Player Matchup

Bacchus
Bacchus
Gold IV
ArianaGrannde
Bacchus
Gold IV
Level 172
God Stats
42W - 14L
1,944 SR
Queue Stats
58W - 35L
1,695 MMR
Party 2
Loki
Loki
Gold IV
HornyAnimeTrap
Loki
Gold IV
Level 159
God Stats
24W - 9L
1,775 SR
Queue Stats
76W - 44L
1,695 MMR
Party 2
Chang'e
Chang'e
Gold IV
KaalBron
Chang'e
Gold IV
Level 142
God Stats
10W - 6L
1,715 SR
Queue Stats
52W - 31L
1,695 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,811 SR
1,695 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,364 SR
1,388 MMR
Horus
Horus
Bronze III
N1d3lson
Horus
Bronze III
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
PrinceDaveRV
Scylla
Bronze III
Level 88
God Stats
1W - 4L
1,308 SR
Queue Stats
2W - 6L
1,276 MMR
Party 1
Ravana
Ravana
Silver III
bryanveiiga
Ravana
Silver III
Level 119
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 11L
1,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 0 / 9
7,662
766
6,554
11,655
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 1 / 3
8,192
819
11,646
10,086
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
KaalBron
Chang'e
13
3 / 0 / 6
7,516
752
8,039
6,684
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
He BoAphroditeSobekAtlasBaron Samedi

VS

Bans
Guan YuThothMedusaNoxShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
N1d3lson
Horus
10
0 / 2 / 1
6,466
647
4,591
12,815
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
11
0 / 2 / 1
6,376
638
4,238
6,752
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
11
0 / 5 / 0
6,602
660
3,613
8,468
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
9
Kills
0
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
0
9
4.5
W
6
1
3
7.5
W
Chang'e
KaalBron
Chang'e
3
0
6
6
L
Horus
N1d3lson
Horus
0
2
1
0.25
L
Scylla
0
2
1
0.25
L
Ravana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,239
Damage
12,442
28,425
Taken
28,035
21,735
Mitigated
16,579
15,013
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,554
1,043
0
4,270
11,655
14,569
81
1,292
10,363
17,288
0
W
11,646
3,812
0
2,200
10,086
4,149
516
1,404
8,682
0
29,588
W
Chang'e
KaalBron
Chang'e
8,039
540
4,424
4,119
6,684
3,017
1,212
1,069
5,615
35,561
220
L
Horus
N1d3lson
Horus
4,591
1,878
875
4,583
12,815
10,561
0
7,352
5,463
0
8,483
L
Scylla
4,238
640
0
925
6,752
2,166
0
3,246
3,506
26,833
1,324
L
Ravana
3,613
623
0
1,004
8,468
3,852
0
3,775
4,693
0
20,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,370
Gold Earned
19,444
123
Minions Killed
99
0
Camps Cleared
0
618,481
Distance Traveled
538,239
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,662
766
20
2
0
208,812
1
W
Loki
8,192
819
41
4
0
202,896
0
W
Chang'e
7,516
752
62
6
0
206,773
0
L
Horus
6,466
647
8
1
0
182,289
4
L
Scylla
6,376
638
56
6
0
175,638
0
L
Ravana
6,602
660
35
4
0
180,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role