Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
karpuzluciger
Athena
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 38L
1,516 Elo+
Solo
Janus
Janus
oklasikosellinas
Janus
Level 144
God Stats
8W - 14L
1,500 SR
Queue Stats
143W - 156L
1,282 Elo+
Solo
Ravana
Ravana
vetbek8
Ravana
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 74L
1,475 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,455 Elo+

VS

Team Averages
Level 106
1,543 SR
1,546 Elo+
Baron Samedi
Baron Samedi
Crowxz
Baron Samedi
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 112L
1,715 Elo+
Solo
Hel
Hel
HillaryFainted
Hel
Level 117
God Stats
2W - 1L
1,715 SR
Queue Stats
75W - 57L
1,715 Elo+
Party 1
Mercury
Mercury
KingVisnet
Mercury
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Kzum31
Xing Tian
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,300 Elo+
Solo
Danzaburou
Danzaburou
puddepirat
Danzaburou
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 38L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 2 / 0
5,724
440
3,780
8,564
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
 
Artemis
6
0 / 2 / 0
4,831
372
4,782
5,305
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 1 / 0
7,301
562
6,336
12,104
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 1
6,652
512
3,449
11,961
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
vetbek8
Ravana
11
0 / 2 / 0
6,525
502
2,846
7,087
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crowxz
Baron Samedi
12
1 / 0 / 2
7,197
554
7,177
6,240
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 5
8,272
636
6,265
5,016
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
KingVisnet
Mercury
15
7 / 2 / 2
8,791
676
5,584
11,507
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
Kzum31
Xing Tian
11
1 / 0 / 4
7,147
550
3,448
9,504
5,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
puddepirat
Danzaburou
13
3 / 0 / 3
7,824
602
6,326
8,433
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
14
14
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
L
Artemis
 
Artemis
0
2
0
0
W
Baron Samedi
Crowxz
Baron Samedi
1
0
2
2
W
2
0
5
4.5
W
Mercury
KingVisnet
Mercury
7
2
2
4
W
Xing Tian
Kzum31
Xing Tian
1
0
4
3
L
2
1
0
2
L
0
7
1
0.07
W
Danzaburou
puddepirat
Danzaburou
3
0
3
4.5
L
Ravana
vetbek8
Ravana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,193
Damage
28,800
45,021
Taken
40,700
22,444
Mitigated
18,346
12,588
Healing
21,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,780
1,769
210
2,918
8,564
5,168
0
1,727
6,837
0
21,608
L
Artemis
 
Artemis
4,782
2,359
0
2,357
5,305
1,601
0
1,138
4,167
0
21,272
W
Baron Samedi
Crowxz
Baron Samedi
7,177
591
289
2,898
6,240
2,702
0
1,628
4,266
45,682
0
W
6,265
239
203
2,896
5,016
1,772
1,180
1,851
3,029
63,406
0
W
Mercury
KingVisnet
Mercury
5,584
2,547
0
5,324
11,507
5,281
0
3,322
7,964
0
72,852
W
Xing Tian
Kzum31
Xing Tian
3,448
550
2,045
3,058
9,504
5,838
0
2,052
7,327
19,392
0
L
6,336
1,197
0
3,983
12,104
7,235
0
2,800
9,140
51,841
0
L
3,449
658
0
1,285
11,961
3,775
0
6,106
5,855
48,099
0
W
Danzaburou
puddepirat
Danzaburou
6,326
3,003
0
4,436
8,433
2,753
2,164
672
7,761
0
56,737
L
Ravana
vetbek8
Ravana
2,846
205
0
1,835
7,087
4,665
0
4,663
2,132
0
44,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,033
Gold Earned
39,231
323
Minions Killed
416
0
Camps Cleared
0
1,197,834
Distance Traveled
1,385,121
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,724
440
31
2
0
283,044
2
L
Artemis
4,831
372
36
3
0
129,810
0
W
Baron Samedi
7,197
554
75
6
0
246,794
0
W
Hel
8,272
636
118
9
0
290,990
3
W
Mercury
8,791
676
99
8
0
318,354
0
W
Xing Tian
7,147
550
25
2
0
282,163
4
L
Athena
7,301
562
97
7
0
325,477
0
L
Janus
6,652
512
91
7
0
213,607
0
W
Danzaburou
7,824
602
99
8
0
246,820
0
L
Ravana
6,525
502
68
5
0
245,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role