Player Matchup

Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CaptainCrizzman
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,687 Elo+
Solo
Hel
Hel
GoldiNugget
Hel
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 222L
1,527 Elo+
Solo
Raijin
Raijin
Moajeez
Raijin
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 93L
1,500 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,543 Elo+

VS

Team Averages
Level 143
1,543 SR
1,583 Elo+
Hel
Hel
Cradles lady
Hel
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
212W - 246L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Punk The Loser
Kumbhakarna
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,724 Elo+
Solo
Cthulhu
Cthulhu
TTS Scopes
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,465 Elo+
Solo
King Arthur
King Arthur
artur_leach
King Arthur
Level 109
God Stats
6W - 4L
1,715 SR
Queue Stats
66W - 87L
1,512 Elo+
Solo
Artemis
Artemis
xxDieRoyalxx
Artemis
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 227L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 3 / 5
7,979
665
4,207
12,417
10,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
 
Amaterasu
14
1 / 2 / 5
7,621
635
3,598
11,722
11,345
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
CaptainCrizzman
Ah Muzen Cab
13
0 / 4 / 4
7,383
615
11,334
11,535
5,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 3 / 8
8,057
671
12,657
8,614
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
Moajeez
Raijin
18
6 / 3 / 4
10,141
845
24,607
11,202
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 8
10,274
856
7,905
11,105
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
Punk The Loser
Kumbhakarna
15
3 / 1 / 6
9,354
780
4,800
16,226
16,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
TTS Scopes
Cthulhu
17
3 / 3 / 10
9,531
794
18,126
22,211
15,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
artur_leach
King Arthur
16
2 / 3 / 6
8,990
749
7,522
18,531
10,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
xxDieRoyalxx
Artemis
14
2 / 3 / 9
8,765
730
12,495
13,766
5,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
11
Kills
14
15
Deaths
12
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
3
5
1.83
L
Amaterasu
 
Amaterasu
1
2
5
1.75
L
Ah Muzen Cab
CaptainCrizzman
Ah Muzen Cab
0
4
4
0.5
W
4
2
8
4
L
1
3
8
1.67
L
Raijin
Moajeez
Raijin
6
3
4
2.67
W
Kumbhakarna
Punk The Loser
Kumbhakarna
3
1
6
6
W
Cthulhu
TTS Scopes
Cthulhu
3
3
10
2.67
W
King Arthur
artur_leach
King Arthur
2
3
6
1.67
W
Artemis
xxDieRoyalxx
Artemis
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,403
Damage
50,848
55,490
Taken
81,839
37,625
Mitigated
53,984
23,879
Healing
48,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,207
414
401
1,604
12,417
10,679
0
4,669
7,748
6,237
0
L
Amaterasu
 
Amaterasu
3,598
1,136
0
3,507
11,722
11,345
0
7,021
4,701
0
7,128
L
Ah Muzen Cab
CaptainCrizzman
Ah Muzen Cab
11,334
3,359
232
2,962
11,535
5,744
0
7,739
3,796
0
22,045
W
7,905
650
15,278
6,414
11,105
5,486
2,349
5,578
5,413
18,368
0
L
12,657
3,070
6,358
3,854
8,614
3,996
270
5,315
3,299
16,714
866
L
Raijin
Moajeez
Raijin
24,607
2,129
1,207
3,754
11,202
5,861
186
5,983
5,219
50,906
1,966
W
Kumbhakarna
Punk The Loser
Kumbhakarna
4,800
147
2,344
3,828
16,226
16,575
533
7,777
8,236
7,132
0
W
Cthulhu
TTS Scopes
Cthulhu
18,126
1,669
1,879
7,861
22,211
15,276
663
9,237
12,786
34,100
235
W
King Arthur
artur_leach
King Arthur
7,522
434
980
5,630
18,531
10,731
933
8,566
9,752
0
23,226
W
Artemis
xxDieRoyalxx
Artemis
12,495
3,939
1,421
2,410
13,766
5,916
859
8,661
5,065
0
22,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,181
Gold Earned
46,914
107
Minions Killed
152
0
Camps Cleared
0
888,466
Distance Traveled
1,149,915
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,979
665
2
0
0
170,665
2
L
Amaterasu
7,621
635
6
1
0
191,846
0
L
Ah Muzen Cab
7,383
615
19
2
0
168,936
0
W
Hel
10,274
856
37
3
0
244,961
0
L
Hel
8,057
671
13
1
0
189,744
0
L
Raijin
10,141
845
67
6
0
167,275
0
W
Kumbhakarna
9,354
780
7
1
0
257,492
0
W
Cthulhu
9,531
794
32
3
0
224,386
0
W
King Arthur
8,990
749
37
3
0
211,954
0
W
Artemis
8,765
730
39
3
0
211,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role