678
14,804
16,399
7,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
Tukuś
The Morrigan
18
4 / 4 / 14
11,329
755
12,551
10,833
5,306
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Yataroo
Cupid
20
10 / 3 / 8
12,677
845
25,106
14,062
7,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
15
Kills
21
21
Deaths
16
31
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
4
7
1.88
L
Kuzenbo
Adamator1991
Kuzenbo
0
5
11
1.1
W
Chaac
DjVasili
Chaac
2
2
13
4.25
L
Jormungandr
F2o l ToxiiK
Jormungandr
2
3
11
2.5
L
Cupid
FngukiCat
Cupid
4
5
1
0.9
W
Neith
1
3
13
2.5
L
Morgan Le Fay
N3SS7
Morgan Le Fay
8
3
4
3.33
L
Danzaburou
TiibZou
Danzaburou
1
5
4
0.6
W
The Morrigan
Tukuś
The Morrigan
4
4
14
2.75
W
Cupid
Yataroo
Cupid
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,269
Damage
78,455
85,804
Taken
81,424
86,834
Mitigated
53,628
26,335
Healing
38,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,709
858
1,349
3,251
13,396
6,441
1,648
8,503
4,893
33,899
0
L
Kuzenbo
Adamator1991
Kuzenbo
11,445
3,330
472
2,569
21,154
34,101
15
4,325
16,829
19,283
0
W
Chaac
DjVasili
Chaac
14,285
1,734
4,536
11,345
26,734
27,407
491
14,931
11,803
434
36,977
L
Jormungandr
F2o l ToxiiK
Jormungandr
19,631
3,952
1,554
3,451
19,336
25,620
459
3,956
15,380
43,998
0
L
Cupid
FngukiCat
Cupid
12,708
5,710
4,905
4,830
15,927
8,931
2,185
4,677
11,250
0
31,850
W
Neith
14,804
7,227
1,787
6,472
16,399
7,384
3,349
10,879
5,520
0
31,171
L
Morgan Le Fay
N3SS7
Morgan Le Fay
20,492
2,618
2,124
3,723
15,475
10,206
731
3,788
11,687
43,542
4,154
L
Danzaburou
TiibZou
Danzaburou
7,993
2,228
0
2,707
13,912
7,976
38
2,633
11,279
0
18,060
W
The Morrigan
Tukuś
The Morrigan
12,551
1,282
946
1,368
10,833
5,306
874
6,866
3,937
20,981
8,210
W
Cupid
Yataroo
Cupid
25,106
9,655
3,033
4,189
14,062
7,090
2,011
8,660
5,402
0
43,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,809
Gold Earned
56,294
186
Minions Killed
218
0
Camps Cleared
0
1,294,413
Distance Traveled
1,309,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,066
738
79
5
0
247,954
0
L
Kuzenbo
10,063
671
16
1
0
245,730
0
W
Chaac
11,055
737
28
2
0
305,462
0
L
Jormungandr
10,634
709
41
3
0
264,514
0
L
Cupid
10,313
688
48
3
0
278,542
0
W
Neith
10,167
678
40
3
0
244,068
0
L
Morgan Le Fay
11,670
778
66
4
0
268,602
0
L
Danzaburou
9,129
609
15
1
0
237,025
0
W
The Morrigan
11,329
755
43
3
0
256,310
0
W
Cupid
12,677
845
28
2
0
255,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role