Player Matchup

Danzaburou
Danzaburou
Josva-the-Wolf
Danzaburou
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
88W - 117L
1,285 Elo+
Solo
Bastet
Bastet
Jsvvng01
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,948 Elo+
Solo
Set
Set
Mothius
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Horus
Horus
NoobSmokeMK
Horus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Anhur
Anhur
NullSafe
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,273 Elo+
Solo
Team Averages
Level 38
1,500 SR
1,501 Elo+

VS

Team Averages
Level 56
1,500 SR
1,435 Elo+
Agni
Agni
 
Agni
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
FartLord82
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,285 Elo+
Party 2
Thor
Thor
MnePoxyiKtoTi
Thor
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 49L
1,439 Elo+
Party 1
Surtr
Surtr
NeedBackSurgery
Surtr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 34L
1,285 Elo+
Party 2
Guan Yu
Guan Yu
kinslayer2300
Guan Yu
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 134L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Josva-the-Wolf
Danzaburou
9
0 / 5 / 2
5,186
864
2,230
6,467
2,255
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
Jsvvng01
Bastet
8
1 / 3 / 0
4,847
808
3,200
4,525
1,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Set
10
2 / 4 / 2
6,049
1,008
2,529
8,771
6,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 5 / 3
5,091
849
2,608
9,789
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
NullSafe
Anhur
12
1 / 5 / 2
5,606
934
3,846
7,743
2,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 0 / 15
6,915
1,153
9,769
3,656
1,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
FartLord82
Bacchus
11
2 / 2 / 14
6,792
1,132
4,956
5,364
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 0 / 11
8,186
1,364
6,527
4,976
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 1 / 14
7,542
1,257
9,617
9,044
10,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
11
1 / 1 / 16
7,040
1,173
3,561
9,649
5,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
92
4
Kills
22
22
Deaths
4
9
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
15
10.5
W
Bacchus
FartLord82
Bacchus
2
2
14
4.5
L
Danzaburou
Josva-the-Wolf
Danzaburou
0
5
2
0.2
L
Bastet
Jsvvng01
Bastet
1
3
0
0.33
W
10
0
11
15.5
L
Set
2
4
2
0.75
W
6
1
14
13
L
0
5
3
0.3
L
Anhur
NullSafe
Anhur
1
5
2
0.4
W
Guan Yu
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,413
Damage
34,430
37,295
Taken
32,689
20,132
Mitigated
25,962
4,730
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,769
315
519
1,013
3,656
1,295
1,424
0
3,656
20,432
0
W
Bacchus
FartLord82
Bacchus
4,956
452
103
712
5,364
7,238
221
0
5,364
6,915
0
L
Danzaburou
Josva-the-Wolf
Danzaburou
2,230
491
0
351
6,467
2,255
0
2,723
3,744
0
6,577
L
Bastet
Jsvvng01
Bastet
3,200
380
99
595
4,525
1,465
0
1,978
2,547
0
7,219
W
6,527
1,649
1,219
960
4,976
2,206
538
0
4,976
0
9,601
L
Set
2,529
952
316
1,380
8,771
6,636
0
4,063
4,708
0
5,560
W
9,617
1,713
502
2,382
9,044
10,043
493
0
9,044
4,927
13,879
L
2,608
955
76
1,138
9,789
7,158
0
5,518
4,271
0
4,082
L
Anhur
NullSafe
Anhur
3,846
2,011
0
775
7,743
2,618
0
3,003
4,740
0
8,602
W
Guan Yu
3,561
396
2,864
4,161
9,649
5,180
510
0
9,649
0
4,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
36,475
42
Minions Killed
60
0
Camps Cleared
0
497,472
Distance Traveled
661,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,915
1,153
17
3
0
142,236
0
W
Bacchus
6,792
1,132
7
1
0
110,333
0
L
Danzaburou
5,186
864
11
2
0
92,189
0
L
Bastet
4,847
808
10
2
0
71,063
0
W
Thor
8,186
1,364
12
2
0
133,266
0
L
Set
6,049
1,008
7
1
0
120,428
0
W
Surtr
7,542
1,257
20
3
0
138,528
0
L
Horus
5,091
849
1
0
0
104,392
0
L
Anhur
5,606
934
13
2
0
109,400
0
W
Guan Yu
7,040
1,173
4
1
0
137,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role