Player Matchup

Hel
Hel
Afrobuffalo
Hel
Level 187
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 143L
1,726 Elo+
Party 1
Ares
Ares
Maqito
Ares
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 67L
1,500 Elo+
Solo
Ishtar
Ishtar
NeuSinner
Ishtar
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
331W - 329L
1,500 Elo+
Solo
Set
Set
Softynator
Set
Level 159
God Stats
10W - 3L
1,500 SR
Queue Stats
219W - 209L
1,898 Elo+
Party 1
Hun Batz
Hun Batz
freefoodplz
Hun Batz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 158
1,500 SR
1,625 Elo+

VS

Team Averages
Level 114
1,500 SR
1,500 Elo+
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
UwUXIN
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2
Izanami
Izanami
maurits46
Izanami
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 60L
1,500 Elo+
Party 2
Yemoja
Yemoja
ol0PL
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,500 Elo+
Solo
Chronos
Chronos
xReturninq
Chronos
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
9,592
738
11,539
13,448
10,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
Maqito
Ares
15
1 / 2 / 18
10,183
783
12,876
25,729
34,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
NeuSinner
Ishtar
18
3 / 0 / 16
10,417
801
15,851
19,330
13,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
6 / 1 / 13
10,201
785
16,726
24,687
32,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
freefoodplz
Hun Batz
17
7 / 2 / 11
10,728
825
25,208
29,104
28,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 0 / 3
9,128
702
14,282
16,770
17,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
UwUXIN
Charybdis
15
0 / 5 / 1
8,599
661
20,731
17,088
9,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
maurits46
Izanami
14
2 / 5 / 1
8,606
662
25,990
14,137
7,768
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
ol0PL
Yemoja
13
1 / 3 / 2
8,457
651
7,863
18,680
22,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos
xReturninq
Chronos
15
1 / 7 / 3
8,953
689
15,365
20,673
10,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
20
Kills
5
6
Deaths
20
70
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
3
2.5
W
3
1
12
9
W
Ares
Maqito
Ares
1
2
18
5
W
Ishtar
NeuSinner
Ishtar
3
0
16
11
W
6
1
13
12.5
L
Charybdis
UwUXIN
Charybdis
0
5
1
0.1
W
Hun Batz
freefoodplz
Hun Batz
7
2
11
6.25
L
Izanami
maurits46
Izanami
2
5
1
0.5
L
Yemoja
ol0PL
Yemoja
1
3
2
0.67
L
Chronos
xReturninq
Chronos
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,200
Damage
84,231
112,298
Taken
87,348
119,907
Mitigated
67,970
68,789
Healing
29,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
14,282
248
2,753
4,449
16,770
17,593
0
6,396
10,374
23,242
0
W
11,539
538
28,088
7,545
13,448
10,530
2,083
6,714
6,734
24,337
667
W
Ares
Maqito
Ares
12,876
440
4,367
3,879
25,729
34,982
214
7,826
17,903
18,924
0
W
Ishtar
NeuSinner
Ishtar
15,851
5,486
1,629
3,381
19,330
13,380
1,946
6,586
12,744
0
40,247
W
16,726
5,097
3,627
6,345
24,687
32,588
1,029
7,024
17,663
0
22,142
L
Charybdis
UwUXIN
Charybdis
20,731
8,617
0
2,541
17,088
9,403
0
3,896
13,192
0
34,003
W
Hun Batz
freefoodplz
Hun Batz
25,208
6,238
145
9,783
29,104
28,427
1,228
9,360
19,744
0
49,670
L
Izanami
maurits46
Izanami
25,990
13,174
111
668
14,137
7,768
30
3,221
10,916
0
40,846
L
Yemoja
ol0PL
Yemoja
7,863
2,112
11,320
4,676
18,680
22,845
0
5,064
13,616
14,765
0
L
Chronos
xReturninq
Chronos
15,365
5,344
764
2,047
20,673
10,361
0
5,388
15,285
35,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,121
Gold Earned
43,743
142
Minions Killed
146
0
Camps Cleared
0
1,366,137
Distance Traveled
1,135,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,128
702
10
1
0
275,253
0
W
Hel
9,592
738
22
2
0
282,798
0
W
Ares
10,183
783
5
0
0
263,365
0
W
Ishtar
10,417
801
43
3
0
273,621
0
W
Set
10,201
785
12
1
0
278,159
0
L
Charybdis
8,599
661
31
2
0
217,188
0
W
Hun Batz
10,728
825
60
5
0
268,194
0
L
Izanami
8,606
662
38
3
0
219,406
0
L
Yemoja
8,457
651
21
2
0
196,158
0
L
Chronos
8,953
689
46
4
0
227,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role