Player Matchup

Surtr
Surtr
 
Surtr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BigDrought
Bacchus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 107L
1,672 Elo+
Party 1
Ishtar
Ishtar
Dragonziod
Ishtar
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 82L
1,500 Elo+
Party 1
Hercules
Hercules
Dudelife2TV
Hercules
Level 28
God Stats
4W - 4L
1,715 SR
Queue Stats
52W - 87L
1,826 Elo+
Party 1
Team Averages
Level 93
1,543 SR
1,599 Elo+

VS

Team Averages
Level 52
1,433 SR
1,425 Elo+
Danzaburou
Danzaburou
BeanBagy245
Danzaburou
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 93L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KYfirebolt98
Baron Samedi
Level 34
God Stats
0W - 2L
1,164 SR
Queue Stats
24W - 30L
1,318 Elo+
Solo
Persephone
Persephone
LilithTheVamp-_-
Persephone
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 78L
1,488 Elo+
Solo
Osiris
Osiris
Twc zeze L2
Osiris
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 52L
1,500 Elo+
Solo
Maui
Maui
eatmelikeamango
Maui
Level 45
God Stats
8W - 5L
1,500 SR
Queue Stats
321W - 320L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
8 / 1 / 1
8,832
631
7,477
12,667
7,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
12
2 / 2 / 6
7,586
542
8,148
10,441
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
BigDrought
Bacchus
14
4 / 0 / 3
8,391
599
11,641
10,484
9,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Dragonziod
Ishtar
11
0 / 1 / 2
7,029
502
3,212
7,635
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Dudelife2TV
Hercules
11
1 / 0 / 5
7,374
527
3,652
10,084
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeanBagy245
Danzaburou
11
3 / 3 / 0
7,277
520
5,710
9,579
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
KYfirebolt98
Baron Samedi
9
0 / 6 / 0
5,518
394
2,506
9,743
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
LilithTheVamp-_-
Persephone
10
0 / 4 / 1
6,026
430
6,900
9,721
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
10
1 / 2 / 0
5,878
420
1,659
9,188
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 4
6,954
497
3,721
10,235
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
4
4
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
8
1
1
8.5
W
Sol
 
Sol
2
2
6
2.5
L
Danzaburou
BeanBagy245
Danzaburou
3
3
0
1
W
Bacchus
BigDrought
Bacchus
4
0
3
5.5
W
Ishtar
Dragonziod
Ishtar
0
1
2
1
W
Hercules
Dudelife2TV
Hercules
1
0
5
3.5
L
Baron Samedi
KYfirebolt98
Baron Samedi
0
6
0
0
L
Persephone
LilithTheVamp-_-
Persephone
0
4
1
0.13
L
Osiris
1
2
0
0.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,130
Damage
20,496
51,311
Taken
48,466
32,348
Mitigated
25,554
19,075
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,477
2,082
0
3,186
12,667
7,448
77
1,963
10,704
874
74,399
W
Sol
 
Sol
8,148
2,516
0
5,401
10,441
3,944
5,787
5,871
4,570
54,273
0
L
Danzaburou
BeanBagy245
Danzaburou
5,710
2,434
108
2,080
9,579
4,509
0
2,691
6,774
0
28,213
W
Bacchus
BigDrought
Bacchus
11,641
1,264
0
3,225
10,484
9,207
0
1,538
8,946
59,392
368
W
Ishtar
Dragonziod
Ishtar
3,212
1,674
0
2,879
7,635
3,143
532
1,136
6,499
0
44,236
W
Hercules
Dudelife2TV
Hercules
3,652
1,157
0
4,384
10,084
8,606
22
2,619
7,465
0
20,345
L
Baron Samedi
KYfirebolt98
Baron Samedi
2,506
90
818
1,816
9,743
4,702
0
3,525
6,130
27,527
0
L
Persephone
LilithTheVamp-_-
Persephone
6,900
466
0
1,481
9,721
3,347
0
4,548
5,067
35,270
0
L
Osiris
1,659
365
0
3,301
9,188
4,917
176
5,911
2,962
0
19,412
L
3,721
802
0
1,589
10,235
8,079
0
2,263
7,960
22,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,212
Gold Earned
31,653
407
Minions Killed
197
0
Camps Cleared
0
1,434,407
Distance Traveled
1,231,460
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,832
631
100
7
0
337,789
0
W
Sol
7,586
542
87
6
0
254,479
0
L
Danzaburou
7,277
520
46
3
0
274,826
3
W
Bacchus
8,391
599
105
8
0
268,540
0
W
Ishtar
7,029
502
73
5
0
268,752
0
W
Hercules
7,374
527
42
3
0
304,847
0
L
Baron Samedi
5,518
394
51
4
0
227,225
0
L
Persephone
6,026
430
49
4
0
249,965
2
L
Osiris
5,878
420
24
2
0
214,074
1
L
Maui
6,954
497
27
2
0
265,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role