Player Matchup

Raijin
Raijin
 
Raijin
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DjakPot
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,954 Elo+
Party 1
Yu Huang
Yu Huang
Leewer
Yu Huang
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,718 Elo+
Party 1
King Arthur
King Arthur
hulkyyy
King Arthur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sokolishe
Ah Muzen Cab
Level 153
God Stats
12W - 10L
1,500 SR
Queue Stats
572W - 603L
1,389 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,612 Elo+

VS

Team Averages
Level 144
1,500 SR
1,358 Elo+
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Achılles
Thor
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
380W - 370L
1,500 Elo+
Solo
Maui
Maui
Bekketh
Maui
Level 124
God Stats
11W - 10L
1,500 SR
Queue Stats
459W - 459L
1,145 Elo+
Party 3
Chaac
Chaac
Шиповничек
Chaac
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
479W - 480L
1,145 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 1 / 12
8,630
863
13,318
5,762
2,615
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
DjakPot
Guan Yu
15
3 / 0 / 13
8,225
823
5,136
9,534
11,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Yu Huang
Leewer
Yu Huang
16
4 / 1 / 13
8,755
876
9,805
8,658
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
hulkyyy
King Arthur
13
1 / 2 / 12
7,564
756
5,500
9,565
11,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
sokolishe
Ah Muzen Cab
16
5 / 1 / 13
9,186
919
21,143
10,215
5,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 4 / 3
6,928
693
1,445
12,552
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
 
Lancelot
12
1 / 4 / 2
6,704
670
4,187
11,486
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thor
14
0 / 2 / 1
6,638
664
10,625
11,011
6,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Maui
Bekketh
Maui
12
1 / 3 / 2
7,275
728
3,126
10,536
10,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 5 / 2
6,741
674
8,087
12,248
8,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
18
Kills
3
5
Deaths
18
63
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
12
11
L
Horus
 
Horus
0
4
3
0.38
L
Lancelot
 
Lancelot
1
4
2
0.5
L
Thor
0
2
1
0.25
L
Maui
Bekketh
Maui
1
3
2
0.67
W
Guan Yu
DjakPot
Guan Yu
3
0
13
9.5
W
Yu Huang
Leewer
Yu Huang
4
1
13
10.5
W
King Arthur
hulkyyy
King Arthur
1
2
12
3.5
W
Ah Muzen Cab
sokolishe
Ah Muzen Cab
5
1
13
11.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,902
Damage
27,470
43,734
Taken
57,833
35,151
Mitigated
45,337
21,463
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,318
694
369
758
5,762
2,615
398
463
5,299
18,354
0
L
Horus
 
Horus
1,445
771
4,442
3,570
12,552
13,980
0
5,567
6,985
274
6,545
L
Lancelot
 
Lancelot
4,187
599
1,260
2,250
11,486
6,036
0
4,782
6,704
0
8,072
L
Thor
10,625
769
261
880
11,011
6,073
0
3,930
7,081
0
28,541
L
Maui
Bekketh
Maui
3,126
331
737
845
10,536
10,919
0
4,395
6,141
7,119
0
W
Guan Yu
DjakPot
Guan Yu
5,136
309
8,493
5,643
9,534
11,875
468
736
8,798
0
6,691
W
Yu Huang
Leewer
Yu Huang
9,805
305
652
601
8,658
4,330
1,234
942
7,716
21,315
0
W
King Arthur
hulkyyy
King Arthur
5,500
928
66
466
9,565
11,242
152
602
8,963
0
10,878
W
Ah Muzen Cab
sokolishe
Ah Muzen Cab
21,143
4,995
1,915
2,500
10,215
5,089
1,429
657
9,558
0
49,922
L
8,087
559
294
2,320
12,248
8,329
0
4,219
7,799
0
15,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,360
Gold Earned
34,286
125
Minions Killed
88
0
Camps Cleared
0
996,682
Distance Traveled
824,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,630
863
17
2
0
195,700
0
L
Horus
6,928
693
11
1
0
175,995
0
L
Lancelot
6,704
670
10
1
0
181,503
0
L
Thor
6,638
664
33
3
0
182,616
0
L
Maui
7,275
728
16
2
0
130,153
0
W
Guan Yu
8,225
823
4
0
0
231,815
0
W
Yu Huang
8,755
876
25
3
0
202,312
0
W
King Arthur
7,564
756
11
1
0
182,344
0
W
Ah Muzen Cab
9,186
919
68
7
0
184,511
0
L
Chaac
6,741
674
18
2
0
154,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role