Player Matchup

Izanami
Izanami
Frozenisgod
Izanami
Level 146
God Stats
3W - 6L
1,500 SR
Queue Stats
208W - 292L
1,500 Elo+
Party 1
Lancelot
Lancelot
Nier No ID
Lancelot
Level 28
God Stats
6W - 3L
1,511 SR
Queue Stats
23W - 13L
1,554 Elo+
Party 1
Surtr
Surtr
TcGNate
Surtr
Level 147
God Stats
7W - 5L
1,500 SR
Queue Stats
86W - 154L
1,273 Elo+
Party 1
Maui
Maui
UnknwnUchiha
Maui
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
UrielFrancisco
Kukulkan
Level 142
God Stats
6W - 3L
1,715 SR
Queue Stats
333W - 291L
1,974 Elo+
Solo
Team Averages
Level 106
1,545 SR
1,560 Elo+

VS

Team Averages
Level 109
1,490 SR
1,531 Elo+
Mulan
Mulan
DAVEhuty
Mulan
Level 85
God Stats
5W - 10L
1,235 SR
Queue Stats
318W - 232L
1,586 Elo+
Solo
Merlin
Merlin
DeathPending
Merlin
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 28L
1,500 Elo+
Solo
Atlas
Atlas
Dyauspitr
Atlas
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
GroundWalkerX
Fenrir
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
223W - 196L
1,731 Elo+
Solo
Izanami
Izanami
imbakaran
Izanami
Level 80
God Stats
9W - 8L
1,715 SR
Queue Stats
153W - 144L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frozenisgod
Izanami
7
1 / 1 / 1
4,007
668
3,640
4,783
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Nier No ID
Lancelot
7
3 / 0 / 3
4,637
773
2,254
3,764
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
TcGNate
Surtr
8
2 / 0 / 0
4,681
780
1,747
4,091
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 1
4,222
704
679
4,146
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
8
2 / 1 / 1
4,864
811
1,417
2,227
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DAVEhuty
Mulan
5
0 / 2 / 0
3,111
519
1,013
3,595
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
4
0 / 4 / 0
3,001
500
340
2,924
710
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
Dyauspitr
Atlas
5
0 / 1 / 0
3,775
629
2,005
4,347
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 0
4,508
751
2,267
5,064
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
imbakaran
Izanami
6
0 / 1 / 1
3,639
607
2,440
3,496
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
DAVEhuty
Mulan
0
2
0
0
L
Merlin
0
4
0
0
L
Atlas
Dyauspitr
Atlas
0
1
0
0
W
Izanami
Frozenisgod
Izanami
1
1
1
1.5
L
2
1
0
2
W
Lancelot
Nier No ID
Lancelot
3
0
3
4.5
W
Surtr
TcGNate
Surtr
2
0
0
2
W
1
0
1
1.5
W
Kukulkan
2
1
1
2.5
L
Izanami
imbakaran
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,737
Damage
8,065
19,011
Taken
19,426
7,721
Mitigated
6,677
7,323
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DAVEhuty
Mulan
1,013
109
0
596
3,595
1,268
0
56
3,539
0
14,102
L
Merlin
340
119
0
0
2,924
710
0
1,220
1,704
6,192
0
L
Atlas
Dyauspitr
Atlas
2,005
1,018
68
1,834
4,347
2,190
0
420
3,927
12,117
0
W
Izanami
Frozenisgod
Izanami
3,640
2,826
0
1,864
4,783
1,506
0
637
4,146
0
29,029
L
2,267
575
0
923
5,064
1,723
0
336
4,728
0
24,615
W
Lancelot
Nier No ID
Lancelot
2,254
276
0
1,818
3,764
1,061
0
89
3,675
0
16,946
W
Surtr
TcGNate
Surtr
1,747
891
0
1,855
4,091
1,677
0
0
4,091
455
30,289
W
679
319
122
1,084
4,146
2,780
0
1,368
2,778
4,428
0
W
Kukulkan
1,417
358
0
580
2,227
697
126
251
1,976
34,074
0
L
Izanami
imbakaran
Izanami
2,440
1,892
0
1,816
3,496
786
0
120
3,376
0
26,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,411
Gold Earned
18,034
196
Minions Killed
143
0
Camps Cleared
0
644,696
Distance Traveled
545,193
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,111
519
21
4
0
79,285
0
L
Merlin
3,001
500
8
1
0
106,705
0
L
Atlas
3,775
629
10
2
0
119,816
0
W
Izanami
4,007
668
47
8
0
118,858
0
L
Fenrir
4,508
751
49
8
0
139,623
0
W
Lancelot
4,637
773
30
5
0
149,718
0
W
Surtr
4,681
780
58
10
0
129,491
0
W
Maui
4,222
704
9
2
0
130,438
0
W
Kukulkan
4,864
811
52
9
0
116,191
2
L
Izanami
3,639
607
55
9
0
99,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role