Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AKR055
Bastet
Level 216
God Stats
5W - 1L
1,500 SR
Queue Stats
278W - 268L
1,455 Elo+
Party 2
Bacchus
Bacchus
Ariannaa
Bacchus
Level 170
God Stats
6W - 5L
1,500 SR
Queue Stats
264W - 256L
1,353 Elo+
Party 2
Zhong Kui
Zhong Kui
AzaelTeror
Zhong Kui
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
226W - 211L
1,395 Elo+
Solo
Surtr
Surtr
Báhlar
Surtr
Level 123
God Stats
7W - 15L
1,285 SR
Queue Stats
14W - 23L
1,285 Elo+
Solo
Team Averages
Level 152
1,457 SR
1,398 Elo+

VS

Team Averages
Level 125
1,587 SR
1,611 Elo+
Apollo
Apollo
 
Apollo
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BIXXEZ
Tyr
Level 31
God Stats
1W - 2L
1,486 SR
Queue Stats
1W - 2L
1,532 Elo+
Solo
Maui
Maui
LPDubz
Maui
Level 155
God Stats
4W - 3L
1,715 SR
Queue Stats
195W - 183L
1,715 Elo+
Solo
Surtr
Surtr
peralbo_sb
Surtr
Level 155
God Stats
2W - 2L
1,733 SR
Queue Stats
251W - 254L
1,809 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 1 / 0
6,271
627
3,819
6,988
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
AKR055
Bastet
10
1 / 2 / 3
5,536
554
5,038
9,682
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Ariannaa
Bacchus
9
1 / 1 / 4
5,824
582
4,255
7,164
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
AzaelTeror
Zhong Kui
11
6 / 1 / 2
6,590
659
6,111
7,985
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
Báhlar
Surtr
12
2 / 0 / 0
6,681
668
7,985
9,099
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 0 / 0
5,904
590
4,765
7,326
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
 
Thoth
9
1 / 5 / 2
5,460
546
3,327
6,380
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
BIXXEZ
Tyr
8
0 / 4 / 0
4,756
476
4,039
9,902
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Maui
LPDubz
Maui
9
2 / 1 / 0
5,990
599
2,495
6,831
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
10
0 / 2 / 0
5,355
536
5,738
13,014
8,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
5
5
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
0
2
L
Apollo
 
Apollo
2
0
0
2
L
Thoth
 
Thoth
1
5
2
0.4
W
Bastet
AKR055
Bastet
1
2
3
1.25
W
Bacchus
Ariannaa
Bacchus
1
1
4
3
W
Zhong Kui
AzaelTeror
Zhong Kui
6
1
2
7
L
Tyr
BIXXEZ
Tyr
0
4
0
0
W
Surtr
Báhlar
Surtr
2
0
0
2
L
Maui
LPDubz
Maui
2
1
0
2
L
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
20,364
40,918
Taken
43,453
25,378
Mitigated
23,683
16,553
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,819
3,188
0
4,274
6,988
2,468
0
632
6,356
0
59,266
L
Apollo
 
Apollo
4,765
2,933
0
4,024
7,326
2,597
0
854
6,472
0
48,339
L
Thoth
 
Thoth
3,327
34
0
500
6,380
2,145
0
3,667
2,530
28,522
0
W
Bastet
AKR055
Bastet
5,038
1,799
0
4,550
9,682
3,422
0
786
8,896
0
39,483
W
Bacchus
Ariannaa
Bacchus
4,255
626
0
2,223
7,164
8,169
0
1,690
5,474
16,869
0
W
Zhong Kui
AzaelTeror
Zhong Kui
6,111
1,222
0
2,834
7,985
5,992
150
2,714
5,271
42,550
0
L
Tyr
BIXXEZ
Tyr
4,039
1,508
0
1,825
9,902
4,688
6
2,017
7,707
0
23,600
W
Surtr
Báhlar
Surtr
7,985
3,871
0
2,672
9,099
5,327
0
156
8,274
515
60,159
L
Maui
LPDubz
Maui
2,495
825
161
1,890
6,831
5,518
0
3,319
3,364
17,933
0
L
Surtr
5,738
2,258
0
6,182
13,014
8,735
0
290
12,724
670
44,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,902
Gold Earned
27,465
385
Minions Killed
287
0
Camps Cleared
0
1,023,866
Distance Traveled
1,026,589
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,271
627
103
10
0
178,223
0
L
Apollo
5,904
590
94
9
0
203,674
1
L
Thoth
5,460
546
58
6
0
183,085
0
W
Bastet
5,536
554
66
7
0
223,680
0
W
Bacchus
5,824
582
21
2
0
222,403
2
W
Zhong Kui
6,590
659
75
8
0
193,907
1
L
Tyr
4,756
476
36
4
0
241,527
0
W
Surtr
6,681
668
120
12
0
205,653
1
L
Maui
5,990
599
22
2
0
204,232
3
L
Surtr
5,355
536
77
8
0
194,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role