Player Matchup

Achilles
Achilles
Gold III
Faydе
Achilles
Gold III
Level 108
God Stats
16W - 5L
1,633 SR
Queue Stats
173W - 50L
1,854 MMR
Party 2
Nox
Nox
Gold IV
Murо
Nox
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,736 MMR
Party 2
Vamana
Vamana
Gold IV
Psvchο
Vamana
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 41L
1,736 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,544 SR
1,775 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,585 SR
1,660 MMR
Sol
Sol
Gold IV
Khrezza
Sol
Gold IV
Level 159
God Stats
5W - 6L
1,756 SR
Queue Stats
308W - 241L
1,634 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
hans-im-gluck1
Cabrakan
Gold IV
Level 193
God Stats
41W - 23L
1,500 SR
Queue Stats
508W - 528L
1,634 MMR
Party 1
Ravana
Ravana
Gold III
kevinklon
Ravana
Gold III
Level 134
God Stats
3W - 2L
1,500 SR
Queue Stats
352W - 289L
1,712 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Faydе
Achilles
14
1 / 2 / 2
8,839
631
11,479
16,687
16,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
Murо
Nox
15
0 / 1 / 2
9,450
675
7,681
8,087
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Psvchο
Vamana
15
2 / 1 / 1
9,201
657
10,378
12,686
12,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Guan YuAh Muzen CabFenrirAo KuangThor

VS

Bans
Ne ZhaAtlasShivaHorusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
0 / 1 / 4
9,936
710
17,216
9,233
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
15
1 / 1 / 3
10,480
749
6,187
14,531
22,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
kevinklon
Ravana
16
3 / 1 / 1
11,108
793
10,933
14,581
18,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
4
4
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
Faydе
Achilles
1
2
2
1
W
Sol
0
1
4
2
L
Nox
Murо
Nox
0
1
2
1
L
Vamana
Psvchο
Vamana
2
1
1
2.5
W
Cabrakan
1
1
3
2.5
W
Ravana
kevinklon
Ravana
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,538
Damage
34,336
37,460
Taken
38,345
32,262
Mitigated
45,302
9,324
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Faydе
Achilles
11,479
2,677
0
4,824
16,687
16,248
205
9,760
6,927
0
26,393
W
Sol
17,216
6,962
0
5,393
9,233
3,980
3,322
232
8,494
71,446
1,856
L
Nox
Murо
Nox
7,681
1,120
0
1,998
8,087
3,509
205
4,095
3,944
50,972
236
L
Vamana
Psvchο
Vamana
10,378
4,882
0
2,502
12,686
12,505
352
9,014
3,620
0
36,363
W
Cabrakan
6,187
806
0
3,774
14,531
22,348
149
3,263
9,906
16,682
0
W
Ravana
kevinklon
Ravana
10,933
2,460
0
6,260
14,581
18,974
243
3,991
9,209
0
36,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,490
Gold Earned
31,524
186
Minions Killed
200
0
Camps Cleared
0
870,301
Distance Traveled
835,692
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,839
631
28
2
0
284,552
0
W
Sol
9,936
710
149
11
0
265,904
0
L
Nox
9,450
675
123
9
0
274,574
0
L
Vamana
9,201
657
35
3
0
311,175
1
W
Cabrakan
10,480
749
16
1
0
279,458
2
W
Ravana
11,108
793
35
3
0
290,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role