Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Spartiiate54
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,815 Elo+
Solo
Khepri
Khepri
XL222063
Khepri
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 111L
1,755 Elo+
Party 2
Izanami
Izanami
winterhell1
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 111L
1,755 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,665 Elo+

VS

Team Averages
Level 57
1,500 SR
1,624 Elo+
Thor
Thor
Furiousimp51317
Thor
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,668 Elo+
Solo
Agni
Agni
MinttChipp
Agni
Level 102
God Stats
2W - 10L
1,500 SR
Queue Stats
357W - 372L
1,726 Elo+
Solo
Scylla
Scylla
Xythu-_
Scylla
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
348W - 316L
1,787 Elo+
Solo
Heimdallr
Heimdallr
d1child
Heimdallr
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 54L
1,468 Elo+
Party 1
Xbalanque
Xbalanque
tacobelllll
Xbalanque
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
269W - 211L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 6 / 3
8,140
740
10,475
11,728
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
 
Jing Wei
13
1 / 5 / 3
7,578
689
4,090
10,458
4,627
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 5 / 6
7,952
723
3,486
11,452
4,331
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
XL222063
Khepri
13
0 / 5 / 3
7,432
676
3,234
17,513
14,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
winterhell1
Izanami
15
4 / 5 / 1
8,724
793
6,411
12,205
5,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
8,724
793
7,223
7,018
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 14
9,005
819
14,589
5,052
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Xythu-_
Scylla
19
14 / 1 / 8
11,409
1,037
21,092
10,428
4,927
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
d1child
Heimdallr
14
5 / 2 / 11
9,078
825
11,302
8,635
4,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
tacobelllll
Xbalanque
15
2 / 3 / 13
8,977
816
6,315
7,204
3,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
7
Kills
26
26
Deaths
9
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
6
3
0.42
L
Jing Wei
 
Jing Wei
1
5
3
0.5
W
3
1
8
7
W
2
2
14
4.5
L
1
5
6
0.8
L
Khepri
XL222063
Khepri
0
5
3
0.3
W
Scylla
Xythu-_
Scylla
14
1
8
18
W
Heimdallr
d1child
Heimdallr
5
2
11
5.25
W
Xbalanque
tacobelllll
Xbalanque
2
3
13
2.83
L
Izanami
winterhell1
Izanami
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
60,521
63,356
Taken
38,337
34,075
Mitigated
18,439
9,922
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,475
1,077
1,259
1,381
11,728
4,976
150
5,869
5,491
27,264
1,774
L
Jing Wei
 
Jing Wei
4,090
2,662
0
908
10,458
4,627
318
5,948
4,219
0
7,721
W
7,223
1,100
1,082
1,818
7,018
3,806
513
2,455
4,563
0
12,481
W
14,589
461
1,115
1,088
5,052
2,104
1,441
1,397
3,655
22,210
375
L
3,486
1,763
517
1,162
11,452
4,331
662
6,844
4,211
0
10,307
L
Khepri
XL222063
Khepri
3,234
248
410
2,024
17,513
14,212
0
9,377
7,720
7,130
0
W
Scylla
Xythu-_
Scylla
21,092
1,939
1,818
3,611
10,428
4,927
2,372
4,252
6,176
42,625
0
W
Heimdallr
d1child
Heimdallr
11,302
8,074
132
3,134
8,635
4,248
862
3,266
5,369
0
20,344
W
Xbalanque
tacobelllll
Xbalanque
6,315
2,947
284
846
7,204
3,354
2,066
2,137
5,067
0
11,124
L
Izanami
winterhell1
Izanami
6,411
3,917
416
1,845
12,205
5,929
836
6,100
5,639
0
16,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
47,193
101
Minions Killed
177
0
Camps Cleared
0
901,848
Distance Traveled
941,525
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,140
740
47
4
0
160,970
0
L
Jing Wei
7,578
689
11
1
0
185,949
0
W
Thor
8,724
793
17
2
0
190,506
0
W
Agni
9,005
819
27
2
0
188,038
1
L
Rama
7,952
723
12
1
0
177,831
0
L
Khepri
7,432
676
12
1
0
186,026
0
W
Scylla
11,409
1,037
86
8
0
180,751
0
W
Heimdallr
9,078
825
29
3
0
193,606
0
W
Xbalanque
8,977
816
18
2
0
188,624
0
L
Izanami
8,724
793
19
2
0
191,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role