Player Matchup

Merlin
Merlin
CaliceDaMorte04
Merlin
Level 146
God Stats
14W - 11L
1,500 SR
Queue Stats
866W - 884L
1,734 Elo+
Solo
Medusa
Medusa
InternalFlirt
Medusa
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 52L
1,360 Elo+
Solo
Sylvanus
Sylvanus
Potato-_-Papi
Sylvanus
Level 149
God Stats
17W - 28L
1,500 SR
Queue Stats
1,585W - 1,584L
1,655 Elo+
Solo
Tyr
Tyr
TheReelDeal21
Tyr
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 110L
1,500 Elo+
Solo
Ymir
Ymir
tashafox
Ymir
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 118L
1,474 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,544 Elo+

VS

Team Averages
Level 106
1,500 SR
1,494 Elo+
Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Renas2650
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
deathlyj
Jormungandr
Level 119
God Stats
0W - 4L
1,500 SR
Queue Stats
188W - 177L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tiagothecgo
Ah Muzen Cab
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 91L
1,696 Elo+
Solo
Heimdallr
Heimdallr
zeromortal
Heimdallr
Level 122
God Stats
9W - 12L
1,500 SR
Queue Stats
418W - 411L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
9,315
847
19,877
9,296
5,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 13
8,342
758
12,462
7,799
3,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Potato-_-Papi
Sylvanus
15
4 / 2 / 12
9,251
841
7,652
15,131
14,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 13
8,509
774
12,224
26,828
26,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
16
5 / 3 / 10
9,207
837
10,258
13,941
9,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
4 / 4 / 6
8,382
762
9,036
13,103
9,877
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
Renas2650
Guan Yu
13
2 / 3 / 7
7,762
706
8,514
14,568
15,195
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
deathlyj
Jormungandr
15
3 / 3 / 6
9,260
842
11,012
14,206
18,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
tiagothecgo
Ah Muzen Cab
15
0 / 2 / 3
7,850
714
17,072
12,416
6,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
zeromortal
Heimdallr
13
1 / 6 / 3
7,606
691
8,428
13,228
7,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
18
Kills
10
10
Deaths
18
59
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
4
6
1.75
W
5
1
11
10.5
W
1
2
13
3.75
W
Sylvanus
Potato-_-Papi
Sylvanus
4
2
12
5
L
Guan Yu
Renas2650
Guan Yu
2
3
7
1.83
W
3
2
13
4.75
L
Jormungandr
deathlyj
Jormungandr
3
3
6
2
W
Ymir
5
3
10
3.33
L
Ah Muzen Cab
tiagothecgo
Ah Muzen Cab
0
2
3
0.75
L
Heimdallr
zeromortal
Heimdallr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,473
Damage
54,062
72,995
Taken
67,521
59,622
Mitigated
56,726
41,530
Healing
25,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,036
2,024
1,179
1,259
13,103
9,877
0
7,821
5,282
0
11,498
W
19,877
1,599
1,375
1,116
9,296
5,250
1,122
2,361
6,935
39,812
0
W
12,462
3,380
2,037
491
7,799
3,438
1,477
1,435
6,364
0
22,954
W
Sylvanus
Potato-_-Papi
Sylvanus
7,652
1,622
9,054
7,032
15,131
14,819
344
1,702
13,429
11,081
0
L
Guan Yu
Renas2650
Guan Yu
8,514
658
5,743
4,937
14,568
15,195
0
7,908
6,660
0
12,538
W
12,224
704
2,401
11,970
26,828
26,998
156
2,924
23,904
0
20,658
L
Jormungandr
deathlyj
Jormungandr
11,012
2,015
0
869
14,206
18,267
0
8,086
6,120
19,611
0
W
Ymir
10,258
950
2,631
3,423
13,941
9,117
43
2,590
11,350
20,079
0
L
Ah Muzen Cab
tiagothecgo
Ah Muzen Cab
17,072
8,022
830
5,917
12,416
6,356
0
6,495
5,921
0
37,157
L
Heimdallr
zeromortal
Heimdallr
8,428
2,946
2,207
2,131
13,228
7,031
0
7,477
5,751
0
19,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,624
Gold Earned
40,860
160
Minions Killed
115
0
Camps Cleared
0
1,140,279
Distance Traveled
1,017,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,382
762
8
1
0
183,341
0
W
Merlin
9,315
847
49
4
0
231,346
0
W
Medusa
8,342
758
30
3
0
195,407
0
W
Sylvanus
9,251
841
29
3
0
216,171
0
L
Guan Yu
7,762
706
6
1
0
229,385
0
W
Tyr
8,509
774
20
2
0
269,657
0
L
Jormungandr
9,260
842
27
2
0
206,118
0
W
Ymir
9,207
837
32
3
0
227,698
0
L
Ah Muzen Cab
7,850
714
49
4
0
211,811
0
L
Heimdallr
7,606
691
25
2
0
186,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role