Player Matchup

Surtr
Surtr
AvdolsChickens
Surtr
Level 126
God Stats
1W - 6L
1,500 SR
Queue Stats
28W - 28L
1,265 Elo+
Party 2
Atlas
Atlas
JustKyle7119
Atlas
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 125L
1,265 Elo+
Party 2
The Morrigan
The Morrigan
MetalGearFafnir
The Morrigan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 47L
1,500 Elo+
Party 2
Hades
Hades
SpamInHand
Hades
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
adfsadfasdfv
Jing Wei
Level 157
God Stats
3W - 4L
1,301 SR
Queue Stats
59W - 59L
1,265 Elo+
Party 2
Team Averages
Level 122
1,460 SR
1,359 Elo+

VS

Team Averages
Level 137
1,538 SR
1,564 Elo+
King Arthur
King Arthur
BobbyBantz
King Arthur
Level 144
God Stats
13W - 12L
1,500 SR
Queue Stats
73W - 64L
1,518 Elo+
Party 1
Baba Yaga
Baba Yaga
Dechylas
Baba Yaga
Level 113
God Stats
1W - 1L
1,285 SR
Queue Stats
218W - 219L
1,484 Elo+
Solo
Sol
Sol
MSand114
Sol
Level 177
God Stats
5W - 4L
1,500 SR
Queue Stats
688W - 722L
1,588 Elo+
Solo
Xing Tian
Xing Tian
SlobbyShark
Xing Tian
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 76L
1,518 Elo+
Party 1
Jing Wei
Jing Wei
SuperI3ussy
Jing Wei
Level 129
God Stats
6W - 3L
1,907 SR
Queue Stats
118W - 95L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
10,219
1,022
7,996
19,673
21,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 3
10,431
1,043
9,728
24,198
32,027
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Morrigan
MetalGearFafnir
The Morrigan
15
1 / 3 / 4
9,872
987
13,704
10,170
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hades
15
0 / 6 / 4
9,154
915
6,014
18,819
13,992
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
adfsadfasdfv
Jing Wei
15
0 / 5 / 5
9,418
942
14,159
18,872
9,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

165

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BobbyBantz
King Arthur
17
4 / 2 / 18
10,816
1,082
18,380
16,110
21,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
Dechylas
Baba Yaga
17
2 / 0 / 20
11,233
1,123
14,711
2,270
1,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
13 / 0 / 9
13,662
1,366
30,605
10,357
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
SlobbyShark
Xing Tian
16
1 / 1 / 21
11,101
1,110
9,944
16,767
26,551
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
SuperI3ussy
Jing Wei
16
3 / 2 / 17
10,141
1,014
14,475
10,038
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
5
Kills
23
23
Deaths
5
17
Assists
85
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
King Arthur
BobbyBantz
King Arthur
4
2
18
6.5
W
Baba Yaga
Dechylas
Baba Yaga
2
0
20
12
L
0
3
3
0.5
W
13
0
9
17.5
L
The Morrigan
MetalGearFafnir
The Morrigan
1
3
4
1
W
Xing Tian
SlobbyShark
Xing Tian
1
1
21
11.5
L
Hades
0
6
4
0.33
W
Jing Wei
SuperI3ussy
Jing Wei
3
2
17
5.75
L
Jing Wei
adfsadfasdfv
Jing Wei
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,601
Damage
88,115
91,732
Taken
55,542
82,444
Mitigated
60,540
10,242
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,996
1,181
0
869
19,673
21,009
0
13,481
6,192
232
17,327
W
King Arthur
BobbyBantz
King Arthur
18,380
515
0
267
16,110
21,144
0
7,875
8,235
6,368
27,594
W
Baba Yaga
Dechylas
Baba Yaga
14,711
1,517
492
1,423
2,270
1,647
0
880
1,390
26,697
0
L
9,728
2,750
0
3,694
24,198
32,027
0
14,883
9,315
24,322
0
W
30,605
10,909
0
6,016
10,357
6,012
0
4,850
5,507
83,162
4,083
L
The Morrigan
MetalGearFafnir
The Morrigan
13,704
2,012
0
0
10,170
5,921
0
6,334
3,671
36,604
490
W
Xing Tian
SlobbyShark
Xing Tian
9,944
839
0
1,778
16,767
26,551
0
9,842
6,925
15,547
0
L
Hades
6,014
989
649
1,486
18,819
13,992
0
11,242
7,577
19,666
0
W
Jing Wei
SuperI3ussy
Jing Wei
14,475
11,678
0
1,020
10,038
5,186
0
5,614
4,424
0
28,777
L
Jing Wei
adfsadfasdfv
Jing Wei
14,159
12,209
0
3,544
18,872
9,495
0
11,177
7,695
0
40,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,094
Gold Earned
56,953
195
Minions Killed
244
4
Camps Cleared
11
942,283
Distance Traveled
1,028,056
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,219
1,022
22
2
1
193,088
4
W
King Arthur
10,816
1,082
37
4
0
217,059
0
W
Baba Yaga
11,233
1,123
28
3
0
216,309
0
L
Atlas
10,431
1,043
21
2
1
205,365
0
W
Sol
13,662
1,366
141
14
9
186,645
0
L
The Morrigan
9,872
987
56
6
1
182,603
0
W
Xing Tian
11,101
1,110
10
1
0
203,759
0
L
Hades
9,154
915
50
5
1
176,683
0
W
Jing Wei
10,141
1,014
28
3
2
204,284
0
L
Jing Wei
9,418
942
46
5
0
184,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role