Player Matchup

Surtr
Surtr
II ELITERAGE II
Surtr
Level 47
God Stats
15W - 13L
1,264 SR
Queue Stats
22W - 30L
1,159 Elo+
Solo
Nu Wa
Nu Wa
KippenHenne
Nu Wa
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Sol
Sol
Paladin81Nils
Sol
Level 66
God Stats
29W - 19L
1,500 SR
Queue Stats
31W - 21L
1,761 Elo+
Solo
Artio
Artio
Young_Rogue_Fate
Artio
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 149L
1,500 Elo+
Party 1
Arachne
Arachne
nickreaper1990
Arachne
Level 120
God Stats
6W - 2L
1,716 SR
Queue Stats
277W - 292L
1,196 Elo+
Solo
Team Averages
Level 68
1,496 SR
1,423 Elo+

VS

Team Averages
Level 71
1,543 SR
1,637 Elo+
Bastet
Bastet
JJuanjo2003
Bastet
Level 98
God Stats
26W - 21L
1,715 SR
Queue Stats
108W - 119L
1,684 Elo+
Party 2
Scylla
Scylla
MRpeJoTa
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,684 Elo+
Party 2
Vamana
Vamana
Zama023
Vamana
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
189W - 198L
1,684 Elo+
Party 2
Cthulhu
Cthulhu
ggtrchucknorris2
Cthulhu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 230L
1,684 Elo+
Party 2
Apollo
Apollo
valserthegamer
Apollo
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
502W - 486L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,821
602
8,270
11,820
7,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 2
7,227
556
8,045
4,666
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 3
7,501
577
11,813
12,656
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 4 / 3
6,813
524
2,699
10,132
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
5 / 2 / 2
7,973
613
6,901
10,556
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
3 / 3 / 2
6,804
523
6,622
13,210
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
MRpeJoTa
Scylla
11
1 / 1 / 2
5,912
455
3,342
8,189
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Zama023
Vamana
12
1 / 2 / 4
6,807
524
6,034
10,934
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 5
6,721
517
6,622
15,048
12,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
4 / 3 / 2
6,864
528
7,642
9,597
3,481
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
11
Kills
9
10
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Bastet
3
3
2
1.33
W
2
1
2
3
L
Scylla
MRpeJoTa
Scylla
1
1
2
2
W
1
2
3
1.25
W
2
4
3
0.88
L
Vamana
Zama023
Vamana
1
2
4
1.5
L
0
2
5
1.25
W
5
2
2
3
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,728
Damage
30,262
49,830
Taken
56,978
25,678
Mitigated
27,875
17,610
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,270
3,412
0
3,558
11,820
7,663
1,060
266
11,554
618
59,889
L
Bastet
6,622
2,596
0
5,499
13,210
4,379
0
3,449
9,761
0
34,562
W
8,045
2,476
0
1,493
4,666
1,565
522
2,089
2,577
47,347
0
L
Scylla
MRpeJoTa
Scylla
3,342
313
70
1,883
8,189
2,676
75
5,963
2,226
28,376
0
W
11,813
3,082
106
7,362
12,656
4,264
537
3,965
8,691
62,440
0
W
2,699
404
345
1,372
10,132
7,002
162
2,476
7,656
23,429
0
L
Vamana
Zama023
Vamana
6,034
2,332
86
2,955
10,934
5,153
0
1,593
9,341
0
46,311
L
6,622
736
2,249
2,728
15,048
12,186
0
8,453
6,595
33,960
0
W
6,901
5,380
0
3,374
10,556
5,184
0
1,168
9,388
0
52,840
L
7,642
5,218
0
1,496
9,597
3,481
981
3,184
6,413
0
44,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
33,108
369
Minions Killed
313
0
Camps Cleared
0
1,293,126
Distance Traveled
1,358,795
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,821
602
92
7
0
217,985
0
L
Bastet
6,804
523
46
4
0
278,314
0
W
Nu Wa
7,227
556
74
6
0
252,189
4
L
Scylla
5,912
455
46
4
0
246,761
0
W
Sol
7,501
577
83
6
0
226,947
1
W
Artio
6,813
524
35
3
0
282,109
0
L
Vamana
6,807
524
98
8
0
304,787
0
L
Cthulhu
6,721
517
37
3
0
287,716
0
W
Arachne
7,973
613
85
7
0
313,896
0
L
Apollo
6,864
528
86
7
0
241,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role