Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CarlosTheBeagle
Set
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
602W - 618L
1,413 Elo+
Solo
Janus
Janus
Nacapa1908
Janus
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 44L
1,725 Elo+
Solo
Sobek
Sobek
Shuanasteba
Sobek
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 68L
1,524 Elo+
Solo
Surtr
Surtr
SirCristiaan
Surtr
Level 158
God Stats
7W - 7L
1,500 SR
Queue Stats
468W - 471L
1,551 Elo+
Solo
Team Averages
Level 137
1,500 SR
1,543 Elo+

VS

Team Averages
Level 82
1,540 SR
1,377 Elo+
Charybdis
Charybdis
CUCHYYY
Charybdis
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 231L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Orange9902
Baba Yaga
Level 101
God Stats
6W - 2L
1,702 SR
Queue Stats
473W - 457L
1,548 Elo+
Solo
Lancelot
Lancelot
SeecS2
Lancelot
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,195 Elo+
Party 1
Bacchus
Bacchus
benn212
Bacchus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,450 Elo+
Solo
Mulan
Mulan
joaopedro99932
Mulan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 2 / 0
6,138
558
2,995
6,313
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 2
5,971
543
3,732
10,245
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
12
1 / 1 / 0
6,209
564
5,922
5,988
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 3 / 1
4,902
446
2,814
10,006
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 5 / 0
5,848
532
6,984
13,290
6,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CUCHYYY
Charybdis
12
3 / 0 / 1
7,037
640
3,936
6,117
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Orange9902
Baba Yaga
13
2 / 1 / 2
6,765
615
7,973
7,491
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
SeecS2
Lancelot
11
7 / 3 / 1
7,013
638
5,699
8,789
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
benn212
Bacchus
10
2 / 0 / 7
6,355
578
4,518
9,029
5,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 4
6,426
584
7,855
9,881
7,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
15
15
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
0
1.5
W
Charybdis
CUCHYYY
Charybdis
3
0
1
3.5
L
0
4
2
0.25
L
Janus
1
1
0
1
W
Baba Yaga
Orange9902
Baba Yaga
2
1
2
3
W
Lancelot
SeecS2
Lancelot
7
3
1
2.5
L
0
3
1
0.17
L
2
5
0
0.4
W
Bacchus
benn212
Bacchus
2
0
7
5.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,447
Damage
29,981
45,842
Taken
41,307
23,272
Mitigated
22,123
11,164
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,995
1,320
0
1,660
6,313
2,538
0
1,485
4,828
0
28,911
W
Charybdis
CUCHYYY
Charybdis
3,936
1,941
0
4,388
6,117
1,947
577
459
5,658
0
54,540
L
3,732
1,396
0
1,388
10,245
4,304
0
1,642
8,603
0
50,305
L
Janus
5,922
59
82
1,298
5,988
2,397
0
4,193
1,795
57,561
0
W
Baba Yaga
Orange9902
Baba Yaga
7,973
475
0
2,293
7,491
3,550
0
4,716
2,775
60,719
0
W
Lancelot
SeecS2
Lancelot
5,699
2,531
0
415
8,789
3,710
0
590
8,199
0
36,719
L
2,814
659
0
2,247
10,006
7,121
0
4,920
5,086
14,326
0
L
6,984
3,642
0
4,489
13,290
6,912
0
251
13,039
673
38,431
W
Bacchus
benn212
Bacchus
4,518
1,271
1,650
3,400
9,029
5,778
0
2,936
6,093
13,378
0
W
7,855
1,364
0
2,078
9,881
7,138
18
337
9,544
0
46,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,068
Gold Earned
33,596
334
Minions Killed
372
0
Camps Cleared
0
1,045,425
Distance Traveled
1,101,963
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,138
558
53
5
0
203,993
3
W
Charybdis
7,037
640
104
9
0
182,027
2
L
Set
5,971
543
80
7
0
223,562
0
L
Janus
6,209
564
106
10
0
223,317
0
W
Baba Yaga
6,765
615
105
10
0
228,556
0
W
Lancelot
7,013
638
62
6
0
252,444
0
L
Sobek
4,902
446
27
2
0
208,491
0
L
Surtr
5,848
532
68
6
0
186,062
0
W
Bacchus
6,355
578
12
1
0
233,458
0
W
Mulan
6,426
584
89
8
0
205,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role