Player Matchup

Zhong Kui
Zhong Kui
Gautama1990
Zhong Kui
Level 123
God Stats
12W - 16L
1,500 SR
Queue Stats
498W - 500L
1,666 Elo+
Solo
Surtr
Surtr
PabloHoneyZgz
Surtr
Level 86
God Stats
3W - 2L
1,325 SR
Queue Stats
20W - 21L
1,627 Elo+
Solo
Cthulhu
Cthulhu
mmc_0707
Cthulhu
Level 13
God Stats
3W - 2L
1,786 SR
Queue Stats
374W - 360L
1,693 Elo+
Party 1
Charybdis
Charybdis
mrpollo040
Charybdis
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 94L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
tulaviok802
Ao Kuang
Level 142
God Stats
10W - 17L
1,700 SR
Queue Stats
217W - 199L
1,480 Elo+
Solo
Team Averages
Level 81
1,562 SR
1,593 Elo+

VS

Team Averages
Level 77
1,505 SR
1,470 Elo+
Tsukuyomi
Tsukuyomi
Im Akon1931
Tsukuyomi
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Atlas
Atlas
LEGENDBEGIN 1
Atlas
Level 68
God Stats
10W - 10L
1,803 SR
Queue Stats
425W - 435L
1,766 Elo+
Solo
Charybdis
Charybdis
LorenRojo3
Charybdis
Level 48
God Stats
1W - 3L
1,222 SR
Queue Stats
29W - 33L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
Mr_Lowe19
Sun Wukong
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 102L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Zarok_1
Kukulkan
Level 132
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 47L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gautama1990
Zhong Kui
16
1 / 2 / 1
9,618
566
9,136
14,420
10,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 1 / 0
9,008
530
13,027
22,241
16,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
mmc_0707
Cthulhu
12
1 / 5 / 2
6,907
406
4,246
15,415
14,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
mrpollo040
Charybdis
12
4 / 6 / 1
8,236
484
9,704
14,243
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
tulaviok802
Ao Kuang
13
2 / 5 / 1
8,150
479
5,748
21,671
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Im Akon1931
Tsukuyomi
15
3 / 1 / 6
8,911
524
9,501
12,705
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 3 / 9
9,439
555
6,324
14,361
15,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
LorenRojo3
Charybdis
13
1 / 3 / 12
8,158
480
8,408
12,958
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Mr_Lowe19
Sun Wukong
15
2 / 0 / 0
9,235
543
16,854
19,834
16,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Zarok_1
Kukulkan
17
8 / 1 / 4
9,997
588
14,831
5,221
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
8
Kills
19
19
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Gautama1990
Zhong Kui
1
2
1
0.75
W
Tsukuyomi
Im Akon1931
Tsukuyomi
3
1
6
6
W
5
3
9
3.17
W
Charybdis
LorenRojo3
Charybdis
1
3
12
2.33
W
Sun Wukong
Mr_Lowe19
Sun Wukong
2
0
0
2
L
0
1
0
0
W
Kukulkan
Zarok_1
Kukulkan
8
1
4
10
L
Cthulhu
mmc_0707
Cthulhu
1
5
2
0.4
L
Charybdis
mrpollo040
Charybdis
4
6
1
0.75
L
Ao Kuang
tulaviok802
Ao Kuang
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,861
Damage
55,918
87,990
Taken
65,079
54,274
Mitigated
45,657
28,395
Healing
25,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Gautama1990
Zhong Kui
9,136
1,297
0
5,832
14,420
10,480
536
6,170
7,946
84,352
0
W
Tsukuyomi
Im Akon1931
Tsukuyomi
9,501
1,977
0
7,338
12,705
5,557
0
4,673
8,022
0
67,151
W
6,324
1,993
0
2,480
14,361
15,503
0
6,287
8,021
24,777
0
W
Charybdis
LorenRojo3
Charybdis
8,408
3,814
0
4,447
12,958
5,419
162
3,831
9,104
0
55,985
W
Sun Wukong
Mr_Lowe19
Sun Wukong
16,854
3,976
0
10,188
19,834
16,575
0
1,581
18,253
673
93,001
L
13,027
5,274
0
9,516
22,241
16,490
639
90
22,151
571
81,994
W
Kukulkan
Zarok_1
Kukulkan
14,831
1,484
0
756
5,221
2,603
0
3,313
1,899
89,771
4,075
L
Cthulhu
mmc_0707
Cthulhu
4,246
494
0
0
15,415
14,307
278
6,135
9,122
19,285
0
L
Charybdis
mrpollo040
Charybdis
9,704
5,460
0
2,988
14,243
5,403
1,466
4,258
9,891
0
63,178
L
Ao Kuang
tulaviok802
Ao Kuang
5,748
1,763
0
10,059
21,671
7,594
0
2,871
18,760
62,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,919
Gold Earned
45,740
487
Minions Killed
512
0
Camps Cleared
0
1,651,851
Distance Traveled
1,682,029
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,618
566
147
9
0
297,817
4
W
Tsukuyomi
8,911
524
97
6
0
399,377
4
W
Atlas
9,439
555
28
2
0
330,114
0
W
Charybdis
8,158
480
74
4
0
290,996
0
W
Sun Wukong
9,235
543
174
10
0
337,754
0
L
Surtr
9,008
530
140
8
0
302,350
0
W
Kukulkan
9,997
588
139
8
0
323,788
0
L
Cthulhu
6,907
406
24
1
0
376,700
0
L
Charybdis
8,236
484
90
5
0
309,155
0
L
Ao Kuang
8,150
479
86
5
0
365,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role