Player Matchup

Zhong Kui
Zhong Kui
Silver II
Frantele
Zhong Kui
Silver II
Level 156
God Stats
10W - 6L
1,285 SR
Queue Stats
18W - 14L
1,656 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 156
1,285 SR
1,656 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,500 SR
1,500 MMR
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Frantele
Zhong Kui
12
2 / 0 / 0
6,413
1,283
4,538
4,471
3,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
ChronosKaliHadesGilgameshAh Muzen Cab

VS

Bans
BellonaBakasuraErlang ShenPoseidonSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 2 / 0
4,639
928
1,650
6,780
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Zhong Kui
Frantele
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,538
Damage
1,650
4,471
Taken
6,780
3,049
Mitigated
2,870
3,533
Healing
809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,650
854
0
809
6,780
2,870
0
4,618
2,162
0
16,018
W
Zhong Kui
Frantele
Zhong Kui
4,538
899
0
3,533
4,471
3,049
1,281
440
4,031
33,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,413
Gold Earned
4,639
76
Minions Killed
37
5
Camps Cleared
1
107,879
Distance Traveled
110,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,639
928
37
7
1
110,169
0
W
Zhong Kui
6,413
1,283
76
15
5
107,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role