Player Matchup

Thor
Thor
Bronze III
JB_Beltway
Thor
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
VKAngell
Merlin
Bronze III
Level 157
God Stats
9W - 10L
1,500 SR
Queue Stats
175W - 156L
1,500 MMR
Party 2
Mulan
Mulan
Bronze III
YourWetSock
Mulan
Bronze III
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
17W - 23L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 141
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,500 SR
1,496 MMR
Baba Yaga
Baba Yaga
Bronze III
 
Baba Yaga
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
McGyver0x1
Bacchus
Bronze III
Level 89
God Stats
8W - 2L
1,500 SR
Queue Stats
239W - 314L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
TenryuubitoS
Fenrir
Bronze III
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 34L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,042
604
1,460
6,195
2,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
VKAngell
Merlin
12
1 / 2 / 0
7,082
708
7,349
5,550
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 0
6,234
623
5,460
8,825
6,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AtlasAchillesBastetBaron SamediMaui

VS

Bans
Ne ZhaAh Muzen CabShivaGilgameshMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
4 / 0 / 2
7,851
785
10,340
6,068
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
McGyver0x1
Bacchus
12
1 / 0 / 5
7,681
768
2,599
7,489
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
12
1 / 1 / 4
6,875
688
3,682
8,561
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
6
6
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
2
5
L
0
3
0
0
W
Bacchus
McGyver0x1
Bacchus
1
0
5
3.5
W
Fenrir
1
1
4
3
L
Merlin
VKAngell
Merlin
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,269
Damage
16,621
20,570
Taken
22,118
11,026
Mitigated
21,417
2,482
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,340
837
0
2,760
6,068
3,057
167
2,104
3,838
61,508
0
L
1,460
90
0
500
6,195
2,511
0
4,409
1,745
0
14,274
W
Bacchus
McGyver0x1
Bacchus
2,599
262
440
2,935
7,489
11,343
85
2,221
5,115
7,706
0
W
Fenrir
3,682
533
0
1,399
8,561
7,017
916
2,883
5,461
0
8,416
L
Merlin
VKAngell
Merlin
7,349
350
0
876
5,550
2,096
0
3,505
1,805
34,707
210
L
5,460
686
0
1,106
8,825
6,419
0
5,068
3,538
0
11,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,358
Gold Earned
22,407
122
Minions Killed
134
0
Camps Cleared
0
488,034
Distance Traveled
611,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,851
785
110
11
0
205,126
0
L
Thor
6,042
604
20
2
0
125,556
0
W
Bacchus
7,681
768
15
2
0
195,363
0
W
Fenrir
6,875
688
9
1
0
210,596
0
L
Merlin
7,082
708
66
7
0
169,014
0
L
Mulan
6,234
623
36
4
0
193,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role