Player Matchup

Da Ji
Da Ji
Autismoe
Da Ji
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 27L
1,715 Elo+
Party 2
Ares
Ares
Pepperoniio
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,264 Elo+
Party 4
Neith
Neith
andiamo1991
Neith
Level 48
God Stats
11W - 8L
1,700 SR
Queue Stats
16W - 13L
1,643 Elo+
Party 4
Surtr
Surtr
onepiece123
Surtr
Level 45
God Stats
3W - 7L
1,372 SR
Queue Stats
75W - 76L
1,423 Elo+
Solo
Janus
Janus
shrekonald
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,715 Elo+
Party 2
Team Averages
Level 51
1,515 SR
1,552 Elo+

VS

Team Averages
Level 51
1,618 SR
1,568 Elo+
Serqet
Serqet
Foxiimow
Serqet
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Surtr
Surtr
Mikel15x
Surtr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 3
Sol
Sol
MommyloverFlex
Sol
Level 53
God Stats
12W - 3L
1,874 SR
Queue Stats
87W - 84L
1,670 Elo+
Party 1
Ymir
Ymir
coolaemil06
Ymir
Level 42
God Stats
8W - 2L
1,715 SR
Queue Stats
61W - 57L
1,670 Elo+
Party 1
Nu Wa
Nu Wa
jonber02
Nu Wa
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Autismoe
Da Ji
7
1 / 0 / 1
5,050
505
2,142
7,663
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,503
450
1,943
9,697
8,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 3 / 0
4,313
431
4,666
6,293
2,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
3 / 4 / 1
5,923
592
5,834
10,965
6,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
10
1 / 1 / 0
5,996
600
3,626
4,548
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Foxiimow
Serqet
9
1 / 1 / 1
5,225
523
2,465
6,992
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Mikel15x
Surtr
11
3 / 3 / 1
6,258
626
7,536
10,034
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
6 / 0 / 1
5,931
593
8,673
4,502
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
1 / 0 / 6
5,809
581
2,821
5,972
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
jonber02
Nu Wa
9
1 / 1 / 1
5,274
527
3,082
4,647
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
12
12
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Autismoe
Da Ji
1
0
1
1.5
W
Serqet
Foxiimow
Serqet
1
1
1
1.5
W
Surtr
Mikel15x
Surtr
3
3
1
1.17
W
6
0
1
6.5
L
0
4
0
0
L
0
3
0
0
W
1
0
6
4
W
Nu Wa
jonber02
Nu Wa
1
1
1
1.5
L
3
4
1
0.88
L
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,211
Damage
24,577
39,166
Taken
32,147
21,034
Mitigated
14,721
12,532
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Autismoe
Da Ji
2,142
790
0
3,605
7,663
2,396
0
823
6,678
0
28,006
W
Serqet
Foxiimow
Serqet
2,465
817
0
2,427
6,992
2,232
0
913
6,079
0
24,193
W
Surtr
Mikel15x
Surtr
7,536
3,455
0
4,065
10,034
6,107
12
481
9,553
523
46,196
W
8,673
3,957
0
2,839
4,502
1,331
0
535
3,967
47,485
0
L
1,943
173
154
1,496
9,697
8,170
0
6,549
3,148
10,190
0
L
4,666
1,663
0
2,080
6,293
2,681
0
5,146
1,147
0
25,998
W
2,821
606
294
2,562
5,972
3,576
0
1,408
4,564
9,839
0
W
Nu Wa
jonber02
Nu Wa
3,082
1,070
0
1,010
4,647
1,475
0
2,377
2,270
27,829
0
L
5,834
2,583
0
3,278
10,965
6,566
0
303
10,008
413
40,766
L
Janus
3,626
129
0
1,919
4,548
1,221
147
1,952
2,476
49,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,785
Gold Earned
28,497
262
Minions Killed
282
0
Camps Cleared
0
951,030
Distance Traveled
1,009,781
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,050
505
44
4
0
213,985
0
W
Serqet
5,225
523
41
4
0
240,055
0
W
Surtr
6,258
626
92
9
0
198,319
0
W
Sol
5,931
593
88
9
0
190,231
0
L
Ares
4,503
450
10
1
0
189,146
0
L
Neith
4,313
431
29
3
0
185,363
0
W
Ymir
5,809
581
13
1
0
191,857
3
W
Nu Wa
5,274
527
48
5
0
189,319
0
L
Surtr
5,923
592
84
8
0
173,777
0
L
Janus
5,996
600
95
10
0
188,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role