Player Matchup

He Bo
He Bo
Fijimo
He Bo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 163L
1,478 Elo+
Party 1
Neith
Neith
MDMABMW
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 134L
1,823 Elo+
Solo
Olorun
Olorun
StubbsTheTurtle
Olorun
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
310W - 409L
1,772 Elo+
Solo
Bellona
Bellona
TheMurloc
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 132L
1,727 Elo+
Solo
Persephone
Persephone
TySunami
Persephone
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,492 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,658 Elo+

VS

Team Averages
Level 47
1,500 SR
1,666 Elo+
Kali
Kali
BoiaDehDehBoia
Kali
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 25L
1,650 Elo+
Solo
Jormungandr
Jormungandr
OctoWolf3120
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Paanda_ChaN
Baron Samedi
Level 142
God Stats
16W - 2L
1,500 SR
Queue Stats
447W - 508L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sirloop12
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,887 Elo+
Solo
Baba Yaga
Baba Yaga
otto_shark_10
Baba Yaga
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
66W - 58L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fijimo
He Bo
16
3 / 6 / 5
9,108
701
9,597
14,749
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
MDMABMW
Neith
17
4 / 3 / 4
8,861
682
13,952
13,139
6,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 5
7,874
606
4,639
14,764
6,222
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
TheMurloc
Bellona
13
2 / 6 / 5
7,965
613
5,079
16,517
15,354
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Persephone
TySunami
Persephone
16
1 / 3 / 4
8,451
650
15,981
9,852
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 10
12,119
932
16,197
20,540
17,254
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
OctoWolf3120
Jormungandr
15
1 / 5 / 12
9,611
739
5,162
15,169
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Paanda_ChaN
Baron Samedi
15
3 / 1 / 10
9,543
734
8,042
8,625
5,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Sirloop12
Ah Muzen Cab
17
5 / 2 / 13
10,099
777
14,795
9,687
5,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
otto_shark_10
Baba Yaga
18
3 / 0 / 18
10,482
806
17,144
9,718
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
10
Kills
24
24
Deaths
10
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
12
2
10
8.5
L
He Bo
Fijimo
He Bo
3
6
5
0.92
L
Neith
MDMABMW
Neith
4
3
4
2
W
Jormungandr
OctoWolf3120
Jormungandr
1
5
12
1.4
W
Baron Samedi
Paanda_ChaN
Baron Samedi
3
1
10
8
W
Ah Muzen Cab
Sirloop12
Ah Muzen Cab
5
2
13
5.75
L
0
6
5
0.42
L
Bellona
TheMurloc
Bellona
2
6
5
0.75
L
Persephone
TySunami
Persephone
1
3
4
1
W
Baba Yaga
otto_shark_10
Baba Yaga
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,248
Damage
61,340
69,021
Taken
63,739
37,340
Mitigated
42,316
21,213
Healing
32,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,197
8,605
2,142
8,260
20,540
17,254
2,022
11,733
8,807
0
30,169
L
He Bo
Fijimo
He Bo
9,597
957
1,007
2,997
14,749
5,589
52
5,870
8,879
21,761
0
L
Neith
MDMABMW
Neith
13,952
4,039
1,149
4,145
13,139
6,275
0
6,067
7,072
0
30,270
W
Jormungandr
OctoWolf3120
Jormungandr
5,162
115
898
2,015
15,169
10,114
335
4,591
10,578
13,910
0
W
Baron Samedi
Paanda_ChaN
Baron Samedi
8,042
48
5,177
4,118
8,625
5,024
1,037
4,556
4,069
23,074
0
W
Ah Muzen Cab
Sirloop12
Ah Muzen Cab
14,795
4,912
0
2,272
9,687
5,032
2,600
4,639
5,048
0
30,703
L
4,639
1,278
4,903
3,200
14,764
6,222
840
7,942
6,822
12,324
0
L
Bellona
TheMurloc
Bellona
5,079
657
355
1,190
16,517
15,354
0
6,486
10,031
0
7,739
L
Persephone
TySunami
Persephone
15,981
586
495
1,772
9,852
3,900
0
3,982
5,867
27,525
0
W
Baba Yaga
otto_shark_10
Baba Yaga
17,144
407
2,842
4,817
9,718
4,892
1,056
4,698
5,020
33,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
51,854
121
Minions Killed
132
0
Camps Cleared
0
1,158,533
Distance Traveled
1,253,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,119
932
20
2
0
256,697
0
L
He Bo
9,108
701
34
3
0
223,006
0
L
Neith
8,861
682
38
3
0
226,189
0
W
Jormungandr
9,611
739
12
1
0
237,651
0
W
Baron Samedi
9,543
734
19
1
0
252,843
0
W
Ah Muzen Cab
10,099
777
32
2
0
238,829
0
L
Olorun
7,874
606
24
2
0
206,556
0
L
Bellona
7,965
613
6
0
0
226,169
0
L
Persephone
8,451
650
19
1
0
276,613
0
W
Baba Yaga
10,482
806
49
4
0
267,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role