Player Matchup

Ishtar
Ishtar
Bronze III
DejanNikolas
Ishtar
Bronze III
Level 99
God Stats
5W - 7L
1,500 SR
Queue Stats
115W - 148L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
KingAdrii14
Gilgamesh
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Murо
Mercury
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 MMR
Solo
Maui
Maui
Bronze III
Orkichrist
Maui
Bronze III
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
456W - 469L
1,500 MMR
Solo
Janus
Janus
Bronze III
alvarostrumpf
Janus
Bronze III
Level 148
God Stats
7W - 5L
1,500 SR
Queue Stats
75W - 68L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 141
1,500 SR
1,500 MMR
Tyr
Tyr
Bronze III
 
Tyr
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Bronze III
KeithyB-123
Freya
Bronze III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 42L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
PoloLow7
Arachne
Bronze III
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
405W - 420L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Vendettaval
Kuzenbo
Bronze III
Level 126
God Stats
35W - 31L
1,500 SR
Queue Stats
103W - 104L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
0 / 2 / 0
4,710
523
2,834
5,981
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
KingAdrii14
Gilgamesh
10
0 / 0 / 0
5,059
562
2,532
7,677
6,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Murо
Mercury
11
4 / 1 / 2
6,050
672
5,747
7,522
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 2
4,875
542
2,563
9,632
4,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 2
6,176
686
3,072
4,245
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KhepriAo KuangBacchusSusano

VS

Bans
HerculesAchillesThorChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 0 / 0
5,888
654
4,713
7,314
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
 
Ullr
8
1 / 0 / 2
4,893
544
3,596
2,925
922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 2
5,454
606
4,297
6,408
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
PoloLow7
Arachne
9
2 / 2 / 1
5,157
573
3,126
6,917
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
Vendettaval
Kuzenbo
6
1 / 1 / 1
4,725
525
2,169
6,065
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
4
4
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
L
Ullr
 
Ullr
1
0
2
2
W
Ishtar
0
2
0
0
L
0
4
2
0.25
W
Gilgamesh
KingAdrii14
Gilgamesh
0
0
0
0
W
Mercury
Murо
Mercury
4
1
2
5
W
0
1
2
1
L
Arachne
PoloLow7
Arachne
2
2
1
1.25
L
Kuzenbo
Vendettaval
Kuzenbo
1
1
1
1.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,748
Damage
17,901
35,057
Taken
29,629
16,757
Mitigated
16,507
7,941
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,713
691
0
3,370
7,314
4,902
0
62
6,674
0
43,298
L
Ullr
 
Ullr
3,596
1,844
0
500
2,925
922
0
780
2,145
0
22,811
W
Ishtar
2,834
1,545
122
2,011
5,981
2,022
0
1,148
4,833
0
29,540
L
4,297
1,039
0
1,609
6,408
2,393
0
2,532
3,876
37,329
0
W
Gilgamesh
KingAdrii14
Gilgamesh
2,532
842
0
1,404
7,677
6,069
0
0
7,677
0
28,856
W
Mercury
Murо
Mercury
5,747
3,390
0
367
7,522
2,755
0
1,181
6,223
0
42,266
W
2,563
923
1,430
2,107
9,632
4,498
0
1,818
7,776
19,134
0
L
Arachne
PoloLow7
Arachne
3,126
2,255
0
2,013
6,917
2,312
0
213
6,704
0
28,098
L
Kuzenbo
Vendettaval
Kuzenbo
2,169
909
0
1,847
6,065
5,978
0
2,048
4,017
12,207
0
W
3,072
258
0
500
4,245
1,413
0
1,949
2,082
42,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,870
Gold Earned
26,117
298
Minions Killed
259
0
Camps Cleared
0
1,010,619
Distance Traveled
944,356
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,888
654
90
10
0
188,653
0
L
Ullr
4,893
544
40
4
0
132,017
1
W
Ishtar
4,710
523
61
7
0
171,280
0
L
Freya
5,454
606
63
7
0
190,900
0
W
Gilgamesh
5,059
562
59
7
0
194,646
0
W
Mercury
6,050
672
72
8
0
257,530
0
W
Maui
4,875
542
23
3
0
181,687
1
L
Arachne
5,157
573
46
5
0
237,880
0
L
Kuzenbo
4,725
525
20
2
0
194,906
3
W
Janus
6,176
686
83
9
0
205,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role