Player Matchup

Kali
Kali
FoxGradient
Kali
Level 150
God Stats
8W - 5L
1,500 SR
Queue Stats
482W - 438L
1,306 Elo+
Solo
Cernunnos
Cernunnos
Hamudii_37
Cernunnos
Level 58
God Stats
13W - 10L
1,715 SR
Queue Stats
21W - 15L
1,715 Elo+
Solo
Ymir
Ymir
beltrami01
Ymir
Level 45
God Stats
1W - 4L
1,475 SR
Queue Stats
5W - 15L
1,256 Elo+
Solo
Merlin
Merlin
guttergabe
Merlin
Level 104
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Surtr
Surtr
sVfaded_zombieVs
Surtr
Level 76
God Stats
3W - 2L
1,704 SR
Queue Stats
7W - 5L
1,668 Elo+
Solo
Team Averages
Level 87
1,579 SR
1,489 Elo+

VS

Team Averages
Level 107
1,409 SR
1,296 Elo+
Cupid
Cupid
BadAtGames90
Cupid
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,247 Elo+
Solo
Janus
Janus
Dirty-DanV2
Janus
Level 127
God Stats
1W - 2L
1,259 SR
Queue Stats
24W - 21L
1,275 Elo+
Party 1
Nike
Nike
GGgirl8295
Nike
Level 82
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 16L
1,295 Elo+
Solo
Sylvanus
Sylvanus
Mocuro3
Sylvanus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 44L
1,227 Elo+
Solo
Ravana
Ravana
xBluenoteSTL
Ravana
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 139L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
9,433
555
12,239
16,138
6,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Hamudii_37
Cernunnos
11
1 / 5 / 0
6,867
404
6,504
14,607
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 0
6,195
364
3,227
16,963
9,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
guttergabe
Merlin
1
0 / 0 / 0
3,117
183
0
0
0
14
3 / 3 / 1
8,464
498
10,450
12,979
12,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,898
465
15,919
13,509
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
4 / 1 / 1
9,740
573
6,942
6,222
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 0
7,984
470
5,496
13,491
6,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Mocuro3
Sylvanus
12
0 / 1 / 4
7,069
416
7,012
13,227
12,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
14
2 / 1 / 4
8,687
511
8,662
12,233
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
7
Kills
10
10
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
4
1
1
4.5
L
3
1
1
3.5
W
2
4
0
0.5
L
Cernunnos
Hamudii_37
Cernunnos
1
5
0
0.2
W
Sylvanus
Mocuro3
Sylvanus
0
1
4
2
L
0
1
0
0
L
Merlin
guttergabe
Merlin
0
0
0
0
L
3
3
1
1.17
W
Ravana
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,420
Damage
44,031
60,687
Taken
58,682
34,226
Mitigated
32,483
19,393
Healing
25,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,919
9,140
162
7,427
13,509
5,500
102
1,652
11,857
0
55,433
W
6,942
564
0
1,258
6,222
2,481
480
29
6,193
83,962
1,788
L
12,239
7,423
0
4,794
16,138
6,755
0
3,474
12,664
0
83,940
W
5,496
3,069
0
4,799
13,491
6,102
1,421
116
13,375
0
52,215
L
Cernunnos
Hamudii_37
Cernunnos
6,504
3,673
211
5,756
14,607
5,397
741
4,303
10,304
0
45,128
W
Sylvanus
Mocuro3
Sylvanus
7,012
2,807
2,143
5,270
13,227
12,961
105
1,375
11,852
28,629
9,940
L
3,227
353
0
6,500
16,963
9,189
145
4,952
12,011
29,018
0
L
Merlin
guttergabe
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
10,450
4,285
0
2,132
12,979
12,885
0
178
12,801
451
64,239
W
Ravana
8,662
2,965
0
4,630
12,233
5,439
1,914
266
11,967
0
55,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,076
Gold Earned
41,378
351
Minions Killed
440
0
Camps Cleared
0
1,241,870
Distance Traveled
1,660,920
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,898
465
79
5
0
326,140
0
W
Janus
9,740
573
138
8
0
360,187
0
L
Kali
9,433
555
131
8
0
382,114
1
W
Nike
7,984
470
89
5
0
291,732
0
L
Cernunnos
6,867
404
77
5
0
272,298
0
W
Sylvanus
7,069
416
49
3
0
272,749
4
L
Ymir
6,195
364
36
2
0
300,193
0
L
Merlin
3,117
183
0
0
0
0
0
L
Surtr
8,464
498
107
6
0
287,265
0
W
Ravana
8,687
511
85
5
0
410,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role