Player Matchup

Surtr
Surtr
 
Surtr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Chillum94
Kumbhakarna
Level 105
God Stats
2W - 0L
1,702 SR
Queue Stats
276W - 326L
1,695 Elo+
Solo
Sol
Sol
MommyloverFlex
Sol
Level 52
God Stats
12W - 3L
1,500 SR
Queue Stats
87W - 84L
1,286 Elo+
Party 1
Heimdallr
Heimdallr
TheWacho01
Heimdallr
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 27L
1,803 Elo+
Solo
Thanatos
Thanatos
coolaemil06
Thanatos
Level 41
God Stats
7W - 6L
1,271 SR
Queue Stats
61W - 57L
1,286 Elo+
Party 1
Team Averages
Level 65
1,495 SR
1,514 Elo+

VS

Team Averages
Level 61
1,416 SR
1,401 Elo+
Ravana
Ravana
IAndreSI
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,592 Elo+
Solo
Izanami
Izanami
Meole113
Izanami
Level 75
God Stats
47W - 40L
1,285 SR
Queue Stats
79W - 70L
1,458 Elo+
Solo
Terra
Terra
Mornelleth
Terra
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 19L
1,143 Elo+
Solo
Persephone
Persephone
mikizushi
Persephone
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,628 Elo+
Solo
Surtr
Surtr
onepiece123
Surtr
Level 45
God Stats
3W - 7L
1,297 SR
Queue Stats
75W - 76L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 1 / 1
5,185
519
3,057
7,933
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
Chillum94
Kumbhakarna
9
2 / 1 / 2
5,668
567
3,236
8,666
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 0 / 3
6,216
622
4,520
5,212
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
TheWacho01
Heimdallr
9
0 / 1 / 5
4,881
488
6,281
6,473
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
coolaemil06
Thanatos
11
8 / 0 / 0
6,606
661
6,802
7,561
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IAndreSI
Ravana
9
0 / 3 / 1
5,261
526
2,428
6,102
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Meole113
Izanami
9
2 / 1 / 0
5,521
552
5,381
8,879
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
8
0 / 2 / 2
5,241
524
1,802
9,802
4,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Persephone
mikizushi
Persephone
8
0 / 4 / 0
5,302
530
2,393
6,336
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,347
635
6,767
10,505
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
1
1
0.5
W
Kumbhakarna
Chillum94
Kumbhakarna
2
1
2
3
L
Ravana
IAndreSI
Ravana
0
3
1
0.17
L
Izanami
Meole113
Izanami
2
1
0
2
W
1
0
3
2.5
L
Terra
0
2
2
0.5
W
Heimdallr
TheWacho01
Heimdallr
0
1
5
2.5
W
Thanatos
coolaemil06
Thanatos
8
0
0
8
L
Persephone
mikizushi
Persephone
0
4
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,896
Damage
18,771
35,845
Taken
41,624
19,428
Mitigated
17,411
19,296
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,057
927
0
2,217
7,933
6,426
0
158
7,775
165
28,279
W
Kumbhakarna
Chillum94
Kumbhakarna
3,236
47
0
1,786
8,666
5,061
0
1,011
7,655
17,690
0
L
Ravana
IAndreSI
Ravana
2,428
606
0
2,296
6,102
1,975
0
394
5,708
0
32,592
L
Izanami
Meole113
Izanami
5,381
4,111
0
3,386
8,879
2,598
0
1,930
6,949
0
44,660
W
4,520
1,485
0
3,863
5,212
2,042
0
1,734
3,478
40,605
5,345
L
Terra
1,802
582
2,457
3,707
9,802
4,678
0
1,290
8,512
8,879
0
W
Heimdallr
TheWacho01
Heimdallr
6,281
2,716
0
2,100
6,473
2,245
30
791
5,682
0
29,818
W
Thanatos
coolaemil06
Thanatos
6,802
1,792
0
9,330
7,561
3,654
0
710
6,851
0
44,217
L
Persephone
mikizushi
Persephone
2,393
203
0
847
6,336
1,781
0
2,619
3,713
30,040
0
L
6,767
2,564
0
3,742
10,505
6,379
413
1,485
8,503
1,024
49,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,556
Gold Earned
27,672
269
Minions Killed
295
0
Camps Cleared
0
1,031,351
Distance Traveled
984,049
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,185
519
57
6
0
180,416
0
W
Kumbhakarna
5,668
567
22
2
0
220,768
0
L
Ravana
5,261
526
61
6
0
227,298
0
L
Izanami
5,521
552
80
8
0
171,240
0
W
Sol
6,216
622
73
7
0
200,530
0
L
Terra
5,241
524
7
1
0
222,631
2
W
Heimdallr
4,881
488
53
5
0
183,073
1
W
Thanatos
6,606
661
64
6
0
246,564
0
L
Persephone
5,302
530
50
5
0
184,364
2
L
Surtr
6,347
635
97
10
0
178,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role