Player Matchup

Ratatoskr
Ratatoskr
Silver I
 
Ratatoskr
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Arctyca
Kuzenbo
Bronze III
Level 163
God Stats
1W - 4L
1,500 SR
Queue Stats
214W - 208L
1,454 MMR
Party 1
Agni
Agni
Bronze III
Dadominator007
Agni
Bronze III
Level 154
God Stats
6W - 4L
1,715 SR
Queue Stats
282W - 324L
1,534 MMR
Solo
Fenrir
Fenrir
Bronze III
kimimaru50
Fenrir
Bronze III
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
118W - 126L
1,530 MMR
Solo
Hachiman
Hachiman
Bronze III
qlosop
Hachiman
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,526 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 154
1,543 SR
1,509 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,543 SR
1,523 MMR
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
Boi-Bani
Sol
Silver II
Level 157
God Stats
11W - 14L
1,500 SR
Queue Stats
143W - 154L
1,528 MMR
Solo
Arachne
Arachne
Silver I
Sloshyeel
Arachne
Silver I
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 60L
1,533 MMR
Solo
Ishtar
Ishtar
Bronze III
Triunt
Ishtar
Bronze III
Level 147
God Stats
8W - 9L
1,500 SR
Queue Stats
75W - 71L
1,526 MMR
Solo
Ymir
Ymir
Bronze III
mrgarysghost
Ymir
Bronze III
Level 141
God Stats
4W - 3L
1,715 SR
Queue Stats
39W - 33L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
0 / 3 / 0
4,868
443
946
6,554
1,710
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
Arctyca
Kuzenbo
9
0 / 0 / 1
4,980
453
2,475
7,493
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 0
5,037
458
4,062
7,043
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
kimimaru50
Fenrir
9
1 / 6 / 3
5,562
506
4,050
12,794
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
qlosop
Hachiman
9
2 / 2 / 1
5,522
502
4,098
8,936
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
LokiCernunnosMercuryThorThanatos

VS

Bans
HeraAtlasNe ZhaHerculesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 0 / 1
7,287
662
5,499
2,484
1,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 3
7,339
667
8,227
5,777
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Sloshyeel
Arachne
11
5 / 1 / 1
6,919
629
4,901
9,421
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Triunt
Ishtar
11
2 / 2 / 1
6,692
608
8,220
8,520
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 3
5,759
524
2,446
6,908
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
15
15
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
3
0
0
W
Ravana
 
Ravana
3
0
1
3.5
L
Kuzenbo
Arctyca
Kuzenbo
0
0
1
0.5
W
4
0
3
5.5
L
1
4
0
0.25
W
Arachne
Sloshyeel
Arachne
5
1
1
5.5
W
Ishtar
Triunt
Ishtar
2
2
1
1.25
L
Fenrir
kimimaru50
Fenrir
1
6
3
0.42
W
1
1
3
2.5
L
Hachiman
qlosop
Hachiman
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,631
Damage
29,293
42,820
Taken
33,110
16,903
Mitigated
16,336
9,726
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
946
120
0
1,523
6,554
1,710
0
462
5,735
0
27,147
W
Ravana
 
Ravana
5,499
1,840
0
1,310
2,484
1,213
551
60
2,424
0
50,501
L
Kuzenbo
Arctyca
Kuzenbo
2,475
1,275
0
2,160
7,493
6,432
0
2,970
4,482
15,810
0
W
8,227
2,441
0
2,313
5,777
1,905
559
2,124
3,653
57,352
0
L
4,062
338
225
841
7,043
1,762
0
3,893
3,150
30,196
0
W
Arachne
Sloshyeel
Arachne
4,901
3,294
0
4,397
9,421
5,543
42
855
8,566
0
54,052
W
Ishtar
Triunt
Ishtar
8,220
6,554
0
4,711
8,520
3,100
0
884
7,636
0
53,909
L
Fenrir
kimimaru50
Fenrir
4,050
1,885
0
1,425
12,794
4,210
0
2,968
9,734
0
32,844
W
2,446
617
126
1,878
6,908
4,575
0
2,614
4,294
12,870
0
L
Hachiman
qlosop
Hachiman
4,098
2,262
0
3,552
8,936
2,789
0
380
8,556
0
35,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,969
Gold Earned
33,996
248
Minions Killed
368
0
Camps Cleared
0
1,006,513
Distance Traveled
1,011,683
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,868
443
48
4
0
153,062
4
W
Ravana
7,287
662
96
9
0
179,048
0
L
Kuzenbo
4,980
453
30
3
0
216,226
1
W
Sol
7,339
667
92
8
0
192,655
0
L
Agni
5,037
458
56
5
0
208,443
0
W
Arachne
6,919
629
76
7
0
242,532
0
W
Ishtar
6,692
608
92
8
0
185,244
0
L
Fenrir
5,562
506
51
5
0
231,799
0
W
Ymir
5,759
524
12
1
0
212,204
5
L
Hachiman
5,522
502
63
6
0
196,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role