Player Matchup

Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze III
AW1LSON31
Artio
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 312L
1,294 MMR
Solo
Poseidon
Poseidon
Silver V
BigFrankDouble0
Poseidon
Silver V
Level 89
God Stats
137W - 135L
1,212 SR
Queue Stats
192W - 200L
1,275 MMR
Solo
Mulan
Mulan
Silver II
ScoFoZo
Mulan
Silver II
Level 149
God Stats
4W - 12L
1,500 SR
Queue Stats
705W - 683L
1,276 MMR
Solo
Discordia
Discordia
Bronze III
UsoppSK
Discordia
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,296 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,442 SR
1,328 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 114
1,486 SR
1,329 MMR
Ares
Ares
Bronze IV
 
Ares
Bronze IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze IV
IamVennum
Ishtar
Bronze IV
Level 121
God Stats
8W - 8L
1,500 SR
Queue Stats
103W - 113L
1,270 MMR
Solo
Thoth
Thoth
Bronze IV
JWELLZZZ
Thoth
Bronze IV
Level 44
God Stats
0W - 2L
1,290 SR
Queue Stats
15W - 30L
1,308 MMR
Solo
Cliodhna
Cliodhna
Bronze III
KENNECKZ
Cliodhna
Bronze III
Level 128
God Stats
33W - 28L
1,637 SR
Queue Stats
550W - 539L
1,262 MMR
Solo
Amaterasu
Amaterasu
Bronze III
iiRxvy
Amaterasu
Bronze III
Level 124
God Stats
6W - 5L
1,500 SR
Queue Stats
219W - 228L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 0 / 1
7,308
522
5,180
7,882
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
AW1LSON31
Artio
12
1 / 0 / 4
7,308
522
5,323
11,694
10,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
15
4 / 0 / 3
8,467
605
4,700
7,309
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
ScoFoZo
Mulan
13
2 / 0 / 1
8,529
609
9,519
9,605
8,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
UsoppSK
Discordia
13
1 / 0 / 3
7,731
552
6,877
4,729
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
FenrirAchillesHadesAthena

VS

Bans
ThorMauiLancelotThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 1 / 0
5,972
427
5,482
10,516
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
IamVennum
Ishtar
12
0 / 2 / 0
6,367
455
4,360
9,182
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
JWELLZZZ
Thoth
10
0 / 4 / 0
5,957
426
2,999
8,477
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
KENNECKZ
Cliodhna
14
0 / 0 / 0
7,499
536
2,993
8,607
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
iiRxvy
Amaterasu
12
0 / 1 / 0
6,642
474
5,910
14,796
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
1
0.5
L
Ares
 
Ares
0
1
0
0
W
Artio
AW1LSON31
Artio
1
0
4
3
W
Poseidon
4
0
3
5.5
L
Ishtar
IamVennum
Ishtar
0
2
0
0
L
Thoth
JWELLZZZ
Thoth
0
4
0
0
L
Cliodhna
KENNECKZ
Cliodhna
0
0
0
0
W
Mulan
ScoFoZo
Mulan
2
0
1
2.5
W
Discordia
UsoppSK
Discordia
1
0
3
2.5
L
Amaterasu
iiRxvy
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
21,744
41,219
Taken
51,578
27,226
Mitigated
31,714
18,207
Healing
23,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,180
2,125
0
4,198
7,882
3,215
520
1,328
6,554
0
51,844
L
Ares
 
Ares
5,482
250
0
3,230
10,516
9,598
0
3,954
6,457
18,305
0
W
Artio
AW1LSON31
Artio
5,323
1,161
1,044
4,139
11,694
10,865
0
3,416
8,209
31,380
0
W
Poseidon
4,700
1,001
0
4,452
7,309
2,919
0
1,767
5,453
73,773
350
L
Ishtar
IamVennum
Ishtar
4,360
2,136
0
4,072
9,182
4,057
0
2,755
6,427
0
50,010
L
Thoth
JWELLZZZ
Thoth
2,999
301
0
1,507
8,477
3,779
0
6,378
2,057
36,263
0
L
Cliodhna
KENNECKZ
Cliodhna
2,993
230
0
6,406
8,607
3,506
0
813
7,782
0
70,270
W
Mulan
ScoFoZo
Mulan
9,519
2,636
0
3,800
9,605
8,519
296
361
8,490
0
66,430
W
Discordia
UsoppSK
Discordia
6,877
195
0
574
4,729
1,708
280
2,251
2,414
58,081
0
L
Amaterasu
iiRxvy
Amaterasu
5,910
2,293
0
7,826
14,796
10,774
0
2,813
11,955
912
48,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,343
Gold Earned
32,437
456
Minions Killed
400
0
Camps Cleared
0
1,461,426
Distance Traveled
1,427,881
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,308
522
90
6
0
257,515
6
L
Ares
5,972
427
16
1
0
276,396
5
W
Artio
7,308
522
32
2
0
281,848
2
W
Poseidon
8,467
605
126
9
0
371,976
3
L
Ishtar
6,367
455
99
7
0
266,223
0
L
Thoth
5,957
426
65
5
0
253,316
2
L
Cliodhna
7,499
536
126
9
0
347,545
0
W
Mulan
8,529
609
114
8
0
264,569
0
W
Discordia
7,731
552
94
7
0
285,518
1
L
Amaterasu
6,642
474
94
7
0
284,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role