Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
BetterjungIewin
Thanatos
Silver I
Level 61
God Stats
5W - 5L
1,642 SR
Queue Stats
42W - 22L
1,576 MMR
Party 1
Chang'e
Chang'e
Silver I
Bettersolowin
Chang'e
Silver I
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 130L
1,576 MMR
Party 1
Olorun
Olorun
Silver I
LarZ0G
Olorun
Silver I
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
275W - 279L
1,510 MMR
Solo
Shiva
Shiva
Bronze III
S3WD 1
Shiva
Bronze III
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 284L
1,607 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,528 SR
1,554 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,457 SR
1,588 MMR
Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold IV
Hypnοtized
Fenrir
Gold IV
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,622 MMR
Party 2
Geb
Geb
Gold V
ReTaqs
Geb
Gold V
Level 168
God Stats
2W - 4L
1,285 SR
Queue Stats
203W - 206L
1,665 MMR
Solo
Ah Puch
Ah Puch
Gold V
Αrdent
Ah Puch
Gold V
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 63L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 0 / 1
5,052
505
2,917
8,736
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
9
2 / 2 / 1
5,467
547
4,589
9,530
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
10
1 / 0 / 2
5,896
590
3,396
5,128
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
LarZ0G
Olorun
8
0 / 4 / 1
4,966
497
3,589
7,300
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
S3WD 1
Shiva
9
0 / 4 / 0
4,767
477
4,497
10,209
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AgniBakasuraAresAo KuangHades

VS

Bans
ChronosIshtarCliodhnaSusanoSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 0 / 3
6,562
656
6,591
7,179
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
 
Hachiman
10
4 / 1 / 1
6,187
619
4,979
7,241
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
3 / 1 / 4
6,131
613
6,884
9,053
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Geb
ReTaqs
Geb
9
0 / 0 / 5
5,554
555
2,298
6,241
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Αrdent
Ah Puch
10
2 / 1 / 0
6,012
601
5,861
4,870
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
10
10
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
W
Tyr
 
Tyr
1
0
3
2.5
W
Hachiman
 
Hachiman
4
1
1
4.5
L
Thanatos
2
2
1
1.25
L
Chang'e
1
0
2
2
W
Fenrir
3
1
4
5
L
Olorun
LarZ0G
Olorun
0
4
1
0.13
W
Geb
ReTaqs
Geb
0
0
5
2.5
L
Shiva
S3WD 1
Shiva
0
4
0
0
W
Ah Puch
Αrdent
Ah Puch
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,988
Damage
26,613
40,903
Taken
34,584
18,411
Mitigated
15,473
17,405
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,917
100
0
2,298
8,736
6,176
0
3,118
5,618
9,650
0
W
Tyr
 
Tyr
6,591
1,568
0
3,687
7,179
4,456
210
0
7,179
0
53,170
W
Hachiman
 
Hachiman
4,979
1,771
0
4,039
7,241
2,246
0
2,804
4,437
0
38,371
L
Thanatos
4,589
1,470
0
7,074
9,530
3,920
0
2,222
7,308
0
42,333
L
Chang'e
3,396
363
948
3,054
5,128
1,605
0
2,178
2,950
39,098
0
W
Fenrir
6,884
3,290
0
1,734
9,053
3,663
0
3,037
6,016
0
45,642
L
Olorun
LarZ0G
Olorun
3,589
731
86
1,701
7,300
2,261
765
401
6,899
35,953
0
W
Geb
ReTaqs
Geb
2,298
299
0
2,591
6,241
3,511
0
2,314
3,927
11,559
0
L
Shiva
S3WD 1
Shiva
4,497
886
0
2,244
10,209
4,449
0
240
9,969
0
28,236
W
Ah Puch
Αrdent
Ah Puch
5,861
669
0
2,366
4,870
1,597
510
1,747
3,123
49,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
30,446
286
Minions Killed
344
0
Camps Cleared
0
1,043,875
Distance Traveled
1,075,744
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,052
505
10
1
0
238,743
3
W
Tyr
6,562
656
91
9
0
240,372
0
W
Hachiman
6,187
619
62
6
0
192,045
2
L
Thanatos
5,467
547
61
6
0
208,910
1
L
Chang'e
5,896
590
96
10
0
231,791
3
W
Fenrir
6,131
613
78
8
0
242,231
0
L
Olorun
4,966
497
65
7
0
187,379
3
W
Geb
5,554
555
18
2
0
208,038
2
L
Shiva
4,767
477
54
5
0
177,052
2
W
Ah Puch
6,012
601
95
10
0
193,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role