Player Matchup

Bakasura
Bakasura
Acauzy
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,596 Elo+
Solo
Sol
Sol
AphroditeDez
Sol
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 139L
1,277 Elo+
Solo
Cernunnos
Cernunnos
Filthed Ebrecht
Cernunnos
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
281W - 298L
1,500 Elo+
Solo
Hera
Hera
Gnobreaker
Hera
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 55L
1,490 Elo+
Solo
Shiva
Shiva
Starmanellis
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,273 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,427 Elo+

VS

Team Averages
Level 117
1,500 SR
1,496 Elo+
Achilles
Achilles
 
Achilles
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Thano11
Athena
Level 105
God Stats
6W - 5L
1,500 SR
Queue Stats
697W - 687L
1,704 Elo+
Party 1
Yu Huang
Yu Huang
niannianyouyu
Yu Huang
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 70L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Acauzy
Bakasura
1
0 / 0 / 0
1,432
286
0
0
0
11
1 / 3 / 1
5,696
1,139
4,593
5,171
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Filthed Ebrecht
Cernunnos
10
0 / 1 / 1
5,114
1,023
4,348
4,444
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 1
5,301
1,060
5,486
3,437
1,445
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 1
5,380
1,076
3,923
5,356
5,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 0 / 2
6,261
1,252
2,856
9,338
7,680
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Baron Samedi
 
Baron Samedi
10
2 / 1 / 1
5,901
1,180
2,677
2,825
1,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
 
Tiamat
10
0 / 1 / 5
5,542
1,108
4,458
4,036
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Thano11
Athena
10
0 / 0 / 3
5,759
1,152
1,003
5,296
4,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yu Huang
niannianyouyu
Yu Huang
11
2 / 0 / 5
5,964
1,193
4,648
3,894
1,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
7
8
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
2
4
W
Baron Samedi
 
Baron Samedi
2
1
1
2.5
W
Tiamat
 
Tiamat
0
1
5
2.5
L
Bakasura
Acauzy
Bakasura
0
0
0
0
L
1
3
1
0.5
L
Cernunnos
Filthed Ebrecht
Cernunnos
0
1
1
0.5
L
1
2
1
0.75
L
0
2
1
0.25
W
Athena
Thano11
Athena
0
0
3
1.5
W
Yu Huang
niannianyouyu
Yu Huang
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,350
Damage
15,642
18,408
Taken
25,389
10,461
Mitigated
17,760
4,791
Healing
14,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,856
24
2,536
3,204
9,338
7,680
40
2,264
7,074
0
5,081
W
Baron Samedi
 
Baron Samedi
2,677
271
2,032
671
2,825
1,318
357
1,477
1,348
9,541
0
W
Tiamat
 
Tiamat
4,458
372
1,278
1,351
4,036
2,363
440
1,700
2,336
10,819
0
L
Bakasura
Acauzy
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
4,593
725
292
1,117
5,171
2,089
0
3,778
1,393
10,906
850
L
Cernunnos
Filthed Ebrecht
Cernunnos
4,348
1,073
511
1,605
4,444
1,897
0
2,935
1,509
0
10,483
L
5,486
922
161
399
3,437
1,445
0
2,918
519
8,367
1,278
L
3,923
288
323
383
5,356
5,030
0
3,155
2,201
0
8,400
W
Athena
Thano11
Athena
1,003
266
906
1,155
5,296
4,901
216
2,140
3,156
3,474
0
W
Yu Huang
niannianyouyu
Yu Huang
4,648
34
562
708
3,894
1,498
0
1,567
2,327
12,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,923
Gold Earned
29,427
53
Minions Killed
56
0
Camps Cleared
0
419,714
Distance Traveled
636,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,261
1,252
5
1
0
138,158
0
W
Baron Samedi
5,901
1,180
9
2
0
111,836
0
W
Tiamat
5,542
1,108
15
3
0
123,505
0
L
Bakasura
1,432
286
0
0
0
0
0
L
Sol
5,696
1,139
22
4
0
116,162
0
L
Cernunnos
5,114
1,023
11
2
0
96,119
0
L
Hera
5,301
1,060
9
2
0
82,436
0
L
Shiva
5,380
1,076
11
2
0
124,997
0
W
Athena
5,759
1,152
4
1
0
131,669
0
W
Yu Huang
5,964
1,193
23
5
0
131,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role