Player Matchup

Izanami
Izanami
Silver III
Buttballs88
Izanami
Silver III
Level 113
God Stats
33W - 34L
1,715 SR
Queue Stats
178W - 178L
1,441 MMR
Solo
Achilles
Achilles
Bronze III
Mega x Varix
Achilles
Bronze III
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,400 MMR
Party 1
Atlas
Atlas
Bronze III
NotTheAce
Atlas
Bronze III
Level 127
God Stats
105W - 103L
1,298 SR
Queue Stats
220W - 245L
1,440 MMR
Solo
Merlin
Merlin
Bronze III
The_Bananator
Merlin
Bronze III
Level 239
God Stats
15W - 18L
1,500 SR
Queue Stats
449W - 453L
1,446 MMR
Solo
Thanatos
Thanatos
Bronze III
sG1z
Thanatos
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,466 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 132
1,503 SR
1,439 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,554 SR
1,451 MMR
Pele
Pele
Bronze III
 
Pele
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
CharlyDanielMTZ
Ah Muzen Cab
Bronze III
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 285L
1,435 MMR
Solo
Bacchus
Bacchus
Bronze III
CyB0RG_The_Great
Bacchus
Bronze III
Level 133
God Stats
25W - 23L
1,500 SR
Queue Stats
290W - 293L
1,447 MMR
Solo
Freya
Freya
Silver III
Sunnnz
Freya
Silver III
Level 195
God Stats
5W - 2L
1,772 SR
Queue Stats
99W - 94L
1,431 MMR
Solo
Bellona
Bellona
Silver III
keithslgnd
Bellona
Silver III
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 121L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Buttballs88
Izanami
17
1 / 5 / 0
10,029
501
9,934
17,870
6,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Mega x Varix
Achilles
17
2 / 3 / 0
9,934
497
10,942
18,937
21,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
NotTheAce
Atlas
10
0 / 2 / 1
7,457
373
6,708
11,989
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 5 / 0
8,945
447
6,607
9,626
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
sG1z
Thanatos
13
2 / 7 / 0
8,071
404
5,976
18,576
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
IshtarArachneHe BoLoki

VS

Bans
ThorChaacBaba YagaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
15 / 1 / 5
13,548
677
17,196
18,906
8,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
CharlyDanielMTZ
Ah Muzen Cab
18
0 / 2 / 3
11,856
593
11,594
14,649
6,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 13
10,616
531
8,736
19,545
26,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Sunnnz
Freya
16
3 / 1 / 9
11,321
566
10,697
12,344
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
keithslgnd
Bellona
16
3 / 1 / 2
11,376
569
6,788
17,701
23,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
5
Kills
22
22
Deaths
5
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
15
1
5
17.5
L
Izanami
Buttballs88
Izanami
1
5
0
0.2
W
Ah Muzen Cab
CharlyDanielMTZ
Ah Muzen Cab
0
2
3
0.75
W
1
0
13
7.5
L
Achilles
Mega x Varix
Achilles
2
3
0
0.67
L
Atlas
NotTheAce
Atlas
0
2
1
0.25
W
Freya
Sunnnz
Freya
3
1
9
7.5
L
0
5
0
0
W
Bellona
keithslgnd
Bellona
3
1
2
4
L
Thanatos
sG1z
Thanatos
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,167
Damage
55,011
76,998
Taken
83,145
49,447
Mitigated
70,097
24,666
Healing
39,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,196
4,617
0
10,894
18,906
8,382
1,178
3,326
15,379
23
108,552
L
Izanami
Buttballs88
Izanami
9,934
7,448
0
6,131
17,870
6,983
2,743
2,657
15,181
0
100,710
W
Ah Muzen Cab
CharlyDanielMTZ
Ah Muzen Cab
11,594
4,772
0
6,243
14,649
6,076
7,355
2,803
11,846
0
128,123
W
8,736
1,466
0
8,211
19,545
26,793
316
4,719
14,734
25,157
0
L
Achilles
Mega x Varix
Achilles
10,942
1,830
0
4,579
18,937
21,183
0
2,843
15,932
0
66,394
L
Atlas
NotTheAce
Atlas
6,708
2,924
0
2,450
11,989
10,866
0
5,543
6,142
23,286
0
W
Freya
Sunnnz
Freya
10,697
3,934
0
7,503
12,344
5,438
5,167
3,507
8,686
76,221
0
L
6,607
434
0
677
9,626
3,624
0
3,015
6,447
77,969
3,037
W
Bellona
keithslgnd
Bellona
6,788
1,597
0
6,711
17,701
23,408
721
1,176
15,365
0
64,860
L
Thanatos
sG1z
Thanatos
5,976
795
0
10,829
18,576
6,791
0
4,618
13,840
0
62,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,436
Gold Earned
58,717
531
Minions Killed
567
0
Camps Cleared
0
1,645,335
Distance Traveled
2,027,756
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,548
677
149
7
0
469,428
2
L
Izanami
10,029
501
187
9
0
320,311
2
W
Ah Muzen Cab
11,856
593
177
9
0
379,434
0
W
Bacchus
10,616
531
20
1
0
429,669
5
L
Achilles
9,934
497
98
5
0
360,983
0
L
Atlas
7,457
373
23
1
0
251,182
2
W
Freya
11,321
566
109
5
0
393,462
3
L
Merlin
8,945
447
134
7
0
320,167
4
W
Bellona
11,376
569
112
6
0
355,763
0
L
Thanatos
8,071
404
89
4
0
392,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role