Player Matchup

Thor
Thor
Pacoliii
Thor
Level 33
God Stats
1W - 1L
1,297 SR
Queue Stats
5W - 9L
1,348 Elo+
Party 2
Neith
Neith
andreu_TMMONTU
Neith
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 29L
1,279 Elo+
Party 3
Discordia
Discordia
antoromu2001
Discordia
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
17W - 20L
1,348 Elo+
Party 2
Shiva
Shiva
hisokaa512
Shiva
Level 23
God Stats
3W - 1L
1,498 SR
Queue Stats
3W - 2L
1,337 Elo+
Party 2
Atlas
Atlas
juliancampeon
Atlas
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 53L
1,233 Elo+
Party 3
Team Averages
Level 30
1,459 SR
1,309 Elo+

VS

Team Averages
Level 42
1,373 SR
1,394 Elo+
Hades
Hades
Gengszter10
Hades
Level 34
God Stats
4W - 15L
1,285 SR
Queue Stats
23W - 52L
1,265 Elo+
Party 4
Surtr
Surtr
II ELITERAGE II
Surtr
Level 47
God Stats
15W - 13L
1,500 SR
Queue Stats
22W - 30L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KAXER07
Cernunnos
Level 109
God Stats
29W - 27L
1,290 SR
Queue Stats
525W - 495L
1,258 Elo+
Party 1
Cthulhu
Cthulhu
Sky_Matee
Cthulhu
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 37L
1,500 Elo+
Party 4
Bellona
Bellona
rob-kax
Bellona
Level 7
God Stats
3W - 3L
1,290 SR
Queue Stats
28W - 37L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
9 / 0 / 5
8,407
647
12,636
11,879
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 2
5,668
436
2,703
3,521
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
antoromu2001
Discordia
12
3 / 1 / 2
6,740
518
5,425
5,561
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
13
2 / 0 / 3
7,552
581
11,691
9,260
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 0 / 2
6,531
502
3,128
11,500
8,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,471
421
1,690
9,189
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 0
7,174
552
3,954
13,447
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
KAXER07
Cernunnos
12
1 / 2 / 0
7,078
544
13,298
9,560
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Sky_Matee
Cthulhu
8
0 / 2 / 0
5,764
443
2,532
10,229
7,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
rob-kax
Bellona
9
0 / 3 / 0
5,455
420
2,597
11,123
9,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
2
2
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
4
0
0.25
L
Cernunnos
KAXER07
Cernunnos
1
2
0
0.5
W
Thor
9
0
5
11.5
L
Cthulhu
Sky_Matee
Cthulhu
0
2
0
0
W
0
1
2
1
W
Discordia
antoromu2001
Discordia
3
1
2
4
W
Shiva
2
0
3
3.5
W
1
0
2
2
L
Bellona
rob-kax
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,583
Damage
24,071
41,721
Taken
53,548
25,724
Mitigated
30,833
12,452
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,690
41
47
783
9,189
3,394
114
730
8,421
21,639
0
L
3,954
1,730
0
3,961
13,447
6,505
782
4,695
8,752
758
52,674
L
Cernunnos
KAXER07
Cernunnos
13,298
6,141
0
4,933
9,560
3,504
520
2,194
7,366
0
64,941
W
Thor
12,636
4,951
0
3,525
11,879
5,020
0
865
11,014
0
60,095
L
Cthulhu
Sky_Matee
Cthulhu
2,532
376
0
1,228
10,229
7,757
0
934
8,844
20,427
0
W
2,703
445
0
704
3,521
1,705
0
737
2,784
0
34,969
W
Discordia
antoromu2001
Discordia
5,425
779
0
440
5,561
1,762
306
140
5,421
42,070
376
W
Shiva
11,691
2,076
0
2,915
9,260
8,287
0
2,127
7,133
0
54,291
W
3,128
1,477
99
4,769
11,500
8,950
0
353
11,147
23,080
0
L
Bellona
rob-kax
Bellona
2,597
1,085
0
1,974
11,123
9,673
0
0
10,386
0
25,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,898
Gold Earned
30,942
320
Minions Killed
287
0
Camps Cleared
0
1,216,214
Distance Traveled
1,233,715
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,471
421
41
3
0
252,272
0
L
Surtr
7,174
552
89
7
0
241,500
0
L
Cernunnos
7,078
544
82
6
0
205,015
0
W
Thor
8,407
647
84
6
0
285,006
2
L
Cthulhu
5,764
443
27
2
0
284,222
0
W
Neith
5,668
436
59
5
0
219,444
0
W
Discordia
6,740
518
66
5
0
223,096
1
W
Shiva
7,552
581
85
7
0
270,046
0
W
Atlas
6,531
502
26
2
0
218,622
0
L
Bellona
5,455
420
48
4
0
250,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role