Player Matchup

Scylla
Scylla
 
Scylla
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Brother Benzo
Sobek
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 100L
1,468 Elo+
Party 2
Thanatos
Thanatos
Gandhi22
Thanatos
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 41L
1,669 Elo+
Party 2
Cernunnos
Cernunnos
GorySpice7
Cernunnos
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 269L
1,500 Elo+
Solo
Ra
Ra
bose1246
Ra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 142L
1,787 Elo+
Solo
Team Averages
Level 138
1,500 SR
1,585 Elo+

VS

Team Averages
Level 146
1,457 SR
1,485 Elo+
Zhong Kui
Zhong Kui
Black is HIM
Zhong Kui
Level 159
God Stats
1W - 2L
1,285 SR
Queue Stats
65W - 65L
1,577 Elo+
Party 1
Agni
Agni
DaleDimmadome
Agni
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,539 Elo+
Solo
Sylvanus
Sylvanus
Ghostilr
Sylvanus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 23L
1,531 Elo+
Solo
Izanami
Izanami
Momosuki
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,326 Elo+
Party 1
Ravana
Ravana
ll CoPe
Ravana
Level 159
God Stats
6W - 5L
1,500 SR
Queue Stats
390W - 373L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 6 / 8
11,508
767
14,302
14,679
7,909
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 17
10,859
724
10,182
22,905
34,529
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Gandhi22
Thanatos
16
7 / 6 / 7
10,605
707
12,154
13,388
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
GorySpice7
Cernunnos
16
2 / 7 / 11
10,075
672
12,772
17,754
9,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 5 / 12
10,698
713
11,313
14,834
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Black is HIM
Zhong Kui
20
12 / 3 / 8
12,718
848
17,272
14,866
12,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
7 / 4 / 16
11,751
783
24,886
12,347
6,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Ghostilr
Sylvanus
18
2 / 3 / 17
11,389
759
11,184
19,388
24,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Momosuki
Izanami
15
0 / 6 / 17
9,985
666
13,363
13,591
5,984
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
ll CoPe
Ravana
19
5 / 3 / 10
10,977
732
9,453
13,036
14,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
94
19
Kills
26
26
Deaths
19
55
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
6
8
1.67
W
Zhong Kui
Black is HIM
Zhong Kui
12
3
8
5.33
L
2
2
17
5.25
W
7
4
16
3.75
L
Thanatos
Gandhi22
Thanatos
7
6
7
1.75
W
Sylvanus
Ghostilr
Sylvanus
2
3
17
3.5
L
Cernunnos
GorySpice7
Cernunnos
2
7
11
1.07
W
Izanami
Momosuki
Izanami
0
6
17
1.42
L
2
5
12
1.6
W
Ravana
ll CoPe
Ravana
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,723
Damage
76,158
83,560
Taken
73,228
66,233
Mitigated
63,660
38,092
Healing
31,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
14,302
1,067
989
1,556
14,679
7,909
1,090
10,621
4,058
30,361
2,075
W
Zhong Kui
Black is HIM
Zhong Kui
17,272
235
1,115
4,384
14,866
12,486
2,573
7,540
7,326
36,359
1,771
L
10,182
852
4,082
9,123
22,905
34,529
180
8,872
14,033
17,666
0
W
24,886
1,450
1,453
2,627
12,347
6,060
628
4,777
7,570
38,700
1,974
L
Thanatos
Gandhi22
Thanatos
12,154
2,003
674
7,011
13,388
6,251
567
8,849
4,539
0
13,765
W
Sylvanus
Ghostilr
Sylvanus
11,184
1,249
6,629
7,263
19,388
24,956
680
10,565
8,823
26,159
0
L
Cernunnos
GorySpice7
Cernunnos
12,772
5,718
721
2,524
17,754
9,438
0
13,758
3,996
0
25,742
W
Izanami
Momosuki
Izanami
13,363
10,403
425
1,491
13,591
5,984
2,627
5,621
7,970
0
24,485
L
11,313
85
7,620
3,792
14,834
8,106
462
9,705
5,129
34,221
542
W
Ravana
ll CoPe
Ravana
9,453
1,564
2,560
3,670
13,036
14,174
1,485
6,292
6,744
0
26,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,745
Gold Earned
56,820
155
Minions Killed
159
0
Camps Cleared
0
1,301,089
Distance Traveled
1,283,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,508
767
59
4
0
238,702
0
W
Zhong Kui
12,718
848
52
3
0
240,660
0
L
Sobek
10,859
724
23
2
0
289,114
0
W
Agni
11,751
783
31
2
0
284,886
0
L
Thanatos
10,605
707
4
0
0
281,912
0
W
Sylvanus
11,389
759
31
2
0
264,285
0
L
Cernunnos
10,075
672
30
2
0
225,631
0
W
Izanami
9,985
666
25
2
0
221,863
0
L
Ra
10,698
713
39
3
0
265,730
0
W
Ravana
10,977
732
20
1
0
272,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role