Player Matchup

Fenrir
Fenrir
Caradhràs
Fenrir
Level 141
God Stats
11W - 8L
1,500 SR
Queue Stats
96W - 95L
1,243 Elo+
Solo
Raijin
Raijin
FVGSY
Raijin
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ZHΛR
Zhong Kui
Level 157
God Stats
8W - 1L
1,500 SR
Queue Stats
78W - 45L
1,500 Elo+
Party 2
Surtr
Surtr
hanagn04
Surtr
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 99L
1,500 Elo+
Solo
Ishtar
Ishtar
ºNaiº
Ishtar
Level 16
God Stats
12W - 9L
1,500 SR
Queue Stats
69W - 43L
1,500 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,449 Elo+

VS

Team Averages
Level 101
1,621 SR
1,561 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Kιηg
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,508 Elo+
Party 1
Sobek
Sobek
Littleblue94
Sobek
Level 73
God Stats
21W - 10L
1,910 SR
Queue Stats
234W - 241L
1,782 Elo+
Solo
Neith
Neith
ToastedJam
Neith
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Odin
Odin
WoodsSquirrel
Odin
Level 128
God Stats
24W - 28L
1,695 SR
Queue Stats
253W - 256L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Caradhràs
Fenrir
14
4 / 1 / 6
8,058
620
6,003
11,058
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
FVGSY
Raijin
14
6 / 1 / 2
7,921
609
10,017
6,358
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Zhong Kui
ZHΛR
Zhong Kui
12
4 / 0 / 3
6,743
519
6,990
6,885
5,342
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
hanagn04
Surtr
13
4 / 1 / 2
7,820
602
13,176
16,402
16,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
ºNaiº
Ishtar
11
0 / 1 / 3
6,426
494
2,811
6,973
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 4 / 0
5,984
460
4,463
9,975
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Kιηg
Heimdallr
12
1 / 5 / 0
6,698
515
10,760
16,109
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 2 / 0
5,419
417
1,506
10,546
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
2 / 4 / 0
6,110
470
6,174
8,033
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 1
7,161
551
2,767
11,702
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
4
4
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
0
0
W
Fenrir
Caradhràs
Fenrir
4
1
6
7
W
Raijin
FVGSY
Raijin
6
1
2
7
L
Heimdallr
Kιηg
Heimdallr
1
5
0
0.2
L
0
2
0
0
L
Neith
2
4
0
0.5
L
1
4
1
0.38
W
Zhong Kui
ZHΛR
Zhong Kui
4
0
3
5.5
W
Surtr
hanagn04
Surtr
4
1
2
5
W
Ishtar
ºNaiº
Ishtar
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,997
Damage
25,670
47,676
Taken
56,365
32,925
Mitigated
26,765
17,134
Healing
21,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,463
445
635
3,069
9,975
3,479
0
4,770
5,199
44,156
0
W
Fenrir
Caradhràs
Fenrir
6,003
2,612
0
5,440
11,058
5,289
0
787
10,271
0
64,639
W
Raijin
FVGSY
Raijin
10,017
791
0
1,590
6,358
2,468
364
3,640
2,718
64,180
0
L
Heimdallr
Kιηg
Heimdallr
10,760
7,835
0
8,153
16,109
6,856
664
471
15,638
0
60,032
L
1,506
224
553
4,782
10,546
8,398
0
5,758
4,579
13,623
0
L
Neith
6,174
3,178
0
769
8,033
3,308
912
3,128
4,633
0
39,178
L
2,767
1,076
0
3,611
11,702
4,724
0
2,753
8,805
0
50,454
W
Zhong Kui
ZHΛR
Zhong Kui
6,990
1,236
0
2,172
6,885
5,342
0
1,299
5,586
39,721
0
W
Surtr
hanagn04
Surtr
13,176
4,483
0
4,486
16,402
16,879
0
0
16,402
811
60,427
W
Ishtar
ºNaiº
Ishtar
2,811
1,822
0
3,446
6,973
2,947
0
243
6,730
0
42,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,968
Gold Earned
31,372
454
Minions Killed
336
0
Camps Cleared
0
1,411,527
Distance Traveled
1,234,292
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,984
460
77
6
0
247,158
0
W
Fenrir
8,058
620
110
8
0
292,089
0
W
Raijin
7,921
609
103
8
0
234,394
6
L
Heimdallr
6,698
515
106
8
0
209,909
0
L
Sobek
5,419
417
11
1
0
265,376
3
L
Neith
6,110
470
57
4
0
230,051
0
L
Odin
7,161
551
85
7
0
281,798
3
W
Zhong Kui
6,743
519
79
6
0
291,664
1
W
Surtr
7,820
602
89
7
0
338,580
0
W
Ishtar
6,426
494
73
6
0
254,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role