Player Matchup

Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ColonelKajo
Danzaburou
Level 87
God Stats
1W - 0L
1,683 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Surtr
Surtr
LegendaryOwl
Surtr
Level 146
God Stats
7W - 4L
1,782 SR
Queue Stats
200W - 229L
1,912 Elo+
Party 1
Raijin
Raijin
M00DYBL00Z
Raijin
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 58L
1,935 Elo+
Party 1
Da Ji
Da Ji
kwispywolf
Da Ji
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 119L
1,935 Elo+
Party 1
Team Averages
Level 118
1,593 SR
1,757 Elo+

VS

Team Averages
Level 88
1,502 SR
1,485 Elo+
Hel
Hel
ForebodingPiano
Hel
Level 120
God Stats
4W - 5L
1,500 SR
Queue Stats
46W - 67L
1,489 Elo+
Party 2
Cliodhna
Cliodhna
RayRay9590
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
TheRitterz
Surtr
Level 126
God Stats
2W - 3L
1,511 SR
Queue Stats
306W - 298L
1,518 Elo+
Solo
Sobek
Sobek
Zoro Is Lost00
Sobek
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
150W - 166L
1,416 Elo+
Party 2
Xbalanque
Xbalanque
andrewmaryland7
Xbalanque
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 62L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 2
5,797
527
2,593
9,088
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ColonelKajo
Danzaburou
10
2 / 1 / 0
5,785
526
5,254
6,010
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 3
6,112
556
6,498
9,873
7,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
M00DYBL00Z
Raijin
11
4 / 0 / 5
7,040
640
5,017
4,291
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
12
9 / 0 / 1
7,286
662
8,576
7,816
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,191
472
2,432
7,223
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
RayRay9590
Cliodhna
8
0 / 6 / 0
4,830
439
2,881
10,095
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Surtr
9
0 / 3 / 0
5,339
485
5,216
11,248
9,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 2
5,420
493
3,098
11,251
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
andrewmaryland7
Xbalanque
11
2 / 0 / 0
6,065
551
5,966
7,524
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
2
2
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
2
1
W
Danzaburou
ColonelKajo
Danzaburou
2
1
0
2
L
0
4
0
0
W
0
0
3
1.5
W
Raijin
M00DYBL00Z
Raijin
4
0
5
6.5
L
Cliodhna
RayRay9590
Cliodhna
0
6
0
0
L
Surtr
0
3
0
0
L
0
3
2
0.33
L
Xbalanque
andrewmaryland7
Xbalanque
2
0
0
2
W
Da Ji
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,938
Damage
19,593
37,078
Taken
47,341
20,810
Mitigated
25,658
12,728
Healing
18,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,593
808
303
3,391
9,088
6,445
0
1,505
7,583
18,965
0
W
Danzaburou
ColonelKajo
Danzaburou
5,254
2,180
0
2,301
6,010
2,302
0
906
5,104
0
43,247
L
2,432
136
533
2,313
7,223
2,178
0
2,491
4,732
37,499
0
W
6,498
1,999
0
2,510
9,873
7,758
245
697
9,176
363
47,173
W
Raijin
M00DYBL00Z
Raijin
5,017
416
0
859
4,291
1,346
0
2,041
2,250
42,323
0
L
Cliodhna
RayRay9590
Cliodhna
2,881
439
166
1,671
10,095
2,752
0
2,526
7,569
0
22,758
L
Surtr
5,216
2,007
0
4,565
11,248
9,736
0
155
11,093
547
36,904
L
3,098
440
257
4,678
11,251
8,397
0
997
10,254
17,909
0
L
Xbalanque
andrewmaryland7
Xbalanque
5,966
3,392
0
4,570
7,524
2,595
0
1,618
5,906
0
50,302
W
Da Ji
8,576
2,728
0
3,364
7,816
2,959
518
591
7,225
0
43,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,020
Gold Earned
26,845
334
Minions Killed
282
0
Camps Cleared
0
1,089,904
Distance Traveled
1,042,003
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,797
527
30
3
0
227,344
1
W
Danzaburou
5,785
526
72
7
0
199,441
0
L
Hel
5,191
472
70
6
0
211,516
0
W
Surtr
6,112
556
85
8
0
220,553
0
W
Raijin
7,040
640
80
7
0
195,782
0
L
Cliodhna
4,830
439
39
4
0
230,553
0
L
Surtr
5,339
485
61
6
0
200,738
0
L
Sobek
5,420
493
23
2
0
206,655
0
L
Xbalanque
6,065
551
89
8
0
192,541
0
W
Da Ji
7,286
662
67
6
0
246,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role