Player Matchup

Cthulhu
Cthulhu
craigen743
Cthulhu
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,884 Elo+
Party 1
Skadi
Skadi
dnxzie
Skadi
Level 40
God Stats
2W - 1L
1,715 SR
Queue Stats
15W - 12L
1,715 Elo+
Party 1
Ne Zha
Ne Zha
robles-alfa
Ne Zha
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 29L
1,500 Elo+
Party 3
Anubis
Anubis
speed10demon
Anubis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,884 Elo+
Party 1
Surtr
Surtr
thongsbreaker
Surtr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 3
Team Averages
Level 51
1,543 SR
1,697 Elo+

VS

Team Averages
Level 53
1,619 SR
1,609 Elo+
Nu Wa
Nu Wa
KippenHenne
Nu Wa
Level 25
God Stats
4W - 2L
1,627 SR
Queue Stats
4W - 2L
1,606 Elo+
Party 2
Medusa
Medusa
NightHaven_21
Medusa
Level 87
God Stats
3W - 0L
1,735 SR
Queue Stats
15W - 5L
1,689 Elo+
Party 4
Arachne
Arachne
TheRockIsCoocing
Arachne
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 4
Surtr
Surtr
YTking_bob
Surtr
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 54L
1,500 Elo+
Party 4
Hades
Hades
Yekune
Hades
Level 67
God Stats
3W - 1L
1,734 SR
Queue Stats
20W - 16L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
craigen743
Cthulhu
8
1 / 2 / 1
4,977
498
4,387
9,056
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
dnxzie
Skadi
8
0 / 4 / 1
4,478
448
4,588
6,814
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ne Zha
8
0 / 3 / 0
4,882
488
1,781
8,674
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
11
1 / 1 / 0
6,135
614
4,599
4,855
1,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 0
5,403
540
4,680
9,477
7,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
5,803
580
4,159
4,698
1,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 3
5,135
514
4,309
5,866
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
7 / 0 / 0
6,642
664
6,120
8,694
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Surtr
10
0 / 0 / 2
6,057
606
4,498
7,956
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Yekune
Hades
9
3 / 2 / 3
5,410
541
5,318
9,026
3,985

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
11
11
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
1
0
3
2.5
W
7
0
0
7
W
Surtr
0
0
2
1
W
Hades
Yekune
Hades
3
2
3
2.25
L
Cthulhu
craigen743
Cthulhu
1
2
1
0.75
L
Skadi
dnxzie
Skadi
0
4
1
0.13
L
Ne Zha
0
3
0
0
L
Anubis
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,035
Damage
24,404
38,876
Taken
36,240
19,629
Mitigated
14,427
10,582
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,159
1,385
0
1,583
4,698
1,126
0
3,399
1,299
40,202
0
W
4,309
2,012
0
1,999
5,866
1,964
111
1,706
4,160
0
26,295
W
6,120
4,504
0
1,733
8,694
2,735
0
1,836
6,858
0
39,027
W
Surtr
4,498
1,680
0
4,712
7,956
4,617
0
48
7,908
1,351
44,351
W
Hades
Yekune
Hades
5,318
343
493
4,889
9,026
3,985
212
2,080
6,946
35,330
0
L
Cthulhu
craigen743
Cthulhu
4,387
656
99
1,146
9,056
5,564
0
3,447
5,609
17,525
0
L
Skadi
dnxzie
Skadi
4,588
1,212
0
315
6,814
2,104
0
2,393
4,421
0
27,508
L
Ne Zha
1,781
683
0
3,950
8,674
2,775
0
526
8,148
0
29,859
L
Anubis
4,599
146
0
3,434
4,855
1,956
0
2,819
2,036
52,148
0
L
4,680
789
0
1,638
9,477
7,230
0
456
9,021
305
39,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
29,047
312
Minions Killed
326
0
Camps Cleared
0
983,406
Distance Traveled
984,580
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,803
580
80
8
0
173,728
3
W
Medusa
5,135
514
29
3
0
189,659
0
W
Arachne
6,642
664
74
7
0
246,664
0
W
Surtr
6,057
606
90
9
0
167,137
0
W
Hades
5,410
541
53
5
0
207,392
0
L
Cthulhu
4,977
498
33
3
0
213,658
1
L
Skadi
4,478
448
34
3
0
206,518
0
L
Ne Zha
4,882
488
59
6
0
193,885
0
L
Anubis
6,135
614
98
10
0
174,327
0
L
Surtr
5,403
540
88
9
0
195,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role