Player Matchup

Atlas
Atlas
 
Atlas
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Garmadon2106
Merlin
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 25L
1,287 Elo+
Party 2
Nemesis
Nemesis
MebiPl
Nemesis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,651 Elo+
Solo
Skadi
Skadi
Mekekenio
Skadi
Level 40
God Stats
1W - 3L
1,728 SR
Queue Stats
28W - 49L
1,335 Elo+
Party 1
Surtr
Surtr
Reyzina
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,287 Elo+
Party 2
Team Averages
Level 43
1,546 SR
1,412 Elo+

VS

Team Averages
Level 72
1,500 SR
1,465 Elo+
Surtr
Surtr
 
Surtr
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
HungrigerEwok18
Chiron
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,324 Elo+
Party 3
Baron Samedi
Baron Samedi
Liranni
Baron Samedi
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,499 Elo+
Solo
He Bo
He Bo
MeMonkeyMeGood
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
NecroLauch
Sylvanus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 0 / 0
5,089
509
2,668
5,027
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
9
0 / 1 / 0
5,021
502
3,745
4,110
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MebiPl
Nemesis
9
2 / 5 / 0
5,853
585
4,543
10,865
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Mekekenio
Skadi
8
0 / 3 / 2
5,121
512
4,279
5,178
1,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Reyzina
Surtr
8
0 / 6 / 0
4,672
467
3,666
9,545
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
5 / 0 / 3
7,333
733
7,014
9,954
6,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 2
5,565
557
2,776
6,511
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Liranni
Baron Samedi
11
2 / 0 / 3
6,396
640
5,545
4,393
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 1 / 1
7,302
730
7,502
8,623
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
NecroLauch
Sylvanus
8
0 / 1 / 1
5,228
523
1,132
6,004
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
15
15
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
0
0
1
W
Surtr
 
Surtr
5
0
3
6.5
L
Merlin
0
1
0
0
W
1
1
2
2
W
Baron Samedi
Liranni
Baron Samedi
2
0
3
3.5
W
7
1
1
7.5
L
Nemesis
MebiPl
Nemesis
2
5
0
0.4
L
Skadi
Mekekenio
Skadi
0
3
2
0.33
W
Sylvanus
NecroLauch
Sylvanus
0
1
1
0.5
L
Surtr
Reyzina
Surtr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,901
Damage
23,969
34,725
Taken
35,485
15,223
Mitigated
15,976
6,843
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,668
1,363
0
1,720
5,027
3,011
0
2,327
2,700
12,077
0
W
Surtr
 
Surtr
7,014
3,021
0
5,942
9,954
6,365
48
46
9,908
443
44,876
L
Merlin
3,745
375
0
750
4,110
1,521
0
3,158
952
29,323
0
W
2,776
955
356
2,699
6,511
2,093
0
1,131
5,380
0
31,163
W
Baron Samedi
Liranni
Baron Samedi
5,545
835
296
1,730
4,393
1,672
307
2,473
1,920
38,920
0
W
7,502
569
0
1,419
8,623
2,549
75
862
7,761
66,064
233
L
Nemesis
MebiPl
Nemesis
4,543
1,789
0
2,252
10,865
4,623
0
4,868
5,997
0
30,555
L
Skadi
Mekekenio
Skadi
4,279
1,554
0
832
5,178
1,846
0
2,509
2,669
0
26,446
W
Sylvanus
NecroLauch
Sylvanus
1,132
528
505
1,458
6,004
3,297
200
1,974
4,030
13,889
0
L
Surtr
Reyzina
Surtr
3,666
1,774
0
1,289
9,545
4,222
0
1,526
8,019
220
26,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
31,824
216
Minions Killed
333
0
Camps Cleared
0
1,045,452
Distance Traveled
1,096,869
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,089
509
18
2
0
220,589
7
W
Surtr
7,333
733
83
8
0
211,927
0
L
Merlin
5,021
502
54
5
0
204,806
2
W
Chiron
5,565
557
49
5
0
217,080
2
W
Baron Samedi
6,396
640
70
7
0
223,200
0
W
He Bo
7,302
730
106
11
0
248,747
0
L
Nemesis
5,853
585
50
5
0
230,395
0
L
Skadi
5,121
512
45
5
0
203,267
0
W
Sylvanus
5,228
523
25
3
0
195,915
0
L
Surtr
4,672
467
49
5
0
186,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role