Player Matchup

Shiva
Shiva
Mnrmnmnmnmn
Shiva
Level 200
God Stats
4W - 3L
1,500 SR
Queue Stats
1,113W - 1,082L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Pleintagweul66
Yu Huang
Level 148
God Stats
15W - 21L
1,500 SR
Queue Stats
1,289W - 1,289L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
Smolbunz
Zhong Kui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,808 Elo+
Party 1
Hun Batz
Hun Batz
WillWaitForIt
Hun Batz
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 156L
1,808 Elo+
Party 1
Ao Kuang
Ao Kuang
mck-o-elbl
Ao Kuang
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
617W - 600L
1,704 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,674 Elo+

VS

Team Averages
Level 105
1,500 SR
1,505 Elo+
Susano
Susano
 
Susano
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BlueChrimson
Apollo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
americano34
Baron Samedi
Level 127
God Stats
8W - 4L
1,500 SR
Queue Stats
421W - 455L
1,525 Elo+
Solo
Ullr
Ullr
itmebenni
Ullr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 133L
1,500 Elo+
Solo
Fenrir
Fenrir
tyseven8
Fenrir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 9
8,765
730
12,048
15,714
18,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
15
4 / 7 / 6
8,922
744
11,094
14,096
6,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Smolbunz
Zhong Kui
15
2 / 4 / 5
8,742
729
5,970
13,659
10,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
WillWaitForIt
Hun Batz
14
1 / 6 / 7
8,538
712
12,689
15,659
7,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
mck-o-elbl
Ao Kuang
17
7 / 1 / 5
9,672
806
10,503
13,149
12,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
3 / 1 / 11
9,375
781
9,728
12,166
11,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
16
3 / 3 / 9
8,778
732
7,502
8,855
4,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
americano34
Baron Samedi
16
3 / 4 / 8
9,017
751
15,463
12,269
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
19
7 / 2 / 10
10,687
891
17,149
10,452
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
tyseven8
Fenrir
15
5 / 5 / 6
8,738
728
7,980
13,158
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
65
15
Kills
21
21
Deaths
15
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
11
8.5
W
Apollo
3
3
9
2.5
L
1
3
9
1.83
L
Yu Huang
4
7
6
1
L
Zhong Kui
Smolbunz
Zhong Kui
2
4
5
1.13
L
Hun Batz
WillWaitForIt
Hun Batz
1
6
7
0.75
W
Baron Samedi
americano34
Baron Samedi
3
4
8
1.75
W
Ullr
7
2
10
6
L
Ao Kuang
mck-o-elbl
Ao Kuang
7
1
5
9.5
W
Fenrir
tyseven8
Fenrir
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,304
Damage
57,822
72,277
Taken
56,900
55,646
Mitigated
37,917
23,088
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,728
222
1,870
3,127
12,166
11,507
0
6,065
6,101
0
17,550
W
Apollo
7,502
3,252
249
1,192
8,855
4,584
50
5,042
3,813
0
17,415
L
12,048
936
1,871
3,963
15,714
18,722
0
3,106
12,442
0
23,900
L
Yu Huang
11,094
238
740
1,203
14,096
6,967
0
1,270
12,782
21,696
124
L
Zhong Kui
Smolbunz
Zhong Kui
5,970
740
928
3,420
13,659
10,263
0
4,208
9,402
16,972
0
L
Hun Batz
WillWaitForIt
Hun Batz
12,689
478
796
3,072
15,659
7,338
0
2,693
12,825
0
29,743
W
Baron Samedi
americano34
Baron Samedi
15,463
864
5,326
2,790
12,269
6,338
126
5,391
6,878
30,097
0
W
Ullr
17,149
8,735
0
480
10,452
5,432
0
4,136
6,316
0
41,344
L
Ao Kuang
mck-o-elbl
Ao Kuang
10,503
1,567
1,161
5,934
13,149
12,356
0
4,186
8,779
17,367
0
W
Fenrir
tyseven8
Fenrir
7,980
1,503
0
2,174
13,158
10,056
0
6,809
6,349
0
9,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,639
Gold Earned
46,595
132
Minions Killed
148
0
Camps Cleared
0
1,108,066
Distance Traveled
1,122,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,375
781
11
1
0
279,480
0
W
Apollo
8,778
732
35
3
0
227,607
0
L
Shiva
8,765
730
22
2
0
244,201
0
L
Yu Huang
8,922
744
21
2
0
214,559
0
L
Zhong Kui
8,742
729
36
3
0
183,326
0
L
Hun Batz
8,538
712
34
3
0
222,025
0
W
Baron Samedi
9,017
751
34
3
0
199,862
0
W
Ullr
10,687
891
64
5
0
192,614
0
L
Ao Kuang
9,672
806
19
2
0
243,955
0
W
Fenrir
8,738
728
4
0
0
222,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role