Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
BigDaddyEli
Baba Yaga
Level 157
God Stats
11W - 8L
1,500 SR
Queue Stats
583W - 613L
1,450 Elo+
Solo
Surtr
Surtr
Crow_XCVIII
Surtr
Level 84
God Stats
2W - 5L
1,285 SR
Queue Stats
2W - 9L
1,254 Elo+
Party 2
Neith
Neith
MuscularTree731
Neith
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,584 Elo+
Solo
Bacchus
Bacchus
SuperFyre
Bacchus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Solo
Team Averages
Level 109
1,457 SR
1,458 Elo+

VS

Team Averages
Level 112
1,585 SR
1,554 Elo+
Surtr
Surtr
Avilious
Surtr
Level 136
God Stats
7W - 2L
1,715 SR
Queue Stats
11W - 3L
1,715 Elo+
Solo
Nemesis
Nemesis
Muffins72
Nemesis
Level 89
God Stats
84W - 48L
1,710 SR
Queue Stats
319W - 284L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
Nahomex
Gilgamesh
Level 101
God Stats
11W - 8L
1,500 SR
Queue Stats
382W - 367L
1,798 Elo+
Party 1
Heimdallr
Heimdallr
NickDiPi
Heimdallr
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 104L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
wenpan
Kukulkan
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 52L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
2 / 4 / 1
5,521
552
3,594
9,445
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
BigDaddyEli
Baba Yaga
11
4 / 3 / 2
6,806
681
6,876
5,436
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 0
4,681
468
2,863
8,956
3,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,859
486
4,175
4,636
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
SuperFyre
Bacchus
7
0 / 1 / 0
4,662
466
4,685
8,314
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Avilious
Surtr
10
2 / 0 / 3
6,247
625
6,525
6,716
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
Muffins72
Nemesis
12
8 / 1 / 2
6,985
699
7,894
8,352
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Nahomex
Gilgamesh
9
1 / 0 / 4
5,523
552
2,349
9,858
3,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
NickDiPi
Heimdallr
9
1 / 1 / 4
5,069
507
4,594
5,604
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
wenpan
Kukulkan
11
1 / 4 / 3
6,145
615
2,882
5,813
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
13
13
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
4
1
0.63
W
Surtr
Avilious
Surtr
2
0
3
3.5
L
Baba Yaga
BigDaddyEli
Baba Yaga
4
3
2
1.67
L
0
3
0
0
W
Nemesis
Muffins72
Nemesis
8
1
2
9
L
0
2
0
0
W
Gilgamesh
Nahomex
Gilgamesh
1
0
4
3
W
Heimdallr
NickDiPi
Heimdallr
1
1
4
3
L
Bacchus
SuperFyre
Bacchus
0
1
0
0
W
Kukulkan
wenpan
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,193
Damage
24,244
36,787
Taken
36,343
17,625
Mitigated
14,362
7,156
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,594
680
0
2,001
9,445
3,177
0
819
8,580
0
28,115
W
Surtr
Avilious
Surtr
6,525
3,102
0
3,090
6,716
3,839
0
68
6,648
335
38,028
L
Baba Yaga
BigDaddyEli
Baba Yaga
6,876
315
0
757
5,436
2,127
0
1,004
4,432
45,771
0
L
2,863
990
0
2,144
8,956
3,818
0
200
8,333
216
22,204
W
Nemesis
Muffins72
Nemesis
7,894
3,940
0
1,586
8,352
2,892
0
1,418
6,854
0
49,779
L
4,175
1,653
0
769
4,636
1,977
0
668
3,968
0
33,296
W
Gilgamesh
Nahomex
Gilgamesh
2,349
801
1,484
2,301
9,858
3,653
0
4,033
5,467
0
18,148
W
Heimdallr
NickDiPi
Heimdallr
4,594
2,501
0
1,950
5,604
1,920
296
2,700
2,832
0
25,040
L
Bacchus
SuperFyre
Bacchus
4,685
1,029
0
1,485
8,314
6,526
0
414
7,900
16,674
0
W
Kukulkan
wenpan
Kukulkan
2,882
313
0
136
5,813
2,058
0
2,744
2,913
47,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,529
Gold Earned
29,969
260
Minions Killed
299
0
Camps Cleared
0
1,038,428
Distance Traveled
1,001,010
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,521
552
51
5
0
244,257
0
W
Surtr
6,247
625
75
8
0
157,542
0
L
Baba Yaga
6,806
681
80
8
0
195,681
0
L
Surtr
4,681
468
44
4
0
176,714
0
W
Nemesis
6,985
699
71
7
0
265,977
1
L
Neith
4,859
486
66
7
0
185,448
0
W
Gilgamesh
5,523
552
33
3
0
205,836
0
W
Heimdallr
5,069
507
32
3
0
166,033
0
L
Bacchus
4,662
466
19
2
0
236,328
0
W
Kukulkan
6,145
615
88
9
0
205,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role