Player Matchup

Tyr
Tyr
Bronze III
 
Tyr
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
DariusCold
Ares
Bronze III
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 40L
1,493 MMR
Solo
Anubis
Anubis
Silver II
EarfToEcho
Anubis
Silver II
Level 54
God Stats
5W - 4L
1,495 SR
Queue Stats
10W - 12L
1,520 MMR
Solo
Thanatos
Thanatos
Bronze III
Krelli
Thanatos
Bronze III
Level 156
God Stats
9W - 2L
1,500 SR
Queue Stats
233W - 230L
1,508 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
VSBB
Ah Muzen Cab
Silver II
Level 155
God Stats
14W - 8L
1,687 SR
Queue Stats
42W - 40L
1,480 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,537 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,500 SR
1,473 MMR
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
ImmoralDarkStar
Scylla
Bronze III
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
398W - 405L
1,471 MMR
Party 1
Izanami
Izanami
Bronze III
Mista-Fying
Izanami
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 MMR
Solo
Chaac
Chaac
Bronze III
RooKieoftheYR020
Chaac
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 185L
1,469 MMR
Solo
Fenrir
Fenrir
Bronze III
webfuls
Fenrir
Bronze III
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 52L
1,471 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 0 / 2
6,655
666
3,799
5,709
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
3 / 1 / 6
6,496
650
6,036
9,670
6,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
EarfToEcho
Anubis
11
4 / 1 / 1
6,556
656
5,243
5,645
2,900
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Krelli
Thanatos
10
2 / 0 / 3
5,932
593
4,620
8,006
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
VSBB
Ah Muzen Cab
11
8 / 0 / 1
7,229
723
9,401
4,806
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
Chang'eLancelotAo KuangAgni

VS

Bans
King ArthurAthenaGaneshaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 3 / 1
4,320
432
1,815
9,638
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 0
5,180
518
5,403
6,969
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Mista-Fying
Izanami
7
0 / 6 / 0
4,365
437
1,658
7,746
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 1
4,984
498
3,683
11,096
5,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
webfuls
Fenrir
8
0 / 3 / 1
4,869
487
3,869
10,363
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
18
Kills
2
2
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
2
2
L
Geb
 
Geb
0
3
1
0.17
W
3
1
6
6
W
Anubis
EarfToEcho
Anubis
4
1
1
4.5
L
2
3
0
0.67
W
Thanatos
Krelli
Thanatos
2
0
3
3.5
L
Izanami
Mista-Fying
Izanami
0
6
0
0
L
0
4
1
0.13
W
Ah Muzen Cab
VSBB
Ah Muzen Cab
8
0
1
8.5
L
Fenrir
webfuls
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,099
Damage
16,428
33,836
Taken
45,812
18,892
Mitigated
17,978
20,061
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,799
311
0
1,720
5,709
4,499
0
223
5,486
0
52,117
L
Geb
 
Geb
1,815
193
0
2,198
9,638
4,703
0
4,312
5,326
9,218
0
W
6,036
527
1,365
2,706
9,670
6,110
0
2,439
7,133
15,961
0
W
Anubis
EarfToEcho
Anubis
5,243
1,155
0
3,026
5,645
2,900
312
3,178
2,187
51,449
0
L
5,403
446
0
500
6,969
2,042
0
3,895
3,074
33,992
0
W
Thanatos
Krelli
Thanatos
4,620
1,374
0
7,997
8,006
3,741
0
653
7,335
0
44,769
L
Izanami
Mista-Fying
Izanami
1,658
1,481
0
816
7,746
2,410
0
866
6,880
0
21,727
L
3,683
380
0
3,608
11,096
5,223
0
83
11,013
0
36,306
W
Ah Muzen Cab
VSBB
Ah Muzen Cab
9,401
5,566
0
3,247
4,806
1,642
966
329
4,477
0
55,328
L
Fenrir
webfuls
Fenrir
3,869
825
0
1,268
10,363
3,600
0
2,123
8,240
0
28,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,868
Gold Earned
23,718
338
Minions Killed
241
0
Camps Cleared
0
1,006,258
Distance Traveled
938,092
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,655
666
91
9
0
217,431
0
L
Geb
4,320
432
8
1
0
190,323
1
W
Ares
6,496
650
8
1
0
200,859
2
W
Anubis
6,556
656
80
8
0
169,277
0
L
Scylla
5,180
518
59
6
0
167,610
0
W
Thanatos
5,932
593
68
7
0
231,658
0
L
Izanami
4,365
437
52
5
0
176,020
0
L
Chaac
4,984
498
70
7
0
193,746
3
W
Ah Muzen Cab
7,229
723
91
9
0
187,033
0
L
Fenrir
4,869
487
52
5
0
210,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role