Player Matchup

Surtr
Surtr
BobMarleyFarukk
Surtr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,524 Elo+
Solo
Nemesis
Nemesis
Jomost
Nemesis
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 125L
1,500 Elo+
Party 1
Neith
Neith
akadellak
Neith
Level 24
God Stats
19W - 17L
1,500 SR
Queue Stats
71W - 67L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
asustaviejas
Sylvanus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 148L
1,500 Elo+
Party 1
Poseidon
Poseidon
emosidoEngañados
Poseidon
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 106L
1,500 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,505 Elo+

VS

Team Averages
Level 83
1,500 SR
1,554 Elo+
Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Cyclopkiller
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,863 Elo+
Solo
Surtr
Surtr
Mdzinara
Surtr
Level 155
God Stats
0W - 5L
1,500 SR
Queue Stats
34W - 32L
1,700 Elo+
Solo
Danzaburou
Danzaburou
Mekekenio
Danzaburou
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 49L
1,205 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mornelleth
Tsukuyomi
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
7,406
494
10,621
21,091
15,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Jomost
Nemesis
15
2 / 2 / 7
8,745
583
8,212
13,404
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
akadellak
Neith
13
1 / 1 / 3
7,442
496
5,957
6,526
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
asustaviejas
Sylvanus
12
0 / 1 / 9
7,545
503
4,888
12,747
14,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
12 / 1 / 2
9,970
665
15,500
7,090
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 4 / 1
8,549
570
7,925
12,348
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Cyclopkiller
Jormungandr
11
1 / 4 / 3
7,587
506
7,930
17,425
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Surtr
Mdzinara
Surtr
14
4 / 2 / 1
8,958
597
14,409
18,840
16,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Mekekenio
Danzaburou
13
1 / 2 / 1
7,466
498
5,393
7,669
3,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Mornelleth
Tsukuyomi
12
1 / 6 / 1
7,175
478
3,608
15,598
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
9
9
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
1
0.63
W
3
4
0
0.75
L
Jormungandr
Cyclopkiller
Jormungandr
1
4
3
0.63
W
Nemesis
Jomost
Nemesis
2
2
7
2.75
L
Surtr
Mdzinara
Surtr
4
2
1
2.25
L
Danzaburou
Mekekenio
Danzaburou
1
2
1
0.75
L
Tsukuyomi
Mornelleth
Tsukuyomi
1
6
1
0.25
W
Neith
akadellak
Neith
1
1
3
2.5
W
Sylvanus
asustaviejas
Sylvanus
0
1
9
4.5
W
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,178
Damage
39,265
60,858
Taken
71,880
42,663
Mitigated
45,033
24,511
Healing
21,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,925
970
0
1,525
12,348
4,290
0
8,039
4,309
63,477
0
W
10,621
5,219
0
9,622
21,091
15,302
0
461
20,630
3,415
52,740
L
Jormungandr
Cyclopkiller
Jormungandr
7,930
1,496
0
2,025
17,425
15,009
33
6,093
11,332
34,087
0
W
Nemesis
Jomost
Nemesis
8,212
4,884
0
5,629
13,404
6,226
648
3,091
10,251
0
73,495
L
Surtr
Mdzinara
Surtr
14,409
7,215
0
9,347
18,840
16,677
1,114
880
17,960
917
72,909
L
Danzaburou
Mekekenio
Danzaburou
5,393
1,356
0
3,127
7,669
3,247
0
2,288
5,381
0
49,855
L
Tsukuyomi
Mornelleth
Tsukuyomi
3,608
1,844
0
5,876
15,598
5,810
0
3,968
11,630
0
47,501
W
Neith
akadellak
Neith
5,957
2,340
0
1,730
6,526
3,180
192
2,760
3,766
0
55,946
W
Sylvanus
asustaviejas
Sylvanus
4,888
1,523
2,535
4,707
12,747
14,723
81
6,135
6,426
21,658
0
W
15,500
2,704
0
288
7,090
3,232
729
3,396
3,372
83,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,108
Gold Earned
39,735
482
Minions Killed
464
0
Camps Cleared
0
1,501,884
Distance Traveled
1,433,424
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,549
570
116
8
0
302,953
0
W
Surtr
7,406
494
89
6
0
223,919
0
L
Jormungandr
7,587
506
45
3
0
297,202
4
W
Nemesis
8,745
583
130
9
0
366,824
0
L
Surtr
8,958
597
121
8
0
257,381
0
L
Danzaburou
7,466
498
97
6
0
294,358
0
L
Tsukuyomi
7,175
478
85
6
0
281,530
7
W
Neith
7,442
496
94
6
0
294,645
0
W
Sylvanus
7,545
503
24
2
0
293,547
8
W
Poseidon
9,970
665
145
10
0
322,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role